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Tournament NameThe Bloodbonnet Bowl Classic 2022
Organizer NAF nameFACESTOMP (24606)
OrganizerDave Hanrath
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2022-02-26
End Date (YYYY-MM-DD)2022-02-26
TypeOPEN
StyleSwiss
Scoring60/30/10 + Bonus
Cost$30 ($25 If you register by February 15th 2020)
NAF Fee Includedno
NAF Member Discountno
Emaildavehanrath@gmail.com
WebpageThe Bloodbonnet Bowl Classic 2022

Tournament Statistics

Winner

jdb44 (30474)Lizardmen
The BloodBonnet Bowl Classic Champion

Runner up

eboncrow (25947)Skaven
Runner-Up
cyberedelf (19538)High Elf
3rd Place

Most Touchdowns

Dashergeaux (25245)Slann
Best Offense

Most Casualties

Mortimello (31732)Human
Most Brutal

Stunty Cup

lemonpips (25183)Halfling
Stunty Champion

Best Painted

hyperbolemur (21888)Orc
Bugman's Best Award

Other Awards

thedukeofdirty (25606)Skaven
Best Defense
duboat (31731)Norse
Most Sporting
 
Tournament Location
Address6801 Hwy Blvd
 
CityKaty
StateTX
Zip77494
NationUnited States

Ruleset Document

Information
Please refer to the website for the full rules and other info.

Date and Location
Saturday, February 26th, 2022
Battlehops Brewing
6801 Hwy Blvd
Katy, TX 77494

Cost
$30 ($25 If you register by February 15th 2022)
NAF Membership is required, and we will have someone onsite that will help get you signed up at a discounted price.

To pay: Send your registration fee via Paypal to davehanrath@gmail.com, along with your Name, e-mail address, and NAF # and NAF Name if you are currently member.

To complete registration, send your completed roster to davehanrath@gmail.com by Saturday, February 19th.

Tournament Schedule
11:00 to 11:20 – Registration
11:30 to 1:45 – Round 1
1:45 to 2:45 – Break/Lunch
2:45 to 5:00 – Round 2
5:00 to 5:15 – Break
5:15 to 7:30 – Round 3
7:30 to 7:45 – Break
7:45 – Awards
Tournament Rules
We will be using the current “2nd Season” rules for BloodBowl including Deathzone and Spike Magazines 11 to 13

We will also include:

Teams of Legend Document

NAF Rules for Tournaments 2022

GW FAQ and Errata Nov 2021

Optional Rules/Clarifications
Special Play cards will NOT be allowed.
The Illegal Procedure rule will not be in use, nor is the 4-minute “timer” rule. However at the request of either coach a chess clock may be used to get the match on pace to finish on time.
Normal resurrection rules are in effect, meaning that SPPs are not recorded and injuries do not carry over between games.
Team Building Rules
You are given 1,140,000 gold pieces to build your team using the approved team lists.

You may purchase players, rerolls, dedicated fans, coaches, and cheerleaders as normal with this money.
Wizards, Journeymen, Special Play cards, and Mercenaries are NOT ALLOWED
You may purchase any other inducements for your team, including Star Players
You must have at least 11 players on your team.
If you are including a Star Player on your team, you must have 11 players before hiring a star player.
Highlander Rule: You cannot have the same Star Player as your opponent. If both of you attempt to field the same player, then that star player has swindled you both!! Neither of you can field them. Also, you cannot use Igors or Apothecaries on Star Players.
Argue The Call: For this to be allowed, you must have a coach model that is thematically accurate for your team. No regular players or oddball figures. Final discretion is given to the organizer as to what qualifies.
All teams will get 1 Dedicated Fan for free
Additional Skills
After team is built, you are given +160,000 gold pieces to buy Primary and/or Secondary skills

Primary Skills cost 20,000 each
Secondary Skills cost 40,000 each
You may not purchase any stat upgrades.
All skills are assigned before the tournament begins (i.e. no progression) and should be reflected on team rosters.
Each player may receive no more than 2 added skills.
Your team may only take up to four of any skill total
NAF Tournament Info
This will be a NAF approved tournament. If you wish to receive limited edition yearly gift and have your tournament progress tracked, there will be a NAF official onsite accepting registration for the cost of $5/year. More information can be found at TheNAF.net – Need to confirm that a NAF official will be there.

Timing
The time limit WILL be strictly enforced. You will receive ‘Time Remaining’ updates from the Tournament Organizer to help you stay on pace.

When time is called, you will play “even turns”. If you just started turn 7(for example), then you and your opponent each finish turn 7. If the inactive player has already played the current turn the game ends upon completion of the active player’s current turn.

As stated above a chess clock may be requested by either coach after the 1 hour mark.

Dice
Only GW, NAF, or Texas Block Dice will be allowed. You are required to share dice with your opponent if requested.

Scoring
During each round, you will fill out a score sheet to track your progress. At the end of the match, you will add up the scoring as follows:

A WIN is worth 60pts
A DRAW is worth 30pts
A LOSS is worth 10pts
If you lose by 1 Touchdown, you earn +2 bonus pts
If you caused 1 more CAS from Blocking than opp you earn +2 bonus pts
If you caused 2 or more CAS from Blocking than opp you earn +5 bonus pts
If you clear the pitch you earn +5 bonus pts (Once per game)
If you won by 2 Touchdowns you earn +2 bonus pts
If you won by 3 or more Touchdowns you earn +5 bonus pts
If you finished the game by using all turns +3 bonus pts
There is a no championship game the standings will solely be determined by total points

Overtime
There will be no overtime played. If your game ends in a draw, it’s draw.

Tiebreakers
The scoring system has been setup to hopefully get the most accurate representation of how everyone has performed. If, by chance there is a tie in Tournament points, the ties will be broken in this order:

Winning Percentage
Head to Head
TD Diff + Cas Diff
TD Diff
Rat Ogre Ball
Painting
All teams are expected to meet the minimum painted guidelines. They must have 3 colors on them and have had some attempt at making them appear finished.

Sportsmanship
We are here to enjoy the game of Blood Bowl. We expect good sportsmanship. Note that:
Fouling 16 turns in a row and running up the score is not poor sportsmanship, but gloating and ridiculing your opponent while doing so is.

Awards
In order to qualify for any award, the coach must complete all 3 rounds.

The following awards will be given out after the last round:

Bloodbonnet Bowl Champion – Most Tournament Points.
Runner Up – Second Most Tournament Points.
Best Offense – Most TDs
Most Brutal – Most Casualties from Blocking
Stunty Champion – Highest rated Stunty Team (Halflings, Goblins, Ogre, Snotling) in the standings
Bugman’s Best – Best team as decided by the participants of the event. Tournament Organizer will break ties.
Most Sporting – Best Sportsman (as decided by participants. Tournament Organizer will break ties. )
Trickle-down Awardonomics
Coaches will only be eligible for one award. Tournament Organizer will trickle-down an award to the next eligible player. Exceptions are Bugmans Best and Most Sporting which are voted upon by your peers.

Tournament Report
View Matches
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