Tournament Name | Crawfish Cup 2022 |
Organizer NAF name | Stonecloud (28747) |
Organizer | Brad Lanphere |
Variant | Blood Bowl 2020 |
Major/National | no |
Start Date (YYYY-MM-DD) | 2022-07-23 |
End Date (YYYY-MM-DD) | 2022-07-23 |
Type | OPEN |
Style | Swiss Resurrection |
Scoring | In Information |
Cost | $25 |
NAF Fee Included | yes |
NAF Member Discount | yes |
Email | bradford.lanphere@gmail.com |
Webpage | |
| Tournament Statistics | Winner | Pebguin (28041) | Slann | Runner up | RageQuit (28042) | Lizardmen | Most Touchdowns | juggalocrom (19389) | Vampire | Most Casualties | joshb (31410) | Black Orc | Stunty Cup | goatincoat (32409) | Goblin | Best Painted | krimsynn (32780) | Black Orc | Other Awards | tyleraburleson (32836) | Khorne | Third Place |
| ACB (32292) | Wood Elf | Sportsmanship Award |
| SaladOfLove (32838) | Human | Spoon |
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| | Tournament Location |
Address | 731 S Pear Orchard Rd Suite 1 |
| |
City | Ridgeland |
State | MS |
Zip | 39157 |
Nation | United States |
Ruleset Document |
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Information |
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CRAWFISH CUP 2022
Van's Comics, Cards, and Games Ridgeland,MS
July 23, 2022 11AM -10PM
FEE
NAF Members: $20
Non-NAF Member: $25(NAF registration + gift included)
10 AM sign-ups start if not preregistered
WHAT TO BRING
- 1 BB Board - dugout - dice
- 1 numbered team - (fully painted(3 colors minimum) and fully numbered)
- 3 copies of your team roster with all skills and inducements
TOURNAMENT FORMAT
- Resurrection Style
- Swiss-pairings after first round (3 maches) Lunch after first match.
- Any of the 29 NAF approved teams (including Teams of Legend and Historical Teams)
- 1,120,000 gp budget to purchase players, inducements, skills, are permitted.
RULES
Blood Bowl Second Season (2020) Rule Set
All Races in the Rulebook, Teams of Legend Document, & NAF additional
Special Play Cards will not be used
All injuries reset after each game
Apothecaries work as described in the Rulebook
Illegal Procedure can be shouted but will not be penalized
You are given 1,120,000 gold pieces to build your team. You may purchase players, rerolls, fan factor, coaches, and cheerleaders as normal with this money
Wizards, Journeymen, Special Play cards of any kind, Mercenaries...
... and the Halfling Hot Pot are NOT ALLOWED
You may purchase any other inducements for your team, including Star Players
Note: If you are including a Star Player, you must have 11 players on your team BEFORE hiring them. Having 9-10 players plus a Star(s) is not allowed.
Remember: You can not have the same Star Player as your opponent. If both of you attempt to field the same player, then that star player has swindled you both!! Neither of you can field them. Also, you cannot use Igors or Apothecaries on Star Players.
**All new star players from the Second Season Edition and subsequent Spike Journals will be allowed. Second Season Edition has given Star Players each their own "Special Rule". If you have a Star Player on your roster, you are expected to explain the "Special Rule" to your opponent. Please use the Chaos Cup Coin to represent when the Star Player has spent his special, once per game rule.**
Tier 1 teams get 42 SPP to spend:
Amazon, Chaos Dwarf, Dark Elf, Dwarf, Human, High Elf, Lizardmen, Necromantic Horror, Norse, Orcs, Shambling Undead, Underworld Denizens, Wood Elf
Tier 2 teams get 54 SPP to spend:
Black Orc, Chaos Chosen, Chaos Renegade, Elven Union, Imperial Nobility, Khorne, Nurgle, Old World Alliance, Skaven, Slann, Snotlings, Tomb Kings, Vampire
Tier 3 teams get 66 SPP to spend:
Goblin, Halfling, Ogre
Primary Skills are 6 SPP / Secondary Skills are 12 SPP. No Stat increases. Maximum four (4) of any skill type. You may put a second Primary skill on a player, but it counts as a Secondary Skill (may not put a Secondary Skill and Primary on one player - may not add skills to Star Players). A single player with TWO Primary Skills will cost 18 SPP.
Star Players - in addition to their hiring fee - cost you an extra 12 SPP Due to popularity and market demand... Morg, Griff and Hackflem cost 18 SPP (not 12)
DICE
- Only the provided D6s are to be used.
- GW or NAF Block Dice and D8s*.
*Note: If requested by your opponent, both players must use the same block dice
SCORING:
After each round, you will fill out your game sheet based on the game just completed. Scoring is as follows Win/loss/tie > Points > TDs > Casualties
PER MATCH:
+40 points for a Win
+20 points for a Draw
ROUND POINTS:
+3 points for each TD
+2 points for each CAS*
*Blitzes, Blocks, Crowd Surfing, Being thrown/kicked off the pitch, or fouls that cause a CASUALTY count towards your opponent's points
Note: IIf a player uses Regeneration or an Apothecary you still earn the points for the |
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