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Tournament NameBATTLE FOR THE ALAMO BOWL IV
Organizer NAF nameSVelez01 (24604)
OrganizerALAMO CITY BLOOD BOWL LEAGUE
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2022-07-30
End Date (YYYY-MM-DD)2022-07-30
TypeOPEN
StyleSWISS
ScoringSCORE SOFTWARE
Cost$30
NAF Fee Includedno
NAF Member Discountno
Emailsvelez01@yahoo.com
Webpage

Tournament Statistics

Winner

FACESTOMP (24606)Dwarf

Runner up

bazakastine (29474)Imperial Nobility

Most Touchdowns

thomasonbush (32233)Shambling Undead

Most Casualties

xderekaustinx (32705)Snotling

Stunty Cup

brosev123 (31832)Lizardmen

Best Painted

tybaltgray (26746)Goblin

Other Awards

Meatstrocity (26226)Nurgle
Best of the Worst
KevMcD (28034)Snotling
Most Casualties Suffered
redstar1 (24603)Shambling Undead
Sportsmanship Award
 
Tournament Location
Address7959 FREDDERICKS RD
 UNIT 129
CitySAN ANTONIO
StateTX
Zip78229
NationUnited States

Ruleset Document

Information
Venue: Dragon’s Lair Medical Center
7959 Fredericksburg RD
Unit 129
San Antonio, TX 78229
July 30th 2022
Check in: 8:30-9:00am, Dice roll: 9:15am
Presented by Red Star Gaming
4 rounds of Blood Bowl Greatness!!!!
Cost:
$30 per coach
(PayPal: svelez01@yahoo.com (send as friends & family or your payment will be sent back)
provide your NAF name and NAF number in your notes when you PayPal.
Submit your rosters and any questions to: svelez01@yahoo.com
(Subject: Alamo Bowl IV)
******ROSTERS DUE JULY 27th*******

Tournament Schedule
8:30 am Registration Starts
9:00 am Registration Ends
9:15 am Round 1 (Random)
11:15 am Break
11:30 am Round 2 (Swiss)
1:30 pm Lunch/Paint Scoring (so leave your teams out) 1 hour
2:30 pm Round 3 (Swiss)
4:30 pm Break
4:45 pm Round 4 (Swiss)
6:45 pm (Break)
7:00 pm Results/Awards
What you'll need to bring:
-Your painted and labeled (having skills labeled on your roster is also acceptable).
-Blood Bowl team (3 colors, numbers, positions and added skills).
-6 copies of your team roster (1 for me, 1 for you and 1 for each opponent).
-Blood Bowl Pitch and Dugouts
-GW or NAF block dice

General rules:
-Blood Bowl Season 2 (2020).
-Any Star Players found in Spike! Magazine can be used. (2020 to present)
-Approved NAF teams may be used as well (Slann).
-A Coach can Argue the Call, only if they have an acceptable model to represent their Coach (If there are any questions to this please e-mail the TO).

- Team Building Rules:
You'll have 1,200k GP to build your team. You may purchase players, rerolls, fan factor, apothecary, coaches, cheerleaders and inducements as normal with this gold. You must have 11 or more players at this point.
-Stunty teams are defined as any team without a Strength 3 or 4 player at this point in team building (Yes, this allows teams that are not always considered Stunty).
-Once you have 11 players you may add up to 0-2 Star Players to your team by paying the appropriate GP. The Battle for the Alamo is full of Legendary Historical figures and for that reason we are instituting the Highlander rule
-Any of the 1,200k that is not spent is LOST!!!
-Then, you may spend up to 200k GP on skills.
-Any of the 200k not spent is LOST!!!
-Skills
Primary skills cost 20k.
Secondary skills cost 40k Stat increases are not allowed.
You may assign no more than 2 purchased skills to a player.
You may not assign the same skill to more than four players.
You may not assign a purchased skill to a Star Player.
In honor of Jim Bowie, one non upgraded player will have the stab skill for free.

-Weather Table
The normal Weather Table will be used for all weather rolls. The TO will roll the initial weather result at the beginning of each round. Weather changes occur as normal during each game.
-Resurrection
At the end of each round of the tournament, all players are healed of any injuries and dead players come back to life.
-Other rules
Play until time is called. There is no championship game. The standings will solely be determined by total points.
-Special Play Cards and Mercenaries will not be used.
-Infamous Coaching Staff will not be used
-In the spirit of good sportsmanship, Illegal Procedure will not be called.
-Overtime will not be played in any round.
-Time
Rounds will be strictly limited to 2 hours +10mins (10 mins to find who you are playing and to set up). You'll receive "Time Remaining" updates from the TO help you stay on pace. Once the TO calls time, each coach may complete the turn in progress only if there was at least one fully-completed action taken before time was called. A strict 4-minute limit turns will be enforced for this turn.
-Dice
Only the provided D6s are to be used.
GW or NAF Block Dice and D8s.

Scoring:
After each round, you will fill out your game sheet based on the game just completed.
Per match,
+100 points for a Win
+50 points for a Draw
+25 points for a Loss
Pitch Points,
+3 points for each TD
+2 points for each CAS*
*A Raging Battlefield: Blocks, Crowd Surfing, Failed GFI, Failed Dodge, Being thrown/kicked (Grak) off the pitch, being eaten by a Troll or any Kickoff results that cause a CAS count towards your opponent's points
Note: If a player uses Regeneration or a Coach uses an Apothecary you still earn the points for the CAS. (All CAS that your opponent suffers, no matter how they were generated counts towards your points)
Awards:
1st Place "Jim Bowie Award" -Most Points (knife)
2nd Place "Davy Crockett Award" -Most Points (knife)
3rd Place "Gregorio Esparza Award" -Most Points
"The Gonzalez, TX Twenty-Two Award" -Most Points (Stunty)-(knife)
"Seguin's Cavalry Company Award" -Most Touchdowns
"Santa Anna Award" -Most Casualties
"Col. William B. Travis Award" -Best Painted
"1836 Award" -Sportsmanship Award
"Victory or Death Award" -Best Defense
"Remember the Alamo Award" -Most Casualties Suffered
Note; All Awards are meant to Honor the Brave Men, Women and Children who were present during the siege of the Alamo.
-Awards are subject to "Share the Wealth". Meaning that no Coach will win two awards. Where they might be in line to win two awards they will be given the "higher" award.
-To be in the running to win an award the coach must play in all four rounds. Tiebreakers will be determined by Pitch Points (for example, if two coaches are tied for 1st Place at 448 points. The first tiebreaker would be who had the most TD, followed by CAS and lastly KOs), then the TO as needed.
Painting:
All teams are expected to meet the minimum painted guidelines. The coach must attempt to make all figures appear finished. Each figure should also be identifiable so that the opponent can know their position and skills.
Sportsmanship:
-We are here for the love of the game. Sportsmanship is not only encouraged from the coaches, it is required!!! We all have bad luck occasionally, but bad behavior will be addressed by the Tournament Organizer.
-Fouling 16 turns in a row, stalling, running up the score is not poor sportsmanship, but gloating and ridiculing your opponent while doing so is.
-The Last Word
The TO will be the final arbitrator for any interpretation of the rules.

Tournament Report
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