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Tournament NameCRUCIBLE Dungeon Crucibowl Event
Organizer NAF nameLEGION (5222)
OrganizerJames Luft
VariantDungeonbowl
Major/Nationalno
Start Date (YYYY-MM-DD)2022-10-02
End Date (YYYY-MM-DD)2022-10-02
TypeOPEN
StyleSwiss Pairs
ScoringPoints
CostFREE with Weekend Pass or $20 for One Day Pass
NAF Fee Includedno
NAF Member Discountno
Emailcoach@floridabloodbowl.com
WebpageCRUCIBLE EVENTS

Tournament Statistics

Winner

Zephiel (29825)Dungeon Bowl

Runner up

lcaptainobvious (32485)Dungeon Bowl

Most Touchdowns

lcaptainobvious (32485)Dungeon Bowl

Most Casualties

nukafett (28372)Dungeon Bowl

Stunty Cup

Best Painted

Other Awards

Jogrenaut (22460)Dungeon Bowl
BEST DEFENSE
 
Tournament Location
AddressWyndham International Drive
 10830 SW 180th Avenue Rd
CityOrlando
StateFL
Zip32819
NationUnited States

Ruleset Document

Information
WELCOME to the CRUCIBLE DUNGEON where things are NOT as they seem and the chests are full of things that are worse than a BOMB!!!!

SCHEDULE: 4 Round Event - Round One of Dungeon Bowl will begin at 9am and each round will be 60 minutes

WHAT YOU NEED:
+ A Dungeon Bowl team with each position easily identified
+ 2 copies of your roster (one for you and one for your opponent)
+ A copy of the Dungeon Bowl Box Set (if you have one)
+ Dice: You MUST use the D6’s you received as swag in each of your games. You may use your own block dice provided they are from GW or NAF

THE RULES & TEAM BUILD:
+ Coaches will draft Dungeonbowl teams using the most current rule set from GW with a 1.2 million budget.
+ No Stars per Dungeonbowl rules!
+ Rerolls are 50k each and College specific Wizards are 100k
+ After drafting their roster coaches will have 48 SPP to add skills to their players. Random skills are allowed but must be rolled with the TO at the event.
+ Resurrection Event - rosters will reset after each round

SCORING:
Scoring a touchdown will award 15 points with a bonus point for each casualty.

SPECIAL RULES
If a player opens a CHEST and its NOT the ball, the trapped chest will NOT explode but will release foul poisonous spores which will effect the player in a negative way. Roll a d6 on the table and the player will receive the following trait until the end of the match;
1. Animosity (all team-mates)
2. Bone Head
3. Really Stupid
4. Unchanneled Fury
5. No Hands - This player can not pick up or catch the ball and the ball immediately scatters 1d8
6. Animal Savagery
*if the player already has this nega-trait, the difficulty increased by +1 (ex. Bonehead becomes Bonehead 3+ in order to succeed)

Tournament Report
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