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leftstar Jul 22, 2024 - 09:13 AM
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Tournament NameStairway to Sevens 3
Organizer NAF nameWulffgang (24074)
OrganizerWulffgang and Jaqra
VariantSevens
Major/Nationalno
Start Date (YYYY-MM-DD)2023-02-04
End Date (YYYY-MM-DD)2023-02-04
TypeOPEN
Style
Scoring
Cost
NAF Fee Includedno
NAF Member Discountno
Emailpalm.troels@gmail.com
Webpage

Tournament Statistics

Winner

Morstad (17670)Underworld Denizens

Runner up

Most Touchdowns

Most Casualties

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
AddressValgårdsvej 4
 
CityValby
State
Zip2500
NationDenmark

Ruleset Document

Information
Vi skal jo cirka en gang om året afgøre hvem der er bedst til røven ud af bukserne, bajer og røde pølser, tømmermands, baggårds Blood Bowl. Også kendt som Sevens.
Schedule
09:00 Registration
09:45 Round 1
11:00 Round 2
12:15 Lunch Break
13:15 Round 3
14:30 Round 4
15:45 Smoke Break
16:15 Round 5
17:30 Round 6

Please bring your biggest smile and a printed roster
T O Troels Fenger Palm (Wulffgang) og Jakob Lærkes (Jaqra)
Score:
2 Points are awarded for a victory.
1 Point for a Draw.
0 Points for a Loss.
Tiebreaker used:
Opponents score
Net casualties
casualties for
casualties against
Gametime is 1 hour 15 minutes. First game will be longer
Admission: 75 DKK
Signup by contacting on Troels Fenger Palm on messenger.

Payment via mobilepay on 22722839 with you NAF-name and NAF-Number.
if you are from a country other than Danmark you can just pay at the door.
Players who have sent a roster and payed the admission fee by 1/2 , will get 1 extra cheerleader and 1 extra assistant coach.
Rosters should be sent in a readable format on messenger, preferably as a pdf or picture.
Rules:
Stairway to Seven II
We play by Core and Death Zone Sevens rules (Deatzone P90) and recommendations following “Rules for NAF Tournaments 2021” - including the two extra races (Daemons of Khorne & Slann): https://www.thenaf.net/.../NAF-Rules-for-Tournaments-2021...
All the newest versions of the races are allowed.
Recommended roster tools for team building: https://www.thenaf.net/resources/roster-creation/
The tournament is a resurrection and no progression tournament, so every game is played with the roster you create before the tournament starts except for random skills.
In addition, the following kickoff rules are used: KICK-OFF: In Sevens, when the ball is kicked off 2D6 are rolled to determine scatter and the lower result is used. Kicks may be aimed at the area between the two LoS, however, for the purposes of resolving the kick-off event (including skills e.g. Kick-Off Return), the area between the two LoS is considered the opponent's half
Team Creation:
• Teams may be purchased using 600,000 Gold
• Star Players, (In)famous Coaching Staff, Mercenaries and Extra Training are removed from the inducements list.
• See Deathzone p92 for rules about sideline staff
• A team may not have fewer than 7 or more than 11 players on the roster. A team will only field 7 players at a time
• Only 4 “specialist” players (meaning any player whose availability is less than 0-12) may be selected. In addition, a team can take 0-1 player with the Stunty trait.
• Sevens teams are not very well-trained or reliable. Team re-rolls cost double their listed cost. For example, a re-roll for a Human team would cost 100,000 Gold
Tier 1: Skaven, Underworld, High Elves, Amazon, Chaos Dwarfs, OWA, Wood Elves, Norse, Dark Elves
Tier 1: 2 random primary (rolled at the start of the game) 1 ekstra stunty positional if applicable.
Tier 2: Humans, Lizards, Slann, Pact, Elf Union, Khorne, Nurgle, Black Orcs, Chaos, Dwarves, Nobility, Orc, Undead, Khemri, Vampires, Necromantic
Tier 2: 3 random primary (rolled at the start of the game), 2 ekstra stunty positionals if applicable.
Tier 3: Snotling, Goblin, Halfling, Ogre
Tier 3: 3 random (rolled at the start of the game) and 1 chosen primary 2 ekstra stunty positionals if applicable.
Assigning and rolling skills:
• Skills are rolled before each round, for that round only.
• For each skill-roll you can choose: Assign a random primary skill to specific player or Assign a Random secondary or primary skill to a random player.
• You assign all skill-rolls before making any rolls
• A player can be assigned more than one skill
• For each skill-rolls you get two random skill rolls, and chooses one of those to keep. If duplicate skills or an illegal skill (strong arm for non-big guy) is rolled you must reroll on the same category.
Vi forventer at kunne bruge Kulturhuset på Toftegårds Plads som er lige ved toget, et større udvalg af frokost og en café i bygningen. Der er også en bodega på den anden side af vejen.

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