Tournament Name | BBBL Spring Sevens II |
Organizer NAF name | Whitehot (23470) |
Organizer | Chris White |
Variant | Sevens |
Major/National | no |
Start Date (YYYY-MM-DD) | 2024-04-07 |
End Date (YYYY-MM-DD) | 2024-04-07 |
Type | OPEN |
Style | Swiss Resurrection |
Scoring | Win: 30 pts | Draw: 10 pts | Loss: 0 pts | Really Stupid Play: 1 pts |
Cost | 8 |
NAF Fee Included | no |
NAF Member Discount | no |
Email | bromleybbl@gmail.com |
Webpage | Troll Trader Events |
| Tournament Statistics | Winner | totalfuzzylogic (32532) | Norse | Runner up | kendrallsharne (32877) | Lizardmen | Most Touchdowns | GrahamTomlinson37 (12404) | Dark Elf | Most Casualties | supertom (26723) | Khorne | Stunty Cup | gj703 (14128) | Halfling | Best Painted | ELDESTRUCTO83 (36939) | Amazon | Other Awards |
| | Tournament Location |
Address | Troll Trader Bromley |
| Unit 3 The Mall |
City | Bromley |
State | Kent |
Zip | BR1 1TS |
Nation | United Kingdom |
Ruleset Document |
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BBBL Spring Sevens II Rulepack.pdf |
Information |
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Games: 4
Format: Swiss Resurrection
Treasury: 600k
*Schedule*
1000 Registration
1015 Game 1
1130 Break
1145 Game 2
1300 Lunch
1345 Game 3
1500 Break
1515 Game 4
1630 End of Game 4 - Dice Down!
1645 Awards
1700 Event Ends
*Skills*
All teams have 18 Star Player Points (SPP) to spend on purchasing additional skills.
Chosen Primary Skill: 6 SPP
Random Primary Skill: 3 SPP
Chosen Secondary Skill: 12 SPP
Random Secondary Skill: 6 SPP
Each player can only be given one additional skill.
Random Skills are to be rolled before the start of all four games.
Any unused SPP are lost.
Skill restrictions:
The Leader Skill cannot be taken
No characteristic increases can be taken
*Really Stupid Plays*
Before every game, each coach must select one of the following ‘Really Stupid’ Plays which they need to achieve to gain one additional tournament point. Each Really Stupid play can only be selected once during the event and must be selected before the start of the game. The play is to be kept secret until it is achieved, so make a note of your selection and declare it to your opponent once achieved.
C’mon Ref - Have one of your players sent off for fouling. Your player must still be sent off after any Bribes or Argue the Call rolls.
Go Long - Make a successful accurate pass. The intended target must catch an accurate pass, not a bouncing ball. This does not include Throw team-mate.
I never liked them anyway - Suffer one or more Casualties during the game. This is achieved if the player is placed in the Casualty box and remains there until the end of the game. Players sent-off do not count.
Surf’s up baby - Have one of your players pushed off the field (aka Surfed). Surfing your own players also counts.
Get on with it - Successfully complete three or more Rush’s in one of your team turns. |
Tournament Report |
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