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Tournament NameThe Golden Sausage 2024
Organizer NAF nameApothecary (21402)
OrganizerJustin Gatner
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2024-08-17
End Date (YYYY-MM-DD)2024-08-18
TypeOPEN
Styleas per Information
Scoringas per Information
Costas per Information
NAF Fee Includedno
NAF Member Discountno
Emailjustin.gatner@yahoo.com
Webpage

Tournament Statistics

Winner

Runner up

Most Touchdowns

Most Casualties

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
Address2854 Calgary Tr NW
 
CityEdmonton
StateAlberta
ZipT6J6V7
NationCanada

Ruleset Document

Information
THE GOLDEN SAUSAGE 2024

The Golden Sausage is Alberta’s Stunty Centric Event on The West Coast Grand Prix Blood Bowl Tour. This is not a serious tournament where all the unpredictable shenanigans happen!

Cost: From Jun 10th to July 31 is $35.00. From Aug 1st to Aug 10th is $45.00. Aug 11th to the door is $55.
Please send tournament via etransfer to justin.gatner@yahoo.com
Please submit rosters for review by July 31st to receive a free cheerleader inducement.

A current NAF membership is mandatory for this event. Please contact Lawrence Ashmead at lair.ashmead@gmail.com if you require a membership or if you require a renewal of membership. The membership fee is $5 and you will be given your choice of membership rewards.
Tournament Organizer: Justin Gatner NAF ID: Apothecary (NAF #: 21402)

TOURNAMENT ITINERARY:
Aug 17th:
08:30 – Registration and opening welcome
09:15-11:30 – Game 1
11:30-12:30 – Lunch
12:30-14:45 – Game 2
14:45-15:00 - Break
15:00-17:15 – Game 3

Saturday evening social event will be announced during registration and opening welcome. Attendance is optional.

Aug 18th
09:15-11:30 – Game 4
11:30-12:30 – Lunch
12:30-14:45 – Game 5
15:00 – Awards ceremony and closing farewell

The tournament will be a two day, 5 game swiss style tournament.
What to bring:
- Painted team with suitable models.
- Skill rings or another appropriate way to identify skills/positions
- Block dice
- D6s, d8,d16
- 3 copies of your team roster including skill purchases and inducements

TOURNAMENT RULES:
- Standard NAF Rules 2020 – including Slann are available to play.
- Inducements allowable are limited to the following: 0-1 Weather mage/special wizard, 0-2 Bloodweiser Kegs, 0-3 Bribes, 0-1 Halfling Master Chef, 0-1 Riotous Rookies, 0-2 Star Players, 0-1 Team Apothecary/Plague Doctor/Mortuary Assistant, 0-1 Biased Referee/(in)famous/special coaching/cheerleading staff, 0-1 Sporting Giant. All rules for team availability and gold costs are as per the NAF documentation. Ie. Goblins get 50k bribes instead of 100k, halflings receive halfling master chef for 100k instead of 300k, Riotous Rookies can only be taken by teams with the ‘Low Cost Linemen’ special rule, etc.
ALL INDUCEMENTS MUST HAVE APPROPRIATE MODELS TO REPRESENT THE INDUCMENTS. This may include markers for bribes, a wizard model, or an additional player model, etc.

Rules Not Allowed
No Mercenaries
No Special Play Cards
No Special Weather tables
No special stadiums
No Special Balls

Stars from all published BB2020 Rules Supplements and the NAF 2024 Document. Any new Supplements that are published by July 31 2024 will be available. The NAF May FAQ errata with be observed. Any updates to the NAF FAQ errata will also be observed if applicable.
- Teams will resurrect at the end of each games. No SPPs, injuries or any roster changes carry over between games. Master’s of Undeath rule will be in effect. However, all gained additional players are lost at the end of each match.
- Illegal Procedure, highlander rule, and the 4 minute time limit will not be enforced.
- Games will have a maximum length of 2 hours 15 minutes. Turn time limits or chess clocks may be imposed if a game is at risk of going over the 2.25 hour time limit. Any coach may request time 30 mins per coach if the game has not progressed to the half way point with one hour time remaining enforced via chess clock or phone app. When Time is called the dice are down and the match is over. There will be no OT.
- Players must agree on cocked die rules, the use of dice cups at the start of the match. Either coach can request that dice be shared.
- If there are any disagreements or rules disputes, tournament directors will be standing by to assist.


TEAM BUILDING:
- All NAF sanctioned teams are eligible.
- Teams get 1.3 million gold to construct their roster.
- Teams must have a minimum of 11 players rostered and prior to any purchases of star player.
- Teams can purchase Rerolls, apothecaries (if allowed), coaches, cheerleaders or Dedicated fans.
- Teams may also include bribes as part of the roster as per the standard inducement cost.
- Riotous Rookies, Heady Brew are available at standard cost.
- Chefs can only be purchased by Halflings 100K and Gnomes 300K

- Teams can select one of the following skill packages:

Tier System
Tier 1 – Amazon, Chaos Dwarf, Dark Elf, Dwarves, Lizardmen, Norse, Old World Alliance, Skaven, Shambling Undead, Wood Elf, Underworld Denizens
Tier 2 –Chaos Renegades, Elf Union, High Elf, Human, Orc, Tomb Kings, Necromantic Horrors, Vampires
Tier 3 – Black Orcs, Imperial Nobility, Khorne, Chaos Chosen, Nurgle, Slann
Tier 4 - Halfling, Goblin, Ogre, Gnomes, Snottlings, or any other team which comprises of only ‘Big Guy’ and ‘stunty’ positional players prior to the purchase of inducements (Ie: Lizardmen, Black Orcs, Underworld Denizens. Note: teams which do not have a 0-16 ‘stunty’ positional player option cannot be considered.)

No STAT increases will be allowed.
Regular Skill: 6 SPP
Secondary Skill: 12 SPP
Stars Players are allowed. One of two available star player positions can be filled by a Mega Star Player (Griff Oberwald, Morg N Thorg, Deeproot Strongbranch, Hackflem Skuttlespike, Bomber Dribblsnot, Cindy Pie Whistle, Kreek “The Verminator” Rustgouger, Lord Borak The Dispoiler, Skitter Stab-Stab). Only 1 Mega Star Player per team.

Tier 1 – 24 SPP (No secondary access. Up to one skill per player. Limit of 2 skills repeated)
Tier 2 – 30 SPP (No secondary access. Up to one skill per player. Limit of 2 skills repeated)
Tier 3 – 36 SPP (No secondary access. Up to one skill per player. Limit of 3 skills repeated)
Teir 4 – 48 SPP (Up to one secondary skill. Up to two skill per player. Limit of 3 skills repeated)
- Stars cannot be given skills

SCORING:
Win = 65
Loss = 0
Tie = 25
Scoring Bonus: There are no bonus points for this event
Casualty Award – All Casualties count with exception of to failed Rush, Or Failed Dodge (unless a passive/active skill is used) Injuries caused by failed Blood lust do not count.
Tie Breakers
Head to Head (If Applicable), should it be more than a 2 way tie move to the next tie breaker
Win Percentage
Net TD
Net Casualties

STUNTY CUP:
- Stunty teams will play for their own cup while still participating in the main tournament.
- Stunty teams include Teir 4 teams only
- Star players can be added to a stunty team without disqualifying them from the Stunty Cup.

PRIZES:
- Kinda Champ! - The best performance from a tier 1, 2, or 3 team with the most tournament points (Maybe they won the whole thing… Maybe they didn’t…)
- Golden Sausage Champion! - The Stunty team (Tier 4 team) with the most tournament points. They get their name on the trophy for all time. This is the Real Champion of the Golden Sausage. Even if they didn’t come in first overall!
- Best Offense (Most touchdowns scored for)
- Most Casualties (Most Casualties Inflicted)
- Best Defense (Least touchdowns scored against)
- Best Sportsman (as voted by the community)
- Best Painted Team (as voted upon by a non-biased third party)
- The Wooden Fork (The team with the least number of tournament points)
- Share the wealth. Coaches may only win 1 trophy including awards voted upon.

Tournament Report
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