Tournament Name | Belgian Beer Bowl |
Organizer NAF name | El_hombre (11470) |
Organizer | League of Rodents |
Variant | Classic |
Major/National | no |
Start Date (YYYY-MM-DD) | 2012-06-16 |
End Date (YYYY-MM-DD) | 2012-06-16 |
Type | OPEN |
Style | Swiss |
Scoring | to be decided |
Cost | 5 euro |
NAF Fee Included | no |
NAF Member Discount | no |
Email | karel_meulemanhotmail.com |
Webpage | Belgian Beer Bowl |
| Tournament Statistics | Winner | El_hombre (11470) | Orc | Runner up | Sjapie (2233) | Shambling Undead | Most Touchdowns | Driesfield (6183) | Skaven | Most Casualties | Dude (18346) | Orc | Stunty Cup | Best Painted | Other Awards |
| | Tournament Location |
Address | The Outpost |
| Ottergemsesteenweg 13 |
City | 9000 Gent |
State | |
Zip | |
Nation | Belgium |
Ruleset Document |
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Information |
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Third edition.
One day this year, playing two matches in the afternoon and one in the evening.
We change the location from Bruges to Ghent.
Rules
We use the Bloodbowl Competition Rules Pack.
Teamselection
You pick one of the 24 official teams and have 1.100.000 gold crowns to spend on your team to hire players, staff and rerolls, but star players are not allowed.
Goblins are allowed to have bribes at normal costs.
Halflings are allowed to have a Master Chef at normal cost.
Skills
You start the tournament with 5 skills (4 normal skills and one “double”).
Tier 1 teams (not in tier 2 and 3) lose 2 skills after each round
Tier 2 teams (Chaos, Nurgle, Vampire, Slann, Underworld) lose 1 skill after each round
Tier 3 teams (Goblins, Halflings and Ogres) keep their 5 skills for the rest of the tournament
Public
This event is sponsored by a local brewery. Every round the drinks are for free for the crowd and off course this influence the behavior of the public.
Round 1 : Sponsored by Kriek
Since this is a girly beer, the public is very sweet to everyone entering their arms. Players who are pushed off the field are automatic reserves.
Round 2: Sponsored by Duvel
A man's beer. Two of these and you chew on the ear of Mike Tyson.
Threat the public as having Mighty Blow
Round 3: Sponored by Red Bull-Vodka
Gives you wings. Every player who is pushed in the public is automaticly thrown D3 spaces back in. Use the throw-inn template to determine in which direction. Make landing roll as normal. Thrown-inn players do not scatter.
If the "flying" player holds the ball and makes his landing then he is still the ball-carrier. In case he failed his landing roll, scatter the ball from the landing space.
If the "flying" players lands on another player, make armour rolls for both. The flying player scatters one extra space but can not hit other players. |
Tournament Report |
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