Tournament Name | Gathering Of Might 2012 |
Organizer NAF name | D_Arquebus (9252) |
Organizer | D_Arquebus |
Variant | Classic |
Major/National | no |
Start Date (YYYY-MM-DD) | 2012-12-01 |
End Date (YYYY-MM-DD) | 2012-12-01 |
Type | OPEN |
Style | Resurrection |
Scoring | |
Cost | $25 |
NAF Fee Included | no |
NAF Member Discount | no |
Email | milner_brad@hotmail.com |
Webpage | AusBowl Link |
| Tournament Statistics | Winner | grumpsh (9567) | Dwarf | Runner up | Rabid_Bogscum (5863) | Shambling Undead | Most Touchdowns | Most Casualties | Stunty Cup | Best Painted | Other Awards |
| | Tournament Location |
Address | 117 Ryedale Rd, West Ryde, 2114 |
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City | Sydney |
State | NSW |
Zip | |
Nation | Australia |
Ruleset Document |
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Information |
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Gathering of Might 2012
1st of December 2012
Ryde-Eastwood Leagues Club
117 Ryedale Rd, West Ryde 2114
9am till around 7pm
This is the final Selection tourney for NSW before the Ausbowl and will run the ausbowl ruleset
Amended SSB Rule Set
The Blood Bowl Competition Rules Pack (CRP) is used as the ruleset for the tournament. It can be found on the Games Workshop website here
In addition to the CRP teams, Slaan, Underworld and Chaos Pact races are also allowed.
TEAMS
The AUSBOWL II State Competition is a resurrection tournament. Teams are reset back to their original line-up after each game so there is no need to keep track of Star Player Points (SPPs).
Coaches have 1,150,000 gold pieces to spend on their team. This can be spent on players, rerolls, coaching staff and inducements. The following rules apply:
•All gold must be spent
•Each team must have a minimum of 11 players (including Star Players)
•Inducements may be purchased as per page 49 and 50 of the rulebook except that non-Stunty teams may only include a maximum of 1 Star Player.
•All Stunty teams may include a maximum of 2 Star Players. The Stunty teams are Goblins, Halflings, Ogres, Underworld (with no Skaven) and Lizardmen (with no Saurus).
•If both teams have selected the same Star Player his “identical twin” is said to have turned up for the game and both teams are able to field the same Star Player.
Coaches then select one of the skill sets listed below to give to the players on their team.
UPGRADE 1 - 7 x Normal Skills
UPGRADE 2 - 4 x Normal Skills + 2 x Double Skills
UPGRADE 3 - 4 x Normal Skills + 1 x Double Skill + 1 x +MA or +AV
UPGRADE 4 - 4 x Normal Skills + 1 x +AG
UPGRADE 5 - 4 x Normal Skills + 1 x +ST
•Each player may only receive 1 skill/stat upgrade.
•Star Players cannot be upgraded.
•+AG or +ST may only be given to players with 0-4 or higher allowances in their team*
*A Coach cannot use their +AG or +ST upgrades on any players limited to 0-1, 0-2 or 0-3 in the team they are playing.
Undead Ghouls are permitted to be upgraded this way as they are 0-4
Necromantic Ghouls are NOT permitted to be upgraded this way as they are 0-2
Team rosters must be submitted prior to the competition but no date has been selected at this point in time. |
Tournament Report |
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