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Tournament NameGathering Of Might 2012
Organizer NAF nameD_Arquebus (9252)
OrganizerD_Arquebus
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2012-12-01
End Date (YYYY-MM-DD)2012-12-01
TypeOPEN
StyleResurrection
Scoring
Cost$25
NAF Fee Includedno
NAF Member Discountno
Emailmilner_brad@hotmail.com
WebpageAusBowl Link

Tournament Statistics

Winner

grumpsh (9567)Dwarf

Runner up

Rabid_Bogscum (5863)Shambling Undead

Most Touchdowns

Most Casualties

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
Address117 Ryedale Rd, West Ryde, 2114
 
CitySydney
StateNSW
Zip
NationAustralia

Ruleset Document

Information
Gathering of Might 2012
1st of December 2012

Ryde-Eastwood Leagues Club
117 Ryedale Rd, West Ryde 2114
9am till around 7pm


This is the final Selection tourney for NSW before the Ausbowl and will run the ausbowl ruleset

Amended SSB Rule Set

The Blood Bowl Competition Rules Pack (CRP) is used as the ruleset for the tournament. It can be found on the Games Workshop website here

In addition to the CRP teams, Slaan, Underworld and Chaos Pact races are also allowed.


TEAMS

The AUSBOWL II State Competition is a resurrection tournament. Teams are reset back to their original line-up after each game so there is no need to keep track of Star Player Points (SPPs).
Coaches have 1,150,000 gold pieces to spend on their team. This can be spent on players, rerolls, coaching staff and inducements. The following rules apply:

•All gold must be spent
•Each team must have a minimum of 11 players (including Star Players)
•Inducements may be purchased as per page 49 and 50 of the rulebook except that non-Stunty teams may only include a maximum of 1 Star Player.
•All Stunty teams may include a maximum of 2 Star Players. The Stunty teams are Goblins, Halflings, Ogres, Underworld (with no Skaven) and Lizardmen (with no Saurus).
•If both teams have selected the same Star Player his “identical twin” is said to have turned up for the game and both teams are able to field the same Star Player.


Coaches then select one of the skill sets listed below to give to the players on their team.


UPGRADE 1 - 7 x Normal Skills
UPGRADE 2 - 4 x Normal Skills + 2 x Double Skills
UPGRADE 3 - 4 x Normal Skills + 1 x Double Skill + 1 x +MA or +AV
UPGRADE 4 - 4 x Normal Skills + 1 x +AG
UPGRADE 5 - 4 x Normal Skills + 1 x +ST

•Each player may only receive 1 skill/stat upgrade.
•Star Players cannot be upgraded.
•+AG or +ST may only be given to players with 0-4 or higher allowances in their team*

*A Coach cannot use their +AG or +ST upgrades on any players limited to 0-1, 0-2 or 0-3 in the team they are playing.
Undead Ghouls are permitted to be upgraded this way as they are 0-4
Necromantic Ghouls are NOT permitted to be upgraded this way as they are 0-2


Team rosters must be submitted prior to the competition but no date has been selected at this point in time.

Tournament Report
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