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Tournament NameSpiky Cup 2015
Organizer NAF nameKilowoggy (11278)
OrganizerSteve Campbell
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2015-03-15
End Date (YYYY-MM-DD)2015-03-15
TypeOPEN
Style
Scoring
CostSee Website
NAF Fee Includedno
NAF Member Discountno
Emailorclahomabowl@gmail.com
WebpageOrclahoma Bowl

Tournament Statistics

Winner

Oni_Goku (19551)Chaos Dwarf

Runner up

Kilgannon (19393)Necromantic Horror

Most Touchdowns

RedOrc (646)Underworld Denizens

Most Casualties

alwayshungry (21239)Chaos Chosen

Stunty Cup

wideright (18078)Goblin

Best Painted

mikeyc222 (582)Dwarf

Other Awards

Grither (10904)Nurgle
3rd Place
 
Tournament Location
Address749 Jenkins Avenue
 
CityNorman
StateOK - Oklahoma
Zip73069
NationUnited States

Ruleset Document

Information
Cost
EARLY BIRD SPECIAL Pre-register by January 31, 2015
• $20 - Spiky Cup (Only)
• $30 - Spiky Cup & Orclahoma Bowl (Both Events)
REGULAR Pre-register by March 2, 2015
• $25 - Spiky Cup (Only)
• $40 - Spiky Cup & Orclahoma Bowl (Both Events)
AT THE DOOR
• $30 - At the door the day of the event
All Events can be signed up and paid for at the Orclahomabowl.com
Things we will provide
Pen
Nametag
Matchsheet
Dice
Awards
Pre-Registration Bonus
If you pre-register by March 2, 2015 you will get 2 additional Spiky Cup D6’s plus the discounted tournament entry fee.Rosters.
All players that pre-register for Spiky Cup are required to send in their Roster by March 2nd, 2015. Players can email their
Roster to OrclahomaBowl@gmail.com
Tournament Schedule
8:30 – Registration Starts
8:45 – Registration Ends
9:00 – Round 1 (Random)
11:00 – Break
11:15 – Round 2 (Swiss)
1:15 – 2:30 – Lunch
2:30 – Round 3 (Swiss)
5:00 – Results/Awards
5:15 – Presentation of BDCS Trophy for overall performance during Orclahoma Weekend
What you should bring
• Your Painted Blood Bowl Team
• Four Copies of your team roster
• Blood Bowl Field/Dugouts/Templates
• GW or NAF Block Dice & D8
• Printed Copy of Competition Rules (CRP)/LRB6 can be found here- http://www.gamesworkshop.com/MEDIA_CustomProductCatalog/m780049a_Blood_Bowl_Competition_Rules.pdf
• Plus the three new teams list http://www.orclahomabowl.com/documents/New_Teams.pdf
Team Building Rules
• You are given 1,200,000 gold pieces to build your team using CRP team lists or the three additional Team Lists.
• You may purchase players, rerolls, fan factor, coaches, and cheerleaders as normal.
• Wizards, Journeymen, Special Play cards, and Mercenaries are NOT ALLOWED.
• With that said, you may purchase any other inducements as part of your team built.
Then you get an additional 150,000 to purchase skills and assign to your players as you see fit. Regular skills are 20k and
doubles are 30k(Except for stunty teams who may buy double skills for 20k). Spiky Norman is a crazy Goblin so there is
no one skill per player limit. Choose wisely.
You may not give skills to Star Players.
Each team will be given 1 free bribe (this is in addition to the 3 you can normally buy).
Since Spiky Norman is a legendary goblin Star Player all Goblin Teams get additional +10 Bonus points towards team
standings.
CRP Star Players
Note: If you are including a Star Player from the CRP Rule Book, you must still have 11 players on your team BEFORE
being able to hire them. Having 10 plus a Star is not allowed.
Rule for Multiple of the Same Star Player
This is a once in a lifetime event for most of the guys. As such, some players may pretend to be a Star Player or some of
the smart ones will be cloned by Wizards to get double the pay. What does that that mean? Star Players may play for
both teams. There will is no “Highlander Rule”.
The !mpact 500
After the success of last year's sponsorship experiment, the Spiky Cup had sponsors lining up to have their named
attached to this year's event. However, as the others lined up, a giant Deathroller came rolling over and crushing them.
The startup Deathroller Racing League(DRL) made their case and this year's Spiky Cup will be a showcase for some of
the wildest Racers from the !mpact 500!
Each coach will be give a FREE !mpact Deathroller!
Before the 1st round, each coach will draw to determine which color/version of Racer they receive. You will be allowed to
field this Racer as a 12th player on the field. They are required to play at all times(as able).After the 1st and 2nd round, if you lose your match, you may choose to trade Racers with your opponent. After the 3rd
round, they're yours to keep and do with as you please.
If you tie either round, you may trade if both parties agree. If either coach decides they don't want to, then there will be no
trade.
Ladies and Gentlemen, YOUR RACERS!
• Blue - Deathroller Lite - 3 7 1 9 - Loner, No Hands, Juggernaut, Stand firm
• Light Blue - The Killdozer - 4 7 1 9 - Loner, No Hands, Ball and Chain, Grab
• Red - Old Orc Buzz Wagon - 5 4 2 10 - Loner, No Hands, Chainsaw, Sneaky Giy, Stand Firm
• Tan - St Llewyn's Ham-mobile - 5 3 3 9 - Loner, No Hands, Fan Favorite, Leader, Hypnotic Gaze, Tentacles
• Green - Skaven Doomwheel - 6 4 2 8 - Loner, No Hands, Jump Up, Piling On, Wrestle
• Yellow - Snotling Slime Pumper - 2D6 4 2 9 - Loner, No Hands, Disturbing Presence, Foul Appearance, Pass
Block (Roll for Movement when action declared. May be rerolled. If down and roll movement less than 3, you have
to roll and will stand on a 4+)
NAF Tournament Info
This is a NAF approved tournament. If you wish to receive limited edition colored Block Dice and have your tournament
progress tracked, there will be NAF registration onsite for the cost of $10/year.
More information can be found at TheNAF.net
Illegal Procedure
In the spirit of good sportsmanship, Illegal Procedures will not be called
Timing
The time limits WILL be strictly enforced. You will receive ‘Time Remaining’ updates from the Tournament Organizer to
help you stay on pace.
The 4 Minute turn rule will not be used unless the Tournament organizer feels your game is in danger of not completing in
the two hour timelimit. He may insist on a timer being used and enforcing the 4 minute turn rule.
Dice
You are encouraged to share dice with your opponent. Only GW or NAF Block Dice may be used and only the Spiky Cup
D6’s received at registration may be used. You and your opponent should decide whose set of dice will be used.
Scoring
After each round you will fill out the game sheet based on the game just completed.
• ALL KNOCK OUTS from Blocking, Fouling, Crowd Surfing, Weapons etc will provide 2pts (Not for failing GFI or
Dodges)
• ALL CASUALTIES from Blocking, Fouling, Crowd Surfing, Weapons etc will provide 4pts (Not for failing GFI or
Dodges)
• A WIN is worth 60pts
• A DRAW is worth 30pts
• A LOSS is worth 10pts
• If you lost by 1 Touchdown, you earn +2 bonus pts
• If you caused 1 more CAS from Blocking than opp you earn +2 bonus pts
• If you caused 2 or more CAS from Blocking than opp you earn +5 bonus pts
• If you clear the pitch you earn +5 bonus pts (max once per game)
• If you won by 2 Touchdowns you earn +2 bonus pts
• If you won by 3 or more Touchdowns you earn +5 bonus pts
• If you finished the game by using all turns +3 bonus pts
Overtime
There will be no overtime played. If your game ends in a draw, it’s draw.
Tiebreakers
Goblins love causing chaos, cheating and mayhem. If by chance there is a tie in Tournament points, the ties will be broken
in this order:
• Goblin Team wins tiebreaker against over any other team• Most Casualties
• Most Casualties + Knock Outs
• Whoever pays the organizer the most
• Knife fight (Goblin Style)
Painting
All teams are expected to meet the minimum painted guidelines. They must have 3 colors on them and have had some
attempt at making them appear finished.
Sportsmanship
We are here for the fun of the game. Sportsmanship is not encouraged from the coaches, it is required!
Fouling 16 turns in a row and running up the score is not poor sportsmanship, but gloating and ridiculing your opponent
while doing so is.
Sportsmanship Awards will be determined based on answers given in the Etiquette Sheet.
Tournament Organizer will strictly enforce the “Don’t be a Douche” policy. Basically, it consists of not performing any acts
of Douchebaggery.
Awards
The following awards will be given out after the last round:
• Spiky Cup Champion - First Place Team in standings with the most overall points after 3 rounds.
• 2nd Place - Second Place team in standings with the most overall points after 3 rounds
• Del Zine Cup - Third Place team in standings with the most overall points after 3 rounds
• Best Offense Certificate - Team that scored the most TDs
• Best Defense Certificate - Team that allowed the fewest TDs
• Most Brutal Certificate - Team with the most KO and CAS bonus points
• Stunty Cup - Best Stunty Team (Halflings, Goblins, Ogre) in standings with the most overall points
• Fan Favorite - Best fan favorite team as decided by the participants of the event. It could be based on anything,
your vote for the best team at the event.
• Best Sportsman - Best Sportsman as decided by participants via Etiquette sheet. Tournament Organizer will
break ties.
• Back of the Pack - Coach that finished with lowest number of Tournament pts
Spread The Wealth
A coach may only win one award. If they are in line to win more than one award, they will be asked which one they would
prefer and the next coach in line will be given the other award. Tournament organizers reserve the right to adjust the
awards, ie Back of the Pack has to have played in all 3 rounds.
Special Weather table (None, that is Orclahoma Bowl!)
QUESTIONS? Email us at OrclahomaBowl@gmail.com for Answers!

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