Tournament Name | MelisqusBowl |
Organizer NAF name | melisqus (16238) |
Organizer | Melisqus |
Variant | Classic |
Major/National | no |
Start Date (YYYY-MM-DD) | 2016-05-28 |
End Date (YYYY-MM-DD) | 2016-05-29 |
Type | OPEN |
Style | Swiss |
Scoring | 1-½-0- -1 |
Cost | 100 SEK |
NAF Fee Included | no |
NAF Member Discount | no |
Email | a.mattias.fredriksson@gmail.com |
Webpage | MelisqusBowl 2016 |
| Tournament Statistics | Winner | Red (20494) | Dark Elf | Runner up | pellevin (19271) | Necromantic Horror | Most Touchdowns | Skuld (20481) | Wood Elf | Most Casualties | Lockmund (19816) | Nurgle | Stunty Cup | melisqus (16238) | Goblin | Best Painted | Other Awards | Drexxl (21319) | Chaos Renegade | Last Place |
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| | Tournament Location |
Address | Schacksällskapet Manhem |
| Vegagatan 20 |
City | Gothenburg |
State | |
Zip | 413 09 |
Nation | Sweden |
Ruleset Document |
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Information |
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Welcome to MelisqusBowl 2016!
Basic Rules:
MelisqusBowl is played with the Competition Rules Pack including the rules for the three extra teams Slann, Underworld and Chaos Pact. We play according to the resurrection style of play. All coaches start each game with the same roster and skills they registered before the tournament. Each coach build their team with a treasury consisting of 1,100,000 gold crowns.
Inducements:
Inducements are only available to tier 3 teams with the following restrictions. All tier 3 teams can buy 0-2 Star Players but must have at least 11 regular players before doing so. Goblins may buy 0-3 bribes and Halflings may buy 0-1 master chef.
Skills:
All skills will be chosen before the tournament and will stay the same for all matches throughout the tournament. See the tier chart below for information on how many and which type of skills your selected team can choose. A coach may use some or all of the extra cash (tier 2 & 3) to buy skills. The rest is added to the team treasury and used towards building the team. Skills are priced as follows, 20K for a normal skill and 30K for a double skill.Skill stacking or stat upgrades are not allowed for MelisqusBowl.
Tier 1:
6 normal skills
Wood Elf, Undead, Lizardmen, Skaven, Dwarf, Chaos Dwarf, Orcs, Dark Elf, Norse, Amazon
Tier 2:
6 normal skills, 1 double skill and 20K extra cash
Chaos, Chaos Pact, Human, Khemri, Slann, Necromantic, High Elf, Elf, Nurgle
Tier 3:
6 normal skills, 1 double skill and 50K extra cash
Underworld, Halfling, Goblin, Ogre, Vampire
Tiebreakers:
1. Score
2. Strength of Schedule
3. Td differance
4. Cas differance
5. Dice of
Registration:
Send the following to a.mattias.fredriksson@gmail.com atleast 1 week before MelisqusBowl:
* NAF name
* NAF number
* Roster
* Contact information (mobile phone number)
It is possible to sleep at the location we are playing for 80 SEK/person/night. If you wish to do this you will need to bring your own slepingbag and mattress.
Information regarding payment will be sent after registration.
Rosters will be printed by Melisqus and handed out before match 1.
Schedule:
Each match is 2 hours and 15 minutes.
Saturday:
09:00 – Registration
09:30 – Round 1
12:00 – Lunch
13:00 – Round 2
15:30 – Round 3
18:00 – Dinner
19:00 – Round 4
21:15 – End of day one
Sunday:
09:00 – Round 5
11:30 – Lunch
12:30 – Round 6
15:00 – Closing ceremony
Prizes
* Winner
* Runner up
* Best stunty
* Most Cas
* Most Td
* Spot prizes during the tournament. Price chairing will be used. A player will only win the highest prize.
What you need to bring
* A painted team that you intend to play with.
* Block dice, 2D6, 1 D8.
* A copy of the LRB 6.0/C.R.P.
* The rules for the three new races: Chaos Pact, Slann, and Underworld. |
Tournament Report |
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