Tournament Name | Grotscon Championship Bowl |
Organizer NAF name | Innerdemon (18998) |
Organizer | Cam Buskell/Lawrence Ashmead |
Variant | Classic |
Major/National | no |
Start Date (YYYY-MM-DD) | 2017-04-30 |
End Date (YYYY-MM-DD) | 2017-04-30 |
Type | OPEN |
Style | Resurrection |
Scoring | Win 3, Tie 1, Loss 0 |
Cost | |
NAF Fee Included | no |
NAF Member Discount | no |
Email | cambushkell@gmail.com |
Webpage | |
| Tournament Statistics | Winner | Innerdemon (18998) | Vampire | Runner up | Most Touchdowns | Most Casualties | Stunty Cup | Best Painted | Other Awards |
| | Tournament Location |
Address | Grotscon |
| Heartland Room, Western Park |
City | Red Deer |
State | AB |
Zip | |
Nation | Canada |
Ruleset Document |
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Information |
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Date: Sunday April 30, 2017
Location Heartland room, Westerner park, Red Deer AB
Registration: http://events.eventzilla.net/e/grotscon-2017-2138896153
Cost: $ 35
NAF Pending
Organizer: Cam Buskell / Lawrence Ashmead
Grotscon Blood Bowl Championship is a proud participant in the NAF Tournament Series the West Coast Grand Prix. Learn more here.
http://member.thenaf.net/index.php?name=PNphpBB2&file=viewtopic&t=6902
Tournament schedule:
The tournament will be 1 day, 3 game swiss style, resurrection tournament. First games will be determined by random matchup. The remaining games will be determined based on tournament points.
For the first round only, we will do our best to pair players off against members that are outside of their home club. The tournament will run 3 rounds, with each round being 2.5 hours. No time extensions will be permitted.
Saturday April 30 2017
8:45 am: Registration begins
9:00 AM First game (Random pairing)
11:30: Lunch
12:30: Second Game (swiss Pairing)
3:00: Final Round (swiss Pairing)
5:30 Final Tournament Scoring
6:00 Tournament Concludes
What to bring:
- team with suitable models.
- Skill rings or another appropriate way to identify skills/positions
- Block dice
- D6s, d8, d12/16/20
- 3 copies of your team roster including skill purchases and inducements
Tournament Rules:
- Standard NAF Rules 2017
http://www.thenaf.net/wp-content/uploads/2017/01/NAFRulesFeb17.pdf
teams of Legend PDF
https://www.games-workshop.com/resources/PDF/blood_bowl/teams_of_legend_en.pdf
with the following exceptions
NO WIZARDS
NO Special Play Cards
No Special Pitch rules
No Referee Rules
No additional Stars (Crak and Crumbleberry)
- Teams will resurrect at the end of each games. No SPPs, injuries or any roster changes carry over between games
- Illegal Procedure and the 4 minute time limit will not be enforced.
- Games will have a maximum length of 2.5 hours. Turn time limits or chess clocks may be imposed if a game is at risk of going over the 2.5 hour time limit.
- Players must agree on cocked die rules, the use of dice cups and/or sharing dice at the start of the match.
- If there are any disagreements or rules disputes, tournament directors will be standing by to assist.
- Teams with the ability to raise killed players will not be allowed to.
- Stunty CUP – Register by March 1 2017. If three stunty teams are not registered prior to this date, the stunty cup will not happen. To be clear Stunty Teams are Goblin, Halfling, Ogres, Underworld with no skaven and Lizardmen with no Saurus.
Team building:
- 24 NAF Sanctioned Teams
- Teams get 1.1 million gold to construct their roster.
- Players may assign 6 regular skills, No doubles are allowed. Each player may be given a maximum of 1 skill. No more than 2 of each skill may be taken.
- Star players can be purchased as part of a roster, only after 11 players have been purchased. A maximum of 2 star players may be taken. (Brick Farth and Grotty count as 1 star player, but will fill 2 roster spots as per rules) Star player can fill the role of the 11th player on your team. In the case that opposing teams hire the same star, both teams will be allowed to use the player. Please Note only Stars listed in the NAF document will be allowed for the tournament.
http://www.thenaf.net/wp-content/uploads/2017/01/NAFRulesFeb17.pdf
- Teams must play with a minimum of 11 players.
- Teams can purchase Rerolls, Apothocaries, Assistant Coaches
- teams may also include bribes as part of the roster as per the standard inducement cost.
- Chefs can only be purchased by halfling team
- No other inducements may be purchased (including wizards, cards, extra apothecaries, mercenaries, blood wiser kegs).
Tournament Scoring:
Win = 3
Loss = 0
Tie = 1
Glittering prizes:
- The Overall Best Team aka The Winner: The team with the most tournament points. In the case of a tie, tie breakers are as follows:
- Head-to-Head record if applicable
- W-L-T Record
- TD difference
- CAS difference
Depending on participations prizes will vary.
- Stunty Cup – If enough interest. |
Tournament Report |
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