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Tournament NameMidwest Championship
Organizer NAF nameTheHurricane (9041)
OrganizerA.J. Murray
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2017-05-06
End Date (YYYY-MM-DD)2017-05-06
TypeOPEN
Style
Scoring
Cost$20 NAF
NAF Fee Includedno
NAF Member Discountyes
Emailajmurray42@gmail.com
Webpagehttp://legendarywolfgames.com/bloodbowl/MWChampionship.pdf

Tournament Statistics

Winner

Father_Gailus (9812)Human

Runner up

Most Touchdowns

Most Casualties

Stunty Cup

lethalkid6 (22182)Ogre

Best Painted

Other Awards

 
Tournament Location
AddressUnderground Gaming
 7586 84th St
CityLa Vista
StateNE
Zip68128
NationUnited States

Ruleset Document

Information
Cost

• $20 NAF Members
• $25 Non-NAF Members ($5 towards NAF Registration)

What You Get

• Entry into the tournament
• Two Custom Midwest Championship D6
• A chance to win a trophy/medal/ribbon

Tournament Schedule

8:30AM - 9AM: Registration
9:15AM - 11:30PM: Round 1
11:30AM - 12:30PM: Lunch
12:30PM - 2:45PM: Round 2
3PM - 5:15PM: Round 3
5:30PM - 7:45PM: Round 4
8PM: Awards!

What You Should Bring

• Entry Fee
• Your (preferably painted) Blood Bowl Team
• 2 copies of your team roster
• Blood Bowl Field/Dugouts/Templates etc.
• NAF Block Dice & D8

NAF Tournament Info

• This is a NAF approved tournament. If you are not a NAF Member you will be signed up to become one to have your progress tracked on thenaf.net.

Team Building Rules

• Tournament will be “Resurrection Style” (rosters reset after each round).
• You are given 1,100,000 gold pieces to build your team using CRP team lists or the three additional Teams approved by the Blood Bowl rules
committee (Chaos Pact, Slann, Underworld).
• You MUST have at least 11 players on your roster.
• You may purchase players, re-rolls, fan factor, assistant coaches, cheerleaders, and an apothecary as normal.
• Inducements are NOT ALLOWED, with the exception of Tier C and D teams, which may purchase Bribes, a Halfling Master Chef, and Star Players.
• Star Players MAY count towards the minimum 11 players required for your roster.
• If two coaches would have the same Star Player in a game, BOTH Star Players may take the field.
• The following teams will be eligible to win the Stunty Cup: Goblins, Halflings, and Ogres.

Additional SkillS

• The number of skills awarded to each team will be determined by a Tier Chart, which the team type you chose for the Team Building Rules will apply.
• All skills are assigned BEFORE the tournament begins and must be
reflected on your tournament roster.
• Each player may receive no more than 2 added skills. Those can be skills that your player could take on a regular or doubles upgrade.
• There is no limit to skill duplication. (ex. Dwarves can take 4x Guard and Amazon can take 4x Block)

MidweSt ChampionShip Tier Chart

TIER A- 4 SKILLS
(no doubles)
Chaos Dwarf, Dark Elf, Lizardmen, Orc, Undead, Wood Elf

TIER B- 4 SKILLS
(up to 1 double)
Amazon, Dwarf, High Elf, Necromantic, Norse, Skaven

TIER C- 6 SKILLS
(up to 3 doubles)
Chaos, Chaos Pact, Elf, Human, Khemri, Nurgle

TIER D- 8 SKILLS
(up to 4 doubles)
Goblin, Halfling, Ogre, Slann, Underworld, Vampire

Illegal Procedure

• In the spirit of good sportsmanship, Illegal Procedure will not be used.

Timing

• There will be a strict enforcement of the time clock. If, with 1 hour left, and the game is not in the second half, both coaches will be given 30 minutes to complete the remainder of their turns. If a coaches time runs out, they may only stand up any of their players that are prone and un-stun any of their players that are stunned.

Sportsmanship

• We are here to have fun and play a little Blood Bowl. Sportsmanship is not encouraged from the coaches, it is required! Fouling 16 turns in a row, “stalling” to get a draw or win, and running up the score is not poor sportsmanship. Gloating and ridiculing your opponent while doing so is.

Scoring

2 points for a Win
1 point for a Draw
0 points for a Loss

Painting

• Painting points will be awarded as an “All or Nothing” rating, meaning if you meet the minimum requirements you will receive 1pt that will be added to your final standing.

Requirements:
• No bare metal/plastic showing.
• At least 3 different colors on each model.
• All team players are clearly numbered.
• Each model is based (color and/or flock, etc.)

Tie Breakers

• If there is a tie after all tournament points have been recorded the tie will be broken by Net Touchdowns + Net Casualties

Awards!

• Midwest Champion (most tournament points)
• 2nd Place (second most tournament points)
• Stunty Cup (highest finishing Stunty team)
• Best Defense (fewest touchdowns allowed)
• Best Offense (most touchdowns scored)
• Most Violent (most casualties inflicted)
• No Coach Left Behind (Last Place)

*The Midwest Championship is a “Share the Wealth” tournament. Therefore, a coach may only win one award. If they would win more than one award, the next coach eligible for that award will receive it.*

Tournament Report
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