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Tournament NameWinter Wizard's Bowl
Organizer NAF nameJeffro (20148)
OrganizerJeff Gallenbeck (Jeffro)
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2018-01-13
End Date (YYYY-MM-DD)2018-01-13
TypeOPEN
StyleSwiss
Scoring10/30/60 + Bonus
Cost$15
NAF Fee Includedno
NAF Member Discountno
Emailcoachjeffro@gmail.com
WebpageWinter Wizard's Bowl Facebook Page

Tournament Statistics

Winner

threeofswords (18646)Dark Elf

Runner up

darkstar70 (14485)Chaos Dwarf

Most Touchdowns

rowdykatie (9819)Lizardmen

Most Casualties

aenir (21528)Tomb Kings

Stunty Cup

Best Painted

Other Awards

valdric (3228)Khorne
Most Fantastical with a Bloodthirster Triple Skull Killing Himself
vorrt (24196)Goblin
Winter Wizards Wand of Stirring
 
Tournament Location
AddressGrognard Games
 839 Roselle Rd
CityRoselle
StateIL
Zip60172
NationUnited States

Ruleset Document

Information
The Winter Wizards Bowl to be held at Grognard Games in Roselle, IL during the bleak Chicagoland wintery mix of mid-January, will feature the heartiest teams built to 1.1M TV and a skills pack worth 150K (no stat increases - extra money not used on skills can be used towards team purchase).

Ice Fields
A violent sport on ice? It’ll never catch on. After a ball bounces, it moves one more square in the same direction. Also, whenever a player is Knocked Down, they slide one square in a random direction (use the Scatter Template and the D8). If they would slide into an occupied square, they do not move. If they slide off the pitch, make an Injury roll for them as normal. If they slide into a square with the ball, the ball bounces.

Winter Wizards for Everybody!!
Each team gets an apprentice wizard that has just recently been taught a spell by Horatio X. Schottenheim, Master Mage. That spell – in honor of the Winter Wizards Association – is called Snow Ball. Once per half, the apprentice of Horatio can cast Snow Ball and fling it (more or less) at the opposition. She/he can do this either at the start of the team turn, before any player performs an Action, or immediately after the team’s turn has ended, even if it ended with a turnover.
Choose a target square anywhere on the pitch, then roll scatter and move the target D3 squares in that direction. Roll one D6 to hit each standing player (from either team) that is either in the target square or adjacent to it. If the ‘to hit’ roll is 4 or more, the target is knocked down (and very well may slide on the ice). If it is a 3 or less, they manage to avoid the Snow Ball. Make an Armour roll (and possible Injury roll as well) for each player who is knocked down. If a player on the team of the Wizard who cast the spell is knocked down, they do not suffer a turnover unless that player was carrying the ball at the time.

Special Weather Table
Winter Wizards Bowl Weather Table

2
Wicked Wind Chill: "Cold out here, ain't it? Well… when you're out there, and you're thinking it's so cold you might die, you just think of me… I'll be sitting over here by the heater in the dugout." Roll a D6 for each player on the pitch at the end of a drive. On a roll of 1, the player's brain has not yet frozen to the point where they don't think sitting by the heater would be in their best interest for the next drive. They may not be set up for the next kick-off.

3
Heavy Snow: Visibility is low, it's slippery underfoot and it's impossible to spot tripping hazards, making it very difficult to block effectively. Whenever a player makes a Blitz Action, their ST is reduced by 1 for the duration of that Action.

4 - 10
Brisk: It's rather chilly, but it is as close to perfect Blood Bowl weather as you can hope for at this time of year! This counts as a 'Nice' result for purposes of the Changing Weather result on the Kick-Off table. But don't forget you are still playing on ice!!


11
Blizzard: Between the snow, the wind and the icy ground, it is a miracle the game's still in progress! Any player attempting to move an extra square (GFI) will slip and be Knocked Down on a roll of 1-2, and only Quick or Short Passes can be attempted.

12
Ice Storm: If the fans weren't raging drunk, they would have had enough sense to leave. It's nose-hair cracking cold and raining ice!! Any player attempting to move an extra square (GFI) will slip and be knocked down on a roll of 1-3, they will then slide an additional 2 squares (use the sideline throw-in template to determine direction). in addition, only Quick Passes may be attempted.


• A WIN is worth 60 points
• A DRAW is worth 30 points
• A LOSS is worth 10 points
• Each Casualty Inflicted upon the other team (blocking, surfing or fouling) earn +1 bonus point
• Each Touchdown Scored is worth +1 bonus point

$15 entry fee for the 3 Game Tournament starting at 10am on January 13th, 2018. Prizes of store credit as well as surprises and trophies! For details, contact coachjeffro@gmail.com

https://www.facebook.com/events/1929466633961114/

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