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Tournament NameBoudica Bowl 6
Organizer NAF nameSandwich (16694)
OrganizerSandwich
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2018-03-17
End Date (YYYY-MM-DD)2018-03-18
TypeOPEN
Style
Scoring
Cost£15 for NAF, £20 for non-NAF
NAF Fee Includedno
NAF Member Discountno
Emailhdwsbbl.boudica.bowl@gmail.com
Webpage

Tournament Statistics

Winner

Geggster (70)Multiple Races

Runner up

that_there_phil (25258)Multiple Races

Most Touchdowns

scs.sam (17549)Multiple Races

Most Casualties

Taurean_Beast (14843)Multiple Races

Stunty Cup

VultureSquadron (7192)Halfling

Best Painted

Unsullied (20842)Multiple Races

Other Awards

billydee (18145)Multiple Races
Wooden Spoon
 
Tournament Location
AddressComrades Club
 Godmanchester
CityHuntingdon
StateCambridgeshire
Zip
NationUnited Kingdom

Ruleset Document

Information
Boudica Bowl 6 will be using the current NAF Rules, as detailed on the NAF website and used as standard at all NAF tournaments.
All 24 CRP teams, including Slann, Chaos Pact and Underworld, can be used; note: this WILL NOT include Bretonnians and Khorne.

Each coach will get 1,100,000 gold pieces maximum to spend on their team.
All CRP inducements are allowed, except for mercenaries, special play cards and wizards. Star players are allowed, but you must have 11 rostered players before you can purchase them. If 2 coaches both hire the same star, he will play for both teams.
All Star Players from CRP, DZ1 and DZ2 are allowed along with the 3 from Bugmans


This year, coaches will be asked to bring along 2 teams; each one will be used in 3 games, decided by the coach beforehand (in secret) - more on that later.

This is a resurrection tournament, so there are no SPPs, and injuries do not carry over between rounds. No winnings are used and fan factor will also not change between games. Undead and Necromantic teams may raise a zombie for the current game, but will not get to keep them for the rest of the tournament.

Before each game : once the draw has been made and you’ve found your opponent+table, each coach will pick in secret which team they are using for the match, and then both will reveal them at the same time (the exact method of doing this will be determined before the event and will be published on the day). A coach is allowed to know which teams their opponent has used prior to the match.

The Boudica Skills Package is tiered the same as last year; each team will have a number of skills to give out before the tournament starts. These skills must be chosen before
registration . No stat increases are allowed. Both teams a coach brings will have the skills applied.

Tier 0: Amazon, Chaos Dwarf, Dark Elf, Dwarf, Lizardman, Norse, Orc, Skaven, Undead, Wood elf
7 skills

Tier 1: Chaos Pact, Elf, High Elf, Human, Necro, Slann
8 skills

Tier 2: Chaos, Khemri, Nurgle, Underworld, Vampire
9 skills

Tier 3: Goblin, Halfling, Ogre
10 skills

As usual at Boudica, each team is allowed to trade 2 normal skills for a double skill (up to 2 double skills per team).
Each team can also trade 2 normal skills to stack a second normal skill on a player who has already received one (NB: a single player cannot be given both a double skill and a normal skill)


Boudica Bowl will be a six game tournament. The first round will be a random draw, then rounds two to six will be drawn Swiss style.

We’ve dispensed with bonus points for this year; a win give 2 points, a draw 1, and a loss 0.
As before, in case of concessions, unless it’s a valid concession as per CRP (i.e. the coach could not field more than 2 players at the start of a drive) the conceding coach will get -10 points (with no bonus points from the game) and will be unable to claim any trophies at the end of the tournament.
For the Most CAS trophy, casualties from a Block, Foul, Secret Weapon, Crowd Push or Stab count.
For determining prizes, the following tiebreakers will be used (in order):
- Tier-points - e.g. the total number of tier points a coach brings.
--- Example: Dr. von Churchman bring along Undead and Wood Elves; both are tier 0, so he gets 0 points for the tie-breaker. Meanwhile, coach Mad Ol’ Sarnie plays goblins and vampires, giving him 5 points. In the unlikely event of these coaches being tied, Sarnie will finish above Churchman.
- Strength of schedule (opponents’ scores)
- Net (combined) TDs & Cas
- Closest to the bull (3 darts)
- Coin toss

Tournament Report
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