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Tournament NameSin City Holiday Havoc
Organizer NAF nameDragonforgeworks (23151)
OrganizerDragonforgeworks
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2017-12-03
End Date (YYYY-MM-DD)2017-12-03
TypeOPEN
StyleResurrection
ScoringSwiss
Cost15
NAF Fee Includedno
NAF Member Discountno
EmailDragonforgeworks@gmail.com
Webpage

Tournament Statistics

Winner

HighElfMage (18390)Chaos Dwarf

Runner up

AL13N (16185)Wood Elf

Most Touchdowns

tmartin (21511)Slann

Most Casualties

zzarathos (22962)Orc

Stunty Cup

OneChiquita (15384)Goblin

Best Painted

Morkman (17030)Chaos Dwarf

Other Awards

AL13N (16185)Wood Elf
Best Krampus
OneChiquita (15384)Goblin
Best Defense
dansdevil (19694)Skaven
3rd Place
daht (16802)Goblin
Wooden Spoon
 
Tournament Location
Address800 North Rainbow suite 200
 
CityLas Vegas
StateNevada
Zip89108
NationUnited States

Ruleset Document

Information
Sin City Holiday Havoc
Krampus has come to Sin City to host a one day event of blood and gore before the Holiday cheer takes over. Krampus is tired of punishing naughty children and has set his eyes on a bigger prize, punishing as many blood bowl teams as he possibly can with the help of his Spirits. Does your team have what it takes to face Krampus at his wickedest?


We will be using Blood bowl Competition Rules
BB2016 and Death zone 1 & 2

There will be no overtime.

In the spirit of good sportsmanship, Illegal Procedures will not be called -- please simply bring the issue to your opponent's attention and ask that he/she move their marker.

Weather Table: Custom Weather table

Kickoff Table: Custom Kick off table for event

Game Ball: Custom Game ball rules

TEAM BUILDING
You have 1,250,000 gold to build your team. You may spend up to 250k gold on skills.

SKILLS COST
Normal Skill: 20,000
Double Skill: 30,000
Big Guy: Double Normal Skill Cost,
Unless part of Stunty Team (normal 40,000 / double 60,000)

*No Normal Skill can be selected more than 4 times. No more than 2 of the same Double Skills.

*No player may have more than two skills
added to one player.

*Star Players may be purchased, but only
if the team has 11 other players.

*Bribes may be purchased at std. rates:
50k for Goblins, 100k for all others.

*Every team will have the choice to field 1 Spirit of Krampus
Spirit of Krampus
MV 6
ST 4
AG 1
AV 8
Loner,Horns,Claw,Frenzy,Disturbing Presence,Wild Animal,Juggernaut *Blood Frenzy

*Blood Frenzy - Before Rolling for wild Animal, you must Roll 1d6, on a result of a 1, the Spirit of Krampus must blitz (Using the teams blitz action, even if it was already used earlier in the turn) the closest Player on the field throwing a block. (Even if the player is from the same team. In the event of a tie player chooses)
When making an armor break check, it gains +2 on the check to break armor.
Blood frenzy does not cause a turn over.

TOURNAMENT SCORING
Swiss Pairing: The tournament will be conducted using the Swiss method of pairing. This means that after the first round (in which pairs will be selected randomly, but with an eye toward separating coaches from the same hometown or league), coaches will play against those coaches that have performed most similarly. So the coach with the most points will play against the coach with the second most points, etc.

A coach will receive the following points, to be recorded after
each round of play:
• +60 Win
• +30 Draw
• +10 Loss
• +1 Each touchdown scored.
• +1 Per casualty (only those casualties that would normally result in SPPs).

Awards
SCHH Champion - Most overall points after round 3
2nd Place - Second most overall points
Stunty Champion - Most overall points with one of the following teams: Goblin, Halfling, Ogre (Only if 10+ couches show up)
Wooden Spoon ( Only if 10+ coaches show up)
Best Defense - Team that allowed the fewest TDs
Most TDs - Team that scored the most TDs
Most Brutal - Team that inflicted the most Casualties from Blocking
Best Spirit of Krampus model

Tournament Report
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