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Tournament NameCry Fowl Cup 2018
Organizer NAF namePhrygerator (20907)
OrganizerPhrygerator
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2018-02-10
End Date (YYYY-MM-DD)2018-02-11
TypeOPEN
StyleSwiss, Resurrection
Scoringpoints
Cost40
NAF Fee Includedno
NAF Member Discountno
Emailjosh.gatner@gmail.com
Webpage

Tournament Statistics

Winner

Sazooman (21378)Chaos Dwarf
The Dirty Dozen wins the Cry Fowl Cup with Four wins and a tie, beating Undead in the final round.

Runner up

apethemin (20585)Human
Four wins and a loss with the Redarc Rams, featuring Griff Oberwald.

Most Touchdowns

MotherNurgle (21220)Wood Elf
Fourteen touchdowns for the Wooda Coulda Shoulda team, claiming the title with a 6 TD final game!

Most Casualties

i.ferg (25046)Norse
The Aesir take the award with a total of 17 casualties.

Stunty Cup

Best Painted

MotherNurgle (21220)Wood Elf
Woolda Coulda Shoulda looked like a beautiful squad.

Other Awards

twnth (25355)Wood Elf
Best Sportsmanship, as voted on by his opponents.
warhammer (7424)Dark Elf
Best Defense with the Shadows of Darkfire, allowing only four touchdowns.
Coolice (19016)Dark Elf
Wooden Spoon / Cracked Egg with the Salem Sister Succubi.
 
Tournament Location
AddressShowcase Comics
 1271 3 Avenue South
CityLethbridge
StateAlberta
ZipT1J 0K2
NationCanada

Ruleset Document

Information
http://bit.ly/2zhUlQo

Registration Cost: $40
If registered by January 20th, registration is $30.
Register Early to save yourself money!
Player Cap: 18 Seats.
Pre-Registration and rosters can be emailed to the Tournament Organizer: josh.gatner@gmail.com

Tournament Schedule
The tournament will be a 2 day, 5 game swiss style, resurrection tournament. First games will be determined by random matchup. The remaining games will be determined based on tournament points.
For the first round only, we will do our best to pair players off against members that are outside of their home club. The tournament will run 5 total matches. 3 on day 1 and 2 on day 2.

February 10th, 2018
9:30 am – Registration begins
10:00 am – First Game
12:15 pm – Lunch Break
1:00 pm – Second Game
3:30 pm – Third Game
6:00 pm – Day 1 Ends

February 11th, 2018
10:30 am – Fourth Game
1:00 pm – Lunch
1:45 pm – Final match
4:00 pm – Painting Judging
4:30 PM – Awards
5:00 PM – Tournament Concluded

What to Bring
• Painted team with suitable models.
• Skill rings or another appropriate way to identify skills/positions
• Block dice
• D6s, d8, d12/16/20
• 3 copies of your team roster including skill purchases and inducements

Tournament Rules:
• Argue the call (coach model unnecessary), Timber are allowed. Pile on is allowed as per the NAF document.
• Players must agree on cocked die rules, the use of dice cups and/or sharing dice at the start of the match.
• If there are any disagreements or rules disputes, tournament directors will be standing by to assist.
• HORATIO THE CHICKEN (aka, the Mad Pecker) - If the weather is rolled as being “nice”, Horatio escapes the coup and has decided to wander the field. He is a particularly vicious rooster which will peck the life out of anything. Place him on the Trap Door spot of the receiver’s end of the field. If, when moving your turn marker, your opponent is in possession of the ball, you must direct Horatio by moving him as per the ball and chain rule. He must be moved the entire extent of his MA score with no “go for it” rolls allowed. If neither team is in possession of the ball when a turn marker gets moved, Horatio is happy to just pick at the ground and not move. He will not assist blocks, but is counted as an opponent in all cases where an agility roll needs to be made.

HORATIO MA3/ST1/AG3/AV5 Ball&Chain, Dodge, Stab, No Hands
If anyone blocks Horatio and causes a casualty, they get 5 bonus points. In addition, because the ref is distracted by trying to recapture (or run from!) the chicken, all players receive the “Sneaky Git” skill while Horatio is on the field. Horatio can be led off the field by a coach to be mauled by the crowd. He will not recover from a KO.

Rules Not In Effect
• No wizards, referees, special play cards, special weather tables (except for the Horatio rule), or special balls.
• There is no special pitch rules, sponsorships, or infamous coaching staff.
• The only stars players allowed are from the Death Zone Season 1 and season 2 and the NAF document.
• Teams will resurrect at the end of each games. No SPPs, injuries or any roster changes carry over between games.
• Illegal Procedure and the 4-minute time limit will not be enforced.
• Games will have a maximum length of 2 hours 15 minutes. Turn time limits or chess clocks may be imposed if a game is at risk of going over the 2.25 hour time limit. If you are unable to finish within the given time frame, the referee may stop the game prematurely. A referee’s decision is final in all cases.
• Teams with the ability to raise killed players will not be allowed to.


Team Building
• 26 NAF sanctioned teams are eligible, including Slann, Khorne, and Brettonian.
• Teams get 1.1 million gold to construct their roster.
• Star players are allowed to be purchased and may count as your 11th player if you have already purchased ten players. A maximum of 2 star players may be taken. (Brick Farth and Grotty count as 1 star player, but will fill 2 roster spots as per rules, The Swift Twins would be the same).
• Star players are not “highlander” and may be present and used on both coaches’ rosters.
• Teams must play with a minimum of 11 players.
• Teams can purchase Rerolls, apothecaries (if allowed), coaches, cheerleaders or fan factor.
• Teams may also include bribes as part of the roster as per the standard inducement cost.
• Chefs can only be purchased by halfling teams.
• No other inducements may be purchased (including wizards, cards, extra apothecaries, mercenaries, etc).
• ANYONE WHO SUBMITS THEIR ROSTER BY FEBRUARY 3rd, 2018 BY 12:00pm (noon) WILL RECEIVE A FREE CHEERLEADER INDUCEMENT.

Stunty Cup
There will be a Stunty Cup if at least 3 coaches pre-register prior to Jan. 20, 2018.
Stunty teams will play for their own cup while still participating in the main tournament. Stunty teams include Halflings, Goblins and Ogres, as well as Lizardman without Sauri and Underworld teams without Skaven. Please note Lizardmen stunty teams receive different skill options. Star players can be added to a stunty team without disqualifying them from the Stunty Cup.

Skill Package

• Tier 1
5 normal skills. No skill can be chosen more than twice, no skill stacking.
Amazon, Chaos Dwarf, Dark Elf, Dwarf, Lizardmen, Norse, Orc, Skaven, Undead and Wood Elf.

• Tier 2
5 normal skills +1 double skill. No skill can be chosen more than twice, no skill stacking.
Chaos, Chaos Pact, High Elf, Human, Khemri, Necromantic, Nurgle, Pro Elf, Slann, Khorne, Brettonian

• Tier 3
6 normal skills + 1 double skill. No skill can be chosen more than twice, one lineman can stack two skills.
Goblin, Halfling, Ogre, Underworld and Vampire. (Also Lizardmen without Sauri)



Tournament Scoring
Win = 60
Loss = 0
Tie = 25

Scoring Bonuses
Each TD scored: 3
Each Cas inflicted (blocking, foul, crowd push, stab, secret weapon): 2
Each time you cause Horatio the Chicken to be a casualty: 5

Glittering Prizes
The following awards will be available. Only one performance award can be earned per player.

Performance Awards:
• Cry Fowl Cup Champion - The team with the most tournament points.
• End Boss - The team with the 2nd most tournament points.
• Wooden Spoon - The team with the least tournament points.
• Iron Clad – Least touchdowns allowed over all five games.
• High Octane – Most touchdowns scored over all five games.
• Beat Down – Most casualties inflicted
• Stunty Cup - The stunty team with the most tournament points IF there are at least three stunty teams competing. This will not be awarded otherwise.

In the case of a tie, tie breakers are in the following order:
- Head-to-Head record if applicable
- Winning percentage (wins divided by total games times one hundred)
- TD difference (TD scored - TD against)
- CAS difference (Cas inflicted - Cas received)

Community Choice Awards
• Best Presentation – This is a combination of painting, conversions, display etc. If the team looks cool, it can be voted for.
• Sportsmanship – The coach as selected by opponents and peers for their positive conduct during the tournament.

Swag and Prizes
Every dollar collected will be given back to the players in the form of prizes. The more people that register, the bigger the prize budget!

Tournament Report
The tournament was a rousing success! Unfortunately for the coaches, Horatio "Hatebeak" McChicken was in a FOUL mood and casualtied three players over the weekend. Extra special shoutout to Jack Baird for donating his door prize of a Dwarf team to Andrew as a thank you for a terrific final game on table one. Stuff like that makes me excited to be part of such an awesome community.
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