NAF Logo
leftstar Apr 25, 2024 - 05:02 PM
capleft
spacer
NAF World Headquarters
home forum rankings tourneys nyleague faq
Tournament Director in ratings fix scandal! rightstar
capright
Tournament NameCarolina Charity Cup
Organizer NAF nameJacob9486 (23414)
OrganizerJacob Peterson
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2018-05-26
End Date (YYYY-MM-DD)2018-05-26
TypeOPEN
StyleSwiss Pairing
Scoring
Cost$25
NAF Fee Includedno
NAF Member Discountno
EmailJacobPetersonFBC@windstream.net
Webpage

Tournament Statistics

Winner

Gaixo (13696)Underworld Denizens

Runner up

dewsdwarfs (20813)Chaos Chosen

Most Touchdowns

LittleDenny (23365)Chaos Renegade

Most Casualties

gk2cc (21723)Norse

Stunty Cup

spartan357 (2406)Ogre

Best Painted

Other Awards

SupWill0048 (20761)Slann
Best Defense
strixbloodrager (25362)Necromantic Horror
Last Place
 
Tournament Location
AddressHugger Mugger Brewing
 229 Wicker Street
CitySanford
StateNC
Zip27330
NationUnited States

Ruleset Document

Information
Carolina Charity Cup



Camelback Brewing Company
Sanford NC
May 26th 2018


Registration and Cost
If you would email Jacob Peterson with your name and what race you are playing before May 1st that will be fine. There is a $25 entry fee which will be donated directly to the charity we are throwing the tournament for: Family Promise of Lee County. You can just bring cash or check the day of the tournament. Please make checks payable to Family Promise of Lee County.
If you are interested in the charity you can find out more about it here: https://www.familypromiseofleecounty.org/

What to Bring to the Tournament
3 copies of your team roster.
Dice (1d8, 3 block dice), Blood Bowl board, dugouts and templates
(some of these will be on-hand, but better safe than sorry).
Your team
Pen or pencil.
WHAT YOU GET
3 Games of Blood Bowl.
We are planning on having several things to give away to the coaches (dice, markers…that type of thing)
A selection of raffle tickets for a chance to win some cool stuff (see below).
All items are limited and offered on a first come, first served basis.

PRIZES
We are planning on raffling off at least one, possibly two professionally painted teams.
We are also planning on raffling off several things from board games to minis to pitches.
One of our sponsors is donating custom forged knives and tomahawks to raffle off.

You will have an opportunity to buy as many tickets for the raffle as you like. All of the money from the raffle will be donated to Family Promise of Lee county.




TEAM CREATION
Tournament teams may be purchased using 1,100,000 GC.

Inducements that are allowed:
o Bloodweiser kegs
o Star Players (Tiers C and D only)
o Master Chef
o Bribes
o Wandering Apothecaries
o Igor

Inducements that aren't allowed:
o Mercenaries
o Wizard
o Special Play Cards
o Anything from Death Zone 2

Teams must have 11 players before selecting a Star Player.
Duplicate stars will cancel each other out.

Teams may be selected from any of the 24 NAF rosters,
which happen to be listed on the next page. Goblins and
Chaos Pact will use the rosters from Death Zone 2.





The following skill packages will be awarded depending on team type:
TIER A - 4 skills (0 doubles)
Chaos Dwarf, Dark Elf, Dwarf, Lizardman, Orc, Undead, Wood Elf,
TIER B - 5 skills (up to 1 double)
Amazon, Elf, High Elf, Human, Necromantic, Norse, Skaven
TIER C - 6 skills (up to 2 doubles), access to Star Players, big guy double skills
Chaos, Chaos Pact, Nurgle, Vampire, Slann, Khemri
TIER D - 6 skills (up to 4 doubles), +50,000 GC, access to Star Players, big guy double skills
Goblin, Halfling, Ogre, Underworld (either type), Stunty Lizardmen

-These skills/increases do NOT add to the cost of the team and may be
awarded freely except for the following restrictions:
- No more than two added skills per player.
-The same skill may not be selected more than twice. No more
than two players per team may add Guard, for instance.
- Players with ST of 5 or more may not be given double skills
unless they play for a team from Tier 3 or 4.
- Star Players may not be given any skills or stat increases.

Rules for the Stunty Cup are on page 6 under "Prizes."









TOURNAMENT RULES
Games will be played using the rules from the Blood Bowl Competition
Rules Pack as modifed by BB2016 and its supplements. The following
document explains the interaction between those rules sets:
https://www.thenaf.net/wp-content/uploads/2017/05/NAF-RulesUpdate-v1-3.pdf

Beyond that, the following modifications and additions will be in effect:
- Illegal Procedure will not be used.
- Turns will not be timed, unless either coach requests it. If a game is
not finished within 2 hours, coaches will be given time to finish their
last turn(s) and then it will be halted.
- Dice do not have to be shared unless either of the coaches
participating in a match request it. Coaches may not be compelled to
use dice towers or cups.

Rosters reset after every round. This means that injured players are
restored to health and players gained through Raise the Dead are lost.
This also means that there are no earnings or Fan Factor increases.

Weather results of "Blizzard" (12) will instead count as "Pouring
Rain."







TOURNAMENT SCORING
Swiss Pairing:
The tournament will be conducted using the Swiss method of pairing. This
means that after the first round (in which pairs will be selected randomly,
but with an eye toward separating coaches from the same hometown or
league), coaches will play against those coaches that have performed most
similarly. So the coach with the most points will play against the coach with
the second most points, etc.
A coach will receive the following points, to be recorded after
each round of play:
+20 Win
+10 Draw
0 Loss
-10 Forfeit or concession or Rage Quit.
Tiebreakers can be explained on request.

There will be a zero tolerance for unsportsmanlike conduct. Coaches may or may not receive a warning depending upon the severity of their behavior. After that they will be told to vacate the premises.

Tournament Report
View Matches
Back to tournament list