Tournament Name | Khorne Husker Cup |
Organizer NAF name | TheHurricane (9041) |
Organizer | A.J. Murray |
Variant | Classic |
Major/National | no |
Start Date (YYYY-MM-DD) | 2018-08-25 |
End Date (YYYY-MM-DD) | 2018-08-25 |
Type | OPEN |
Style | Swiss |
Scoring | |
Cost | $15 |
NAF Fee Included | no |
NAF Member Discount | yes |
Email | ajmurray42@gmail.com |
Webpage | http://www.legendarywolfgames.com/bloodbowl/Husker_Cup.pdf |
| Tournament Statistics | Winner | Father_Gailus (9812) | Orc | Runner up | Tzalaran (26369) | Underworld Denizens | Most Touchdowns | adjuster (15413) | Dark Elf | Most Casualties | Brownstone (19196) | Khorne | Stunty Cup | Best Painted | Other Awards | Tross (26366) | Chaos Chosen | Best Defense |
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| | Tournament Location |
Address | Legendary Wolf Games (Oakview Mall) |
| 3001 S 144th Street |
City | Omaha |
State | NE |
Zip | 68144 |
Nation | United States |
Ruleset Document |
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Information |
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Cost
• $15 NAF Members
• $25 Non-NAF Members ($10 towards NAF Registration)
What You Get
• Entry into the tournament
• Two Custom Khorne Husker Cup D6
• A chance to win an Award
Tournament Schedule
10AM - 10:30AM: Registration
10:45AM - 1PM: Round 1
1PM - 1:45PM: Lunch Break
1:45PM - 4PM: Round 2
4:15PM - 6:30PM: Round 3
6:30PM: Awards!
What you should bring
• Entry Fee
• Your (preferably painted) Blood Bowl Team
• 2 copies of your team roster
• Blood Bowl Field/Dugouts/Templates etc.
• NAF/GW Block Dice & D8
NAF Tournament Info
• This is a NAF approved tournament. If you are not a NAF Member you will be signed up to become one to have your progress tracked on thenaf.net.
Team Building Rules
• Tournament will be “Resurrection Style” (rosters reset after each round).
• You are given 1,000,000 gold pieces to build your team using BB2016 team lists, the Teams of Legend, or the additional teams approved by the NAF (Bretonnian, Khorne, and Slann).
• You MUST have at least 11 players on your roster.
• You may purchase players, re-rolls, fan factor, assistant coaches, cheerleaders, and an apothecary as normal.
• Teams may purchase Bribes, a Halfling Master Chef, and Star Players. No other inducements may be purchased.
• You MUST have the minimum 11 players required for your roster BEFORE purchasing a Star Player.
• If two coaches would have the same Star Player in a game, BOTH Star Players may take the field.
• The following teams will be eligible to win the Stunty Cup: Goblins, Halflings, Ogres, Lizardmen (w/ no Saurus), and Underworld (w/ no Skaven).
• Star players MAY count toward the minimum 11 players required for your roster for a Stunty team.
Additional Skills
• After team creation you will receive a number of “regular” skills (skills your players can receive on a regular upgrade) equal to the number of non Star Players on your roster. (ex You have 12 players on your roster, not including a Star Player, you will receive 12 regular skills to distribute among your team)
• You may trade 2 “regular” skills for a skill a player on your roster could take on a doubles upgrade. (ex You have 12 skills to distribute, you can trade in your 12 “regular” skills for 6 “doubles” skills)
• Players may have up to 2 skills added to them.
• Star Players may not receive any additional skills.
• You may only add up to 4 of the same skill to your team. (ex Dwarves can only add 4x Guard to their players).
Special Rules
Apothecaries
• They automatically work!
Weather
• Weather will be considered “Perfect” for the start of each game.
• This tournament uses a modified D6 Weather Table*:
1) Sweltering Heat
2) Very Sunny
3-4) Perfect
5) Pouring Rain
6) Blizzard
*The modified weather table is optional. Both coaches must agree at the beginning of the game to use it during the match.
Illegal Procedure
• In the spirit of good sportsmanship, Illegal Procedure will not be used.
Timing
• There will not be an official time clock. With that said, please play fast and keep your game within the allotted time. (Up to the discretion of the Tournament Organizer)
Sportsmanship
• We are here to have fun and play a little Blood Bowl. Sportsmanship is not encouraged from the coaches, it is required! Fouling 16 turns in a row, “stalling” to get a draw or win, and running up the score is not poor sportsmanship. Gloating and ridiculing your opponent while doing so is.
Scoring
+30 points for a Win
+10 points for a Draw
+0 points for a Loss
*Tie breakers: TD’s Against; TD’s + CAS*
Painting
• Painting points will be awarded as an “All or Nothing” rating, meaning if you meet the minimum requirements you will receive 5pts that will be added to your final standing.
Requirements:
• No bare metal/plastic showing.
• At least 3 different colors on each model.
• All team players are clearly numbered.
• Each model is based (color and/or flock, etc.)
Awards!
• Husker Champion (most tournament points)
• Runner Up (second most tournament points)
• Stunty Cup (highest finishing Stunty team)
• Best Defense (fewest touchdowns allowed)
• Best Offense (most touchdowns scored)
• Most Violent (most casualties inflicted)
• No Coach Left Behind (Last Place)
*The Khorne Husker Cup is a “Share the Wealth” tournament. Therefore, a coach may only win one award. If they would win more than one award, the next coach eligible for that award will receive it.* |
Tournament Report |
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