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Tournament NameBlood Bowl on the Rock
Organizer NAF nameJanninu (21410)
Organizerjanninu
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2019-06-15
End Date (YYYY-MM-DD)2019-06-16
TypeOPEN
StyleSwiss
Scoring2/1/0
Cost45Eur
NAF Fee Includedno
NAF Member Discountno
Emailbloodrockmalta@gmail.com
Webpage

Tournament Statistics

Winner

Straume (20685)Wood Elf

Runner up

metalmalta (24033)Dark Elf

Most Touchdowns

Most Casualties

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
AddressXrobb l-Ghagin Hostel
 
CityMarsaxlokk
State
Zip
NationMalta

Ruleset Document

Information
REGISTRATION & DEADLINE

The participation fee is 45 EUR which will include, the tournament (which will include a set of Maltese Custom Dice for the event), Lunch on Saturday and Sunday and Dinner on Saturday (A whole PIG!). Registration excluding Saturday dinner is at €25.

Accomodation will also be available at the hostel for €18/ night.

To register, please send an email to bloodrockmalta@gmail.com You will then receive bank details and all other important information by email. Please note, that your registration will only become valid upon receipt of the money on our account. There will be a list of the enrolled participants on "talkfantasyfootball.com" and "bbforum.info".

If you have any questions, please feel free to get in contact with us.

LOCATION & SCHEDULE:

Xrobb l-Ghagin Hostel
Marsaxlokk
Malta

Saturday, 15th June 2019
Entry & Registration 09:30-10:00h
Welcome & Info 10:00h-10:30h
Round 1 10:30h-13:00h
Lunch break
Round 2 13:45h-16:15h
Break
Round 3 16:30h-19:00h

Sunday, 16th June 2019
Entry 08:30h-08:45h
Round 4 09:00h-11:30h
Lunch break
Round 5 12:15h-14:45h
Break
Round 6 15:15h-17:45h
Evaluation & Award ceremony 17:45h-18:30h


TOURNAMENT FORMAT

You will play a series of 6 games of Blood Bowl against 6 different coaches. This is a resurrection style tournament. After each match all injured or dead players are refreshed for the next game. So you will play each match with the full team as created for the start of the tournament. The ruleset used will be the World Cup rules with day 1 being first and second matches, day 2 being third and fourth matches and day 3 being fifth and sixth.

For the first round, the match-ups are drawn randomly. After that, the coaches are paired based on their position in the overall rankings (based on the points they scored). The first two coaches, 1st and 2nd place, play each other, then the 3rd and the 4th place and so on, however, in no case against an opponent they already played against. (SWISS SYSTEM)

Each match is assigned to a table and a time. Please make sure you arrive on time. There is a result card for each table to be used by the coaches on that table to fill in all relevant information regarding their match. It will have space for the following stats: Coach names, Team names, touchdowns and casualties, all of which are indispensable for us to run the tournament properly. We will hold both coaches participating in each match responsible to deliver a properly filled result card.

The following awards will be awarded. Someone who wins one trophy will not be eligible to win a second one and goes to the second in line. (i.e if you win the tournament and also have most touchdowns, the most touchdowns will go to the person with second most touchdowns): “Winner”, “Runner-up”, "Most Touchdowns", "Most Casualties Caused", “Best Defence”, "Best Stunty" and "Best painted".


THE TOURNAMENT RULES

- All models have to be painted – merely undercoated models do not count as painted!
- All positions have to be clear - if it's not possible to determine the different positions based on the models, positions need to be indicated by colored bases or other means.

THINGS TO BRING WITH YOU

- Your painted Team
- Skill rings / bottle cap rings / rubber bands / colours on your bases to distinguish skills given to your players.
- Your dices and templates
- Three (3) copies of your team roster

Tournament Points - Ranking

In the course of the tournament your team will get tournament points to indicate the position in the overall ranking:

2 points - Victory
1 point - Draw
0 points - Loss
-1 point - Concession

If a team concedes the opponent will get a victory with 2:0 TD and 2:0 CAS for this round, unless one or both of these, TD-difference and/or CAS-difference, was already better at the time of concession in which case he will keep the actual TDs or CAS as occurred in the match.

Casualties - Only Casualties caused by blocking (so does “Ball & Chain”!) will count. All casualties caused by fan results, fouls, crowd surfs and (other) secret weapons do not count!

Additional Rules

Overtime – There is no Overtime. Games will end after turn 16, or when the official time for this round is over.

Tournament Report
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