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Tournament NameVersusBowl - March
Organizer NAF namestingray (24510)
Organizer
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2019-03-31
End Date (YYYY-MM-DD)2019-03-31
TypeOPEN
Style
Scoring
Cost5
NAF Fee Includedno
NAF Member Discountno
Emailbbversus2019@gmail.com
Webpage

Tournament Statistics

Winner

pinto (26037)Chaos Chosen

Runner up

Most Touchdowns

pinto (26037)Chaos Chosen

Most Casualties

pinto (26037)Chaos Chosen

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
AddressRua Conselheiro Lopo Vaz, Lisboa, Lote C, Loja A
 
CityLisboa
State
Zip1800-142 Lisboa
NationPortugal

Ruleset Document

Information
NAF WC rules day 2

Schedule

10h-12h15 - round 1
14h15-16h30 - round 2
16h45-19h - round 3

cost 5e

ressurrection
swiss draw


Division of Races (Tiers)

In order to reduce the unbalancing between the different races the World Cup will be divide the races into four tiers.

Tier 1: Amazons, Bretonnians, Chaos Dwarves, Dark Elves, Dwarves, Lizardmen, Norse, Orcs, Skaven, Undead, Wood Elves

Tier 2: Chaos Renegades, Elf Union, High Elves, Humans, Khemri, Necromantic

Tier 3: Daemons of Khorne, Chaos, Nurgle’s Rotters, Slann, Underworld Denizens, Vampires

Tier 4: Goblins, Halflings, Ogres


Team Creation

The tournament will be played as a resurrection tournament. All injuries, including death, will be cleared after every game. Teams at the World Cup will be built and will gain improvements (additional skills or stat upgrades) according to their placement in the tier system above. The composition of all teams and all improvements to be taken must be submitted before the tournament.

Team Building
Coaches must spend a minimum of 1,100,000 gold pieces when building their team. When building your team, you may buy:

At least 11 standard roster players before any star player
0-8 Re-Rolls
Assistant coaches
Cheerleaders
0-1 Apothecary or Igor, depending on race
0-9 Fan Factor
Inducements. The cost will be as following and will count for all 9 games:
0-2 Bloodweiser Kegs for each 50 kgp
0-3 Bribes for each 100 kgp, for Goblins only for each 50 kgp
0-1 Masterchef for 300 kgp, for Halflings only 100 kgp
0-2 NAF-approved star players for their regular cost
Wizards, (in)famous coaching staff and/or Special Play Cards are explicitly not allowed at the World Cup

Additional Cash
Each team receives additional funding based on their tier. Starting cash can be used for team building (as above) or used to buy skills or a mixture of both. Cash for days 2 and 3 can only be spent on skills in advance of those days.

Tier Starting Cash Day 2 Day 3
(gold pieces) (before game 4) (before game 7)
1 1,160,000 40,000 40,000
2 1,200,000 50,000 40,000
3 1,250,000 50,000 40,000
4 1,250,000 70,000 40,000

A ‘normal’ skill costs 20 kgp
A ‘double’ skill costs 30 kgp
Tiers 1-3 are limited to one double skill during the tournament
Tier 4 may have more than one double skill
Your roster can have one player that has two additional skills. Both skills must be normal skills and the second skill has a cost of 30,000 gold pieces. These skills can be added at different times in the event.
Tier 4 may buy a single stat upgrade. This cannot be combined with any other additional skill.
+ MA / AV costs 40,000 gold pieces,
+ AG 50,000 gold pieces and
+ ST 60,000 gold pieces.
Star players may not receive additional skills or stat upgrades
The Skill "Piling On" will be used according to CRP, i.e. no Re-Rolls are required
All gold left unspent each day is lost, and does not carry over to subsequent days.


Single Player


Each coach will get “Coach Points” (CP) each round

Win: 5 Points
Tie: 2 Points
Loss: 0 Points
Concession: -5 Points **)
**) A concession will be counted for touchdowns and casualties as 2:0 each for the opponent.

For determining the final standing and crowning the World Champion Coach the following order will be applied:

Coach Points
Opponent score
Head-to-head performance to determine the World Champion
Net touchdowns
Net casualties
Public coin toss to determine the Champion

Tournament Report
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