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Tournament NameBeantown Brouhaha V
Organizer NAF nameMelifaxis (248)
OrganizerRob Fossey
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2019-05-11
End Date (YYYY-MM-DD)2019-05-11
TypeOPEN
StyleResurrection/Swiss
Scoring
Cost$25 (Non-NAF) or $15 (NAF)
NAF Fee Includedno
NAF Member Discountyes
Emailrobert.fossey@gmail.com
WebpageRules Doc

Tournament Statistics

Winner

underx (25235)Lizardmen

Runner up

misterhobbs (7218)Norse

Most Touchdowns

underx (25235)Lizardmen

Most Casualties

Castle1473 (2627)Shambling Undead

Stunty Cup

scottyp508 (25436)Goblin

Best Painted

Lyssatra (27593)Chaos Dwarf

Other Awards

 
Tournament Location
AddressGreat Stories Comics and Gaming
 2 S Main St (2nd Floor)
CityUxbridge
StateMA
Zip01569
NationUnited States

Ruleset Document

Information
4 Rounds of Blood Bowl Mayhem!

Event Schedule:
9:30am Tournament Location Opens and Registration/Check-In Begins.
10:00-12:15pm Round One
12:15-1:00pm Lunch Break
1:00-3:15pm Round Two
3:15-3:30pm Raffle Winner(s) Declared
3:30-5:45pm Round Three
5:45-6:30pm Dinner Break
6:40-8:45pm Round Four
8:45-9:15pm Awards

Full Rules Pack at this link or in the tournament thread:
https://docs.google.com/document/d/1-vPFJ-87ywCfcw_Rx_KajLmA8ktNRwYO2Zo1TGdgczQ/edit?usp=sharing

Team Creation:
* All 23 NAF required teams and the 3 NAF recommended teams (bretonnian, slann, khorne) may be selected for tournament play.
* Teams will be created utilizing 1.1M gold crowns and must contain 11 players before any inducements are purchased.
* Prohibited Inducements: Special Play Cards & (In)famous coaching staff wizard are prohibited from purchase.
o If you are buying an inducement you are REQUIRED to bring a copy of the GW publication that contains that inducement DZ1, DZ2, BB Almanac, or Spike! 1, Spike! 2, Spike! 3. This is so that your opponent may review anything he/she is unfamiliar with. Failure to do so means you will need to change your roster before the tournament begins. I simply can’t have enough copies on hand for 24 coaches.
* After this, coaches will add skills to their teams based on the tier they fall in.
o Tier 1 (5 Regular skills, maximum of one extra skill per player):
Amazons, Bretonnians, Chaos Dwarves, Dark Elves, Dwarves, Lizardmen, Norse, Orc, Skaven, Undead, Wood Elves
o Tier 2 (6 Regular skills, maximum of one extra skill per player):
Chaos, Chaos Pact, Elves, High Elves, Humans, Khemri, Khorne, Necromantic, Nurgle, Slann
o Tier 3 (5 Regular skills plus 2 doubles skills, maximum of one skill per player): Halflings, Goblins, Ogres, Underworld, Vampires
o ALL skills MUST be noted on the team roster which is submitted to the Tournament Organizer at registration. Pro tip: Putting the added skills is BOLD font on your roster will help them to stand out.
o The BB2016 version of Piling On will be utilized and may be selected. We will not be using the CRP version of the skill. This skill will be limited to one per team as we test the impact this year.
o Colored rubber bands or skill rings will keep the tournament moving along and are strongly encouraged.


Tournament Rules and Gameplay:
· THE GOLDEN RULE: Sportsmanship matters more than winning. We are gathering to enjoy our time together and share our love of Blood Bowl. Be considerate of your fellow coaches. At the end of the day this is still just a game. Should the TO need to address bad sportsmanship, a coach may be removed from the tournament at the TO’s discretion.
· NAF 2019 Tournament Rules are in play (inducement and skill related items specific to the Beantown Brouhaha are clarified above under Team Creation)
· Resurrection/Swiss Style Event
· Prior to each game, coaches should agree what constitutes a ‘cocked’ die and discuss any other issues relating to dice rolling mechanisms and reach consensus (ie dice towers). Should either coach request, dice must be shared between coaches.
· Player aids, such as probability Apps, calculators and the like must not be used while in-game.
· External coaching of players in-game is not permitted.
· The Illegal Procedure rule will not be in use; just politely remind your opponent to move their turn marker.
· Turn timer rules will also not be in place. Please note that you may be given a certain amount of time to complete your game should you be running late at the discretion of the Tournament Organizer.
· Overtime will only be played in the Championship Match.

Tournament Scoring:
Teams will be ranked after each match using the below point scale.
· Winning the Match = 3 Points
· Tied the Match = 1 Point
· Losing the Match = 0 points
· If two or more teams have the same number of points the following tie-breakers will be applied in this order:
o Head-to-Head Result (if they have played one another)
o TD Differential
o CAS Differential
o TD’s Scored
o CAS Inflicted
o Coin Toss/Random Die Roll by TO
· After three rounds the top two teams will face off in the Championship Match

Tournament Report
View Matches
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