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Tournament NameGolden Summer Sausage Sevens 2019
Organizer NAF nameApothecary (21402)
Organizer
VariantSevens
Major/Nationalno
Start Date (YYYY-MM-DD)2019-07-28
End Date (YYYY-MM-DD)2019-07-28
TypeOPEN
Style
Scoring
Cost
NAF Fee Includedno
NAF Member Discountno
EmailJustin.gatner@yahoo.com
Webpage

Tournament Statistics

Winner

Wyzard (20805)Amazon
(The Non Stunty Cup)

Runner up

Most Touchdowns

tremere (14685)Skaven
(The Shweaty Cup)

Most Casualties

frzntoz (12737)Goblin
(The Sausage Smasher)

Stunty Cup

Pigsofa (618)Goblin

Best Painted

Other Awards

MotherNurgle (21220)Underworld Denizens
Best Defence (The Ball Slapper's Cup)
barnabyv (28222)Chaos Chosen
(Funnest Sausage)
 
Tournament Location
Address11150 82 Street
 
CityEdmonton
StateAlberta
ZipT5B 2V1
NationCanada

Ruleset Document

Information
Welcome to the Golden Summer Sausage Sevens

The Halflings are at it again but this time at a different time of the year. The Halflings have moved Alberta’s Stunty event with all of its meaty glory.

Go to the Alberta Tournament Scene Facebook Page for event page and tournament discussion

Royal Canadian Legion (Norwood Br No 178)
11150 82 Street
Edmonton, AB
T5B 2V1

Please send registration fee and rosters to:

justin.gatner@yahoo.com

Fees may also be sent to:
registration@outofthebasementgaming.com

Cost:
$25 if pre-registered
$30 if after July 1
$40 if pre-registering for both Saturday tournament and Sunday 7’s event
$50 if registering for both after July 1

July 28, 2019
08:00 - Doors open and registration
09:00 - Announcements and pairings
09:00 - Game 1
10:00 - Game 2
11:00 - Game 3
12:00 - Lunch
12:30 - Game 4
13:30 - Game 5
14:30 - Game 6
15:45 - Announcements and Awards

Team Build:
https://www.thenaf.net/wp-content/uploads/2016/07/NAF_BB7s.pdf
600,000 GP.
7 Players required to play
No star players allowed
Skills selections allowed as long as your player can normally select it. (eg. Human Linemen cannot take a mutation skill)
Rerolls cost double
Leader skill cannot be taken
A skill can not be repeated.
Maximum amount of skills assignable to a player are as per team tier:

Tier 1 - 20,000 GP per player
Tier 2 - 30,000 GP per player + 10k to build
Tier 3 - 40,000 GP per player + 30k to build
Tier 4 - 50,000 GP per player + 50 k to build


Tier 1 - Amazons, Bretonnians, Chaos Dwarves, Dark Elves, Dwarves, Lizardmen, Norse, Skaven, Undead, Wood Elves
Tier 2 - Orcs, Humans, High Elves, Khemri, Necromantic, Elf Union
Tier 3 - Vampires, Khorne, Chaos Renegades, Chaos Chosen, Underworld, Slann, Nurgle
Tier 4 - Halflings, Goblins, Ogres, Stunty Underworld, Stunty Lizardmen

20,000 GP - Regular Skill
30,000 GP - Double skill, MA or AV increase
40,000 GP - AG increase
50,000 GP - ST increase

Rules:
Illegal procedure rules not used.
All Stunty Teams gain additional +2 Fame when versus a non-stunts opponent
Resurrection Swiss Style tournament
No teams that can gain new players through player deaths will be allowed to.
Argue the call does not require a model
Maximum Game length of 1 hour
Chess clocks and 4 minute rule may be imposed if match is in danger of going over time limit.

Scoring:
Win = 50
Tie = 20
Loss = 0
Touch downs = 5 points
Casualties = 2 (fouls, stabs and push out casualties counted toward total)

Tie Breakers
Head to Head Record
W-L-T ratio without added points
TD diff
Cas diff

What to bring:
3 colour painted minimum team with easily identified positional players
marked numbers and means of identifying skills
Block Dice, 2D6, 1D8
Pencil
3 copies of roster


A coach may only win one trophy

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