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Tournament NameTable Warriors GT
Organizer NAF namekeggiemckill (17190)
OrganizerKeller Reeves
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2019-06-15
End Date (YYYY-MM-DD)2019-06-15
TypeOPEN
StyleSwiss
Scoring
Cost$35
NAF Fee Includedno
NAF Member Discountno
EmailKeggiemckill@gmail.com
Webpagehttps://tabletopwarriorsgt.wixsite.com/gameday?fbclid=IwAR2D7oc5v3anordUaBbizIhoyQZY5YCSGCldcl1RfLZa

Tournament Statistics

Winner

Runner up

Most Touchdowns

Most Casualties

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
Address36035 North Parallel rd
 
CityAbbotsford
StateBC
ZipV3G 2C6
NationCanada

Ruleset Document

Information
Information
Table Warriors GT

Date: June 15th, 2019 – Registration will begin at 10:00am with games starting at 10:30am.

Location: Quality Hotel & Conference Center
36035 North Parallel Road
Abbotsford BC V3G 2C6


Contact Info: Go to https://tabletopwarriorsgt.wixsite.com/gameday?fbclid=IwAR2D7oc5v3anordUaBbizIhoyQZY5YCSGCldcl1RfLZaexNljKX6a8bh9ZM
or email us at keggiemckill@gmail.com or TableTopWarriorsGT@hotmail.com

Payment:
35$ Registration: Until June 15th, 2019
https://www.eventbrite.ca/e/table-warriors-gt-tickets-60672460964

5$ NAF Membership (optional at event– you will get official NAF block dice and your results will be entered into the NAF rankings)

Register at

Schedule:
10am- 10:30 Registration
10:45-1:00 Round 1
1:00-1:45 Lunch/Paint Judging
1:45-4:00 Round 2
4:15-:630 Round 3
6:45-7:00 Awards Ceremony

What to Bring:
1) Your painted Blood Bowl team-- Feel free to bring any team from any designer. The team must have its players numbered clearly. The models you use MUST represent the position being played. (Email if confused)
2) 3 copies of your team roster-- one for your opponents, one for use during games and one for the official. http://www.littlearmydesigner.com/bb/#1
3) Your Blood Bowl Blocking Dice, templates, assorted bits, board, dugouts, etc.

Tournament Format:
Tournament will be a Swiss style, resurrection tournament. So any injuries your team suffers will not carry over to the next game. Each round will see a coach play against a random opponent. In each subsequent round, the highest ranked player plays the next highest ranked player they have not previously played. The roster you start the tournament with will be the same for each round you play.

Rules:
We will be using BB2016 rules pack in combination with the NAF guidelines for tournaments found here: https://www.thenaf.net/wp-content/uploads/2018/11/Rules-for-NAF-Tournaments-2019.pdf

There will be no overtime.

In the spirit of good sportsmanship, Illegal Procedures will not be called -- please simply bring the issue to your opponent's attention and ask that he/she move their marker.

Team Creation:
Starting team value will be 1.0 million gold pieces. This gold may be used to purchase players (minimum 11 players) and other team benefits (rerolls, apos, etc.) as well as individual skills and upgrades.
Normal skill 20,000
Double skill 30,000
+1 move or armor boost 30,000
No AG or ST upgrades
Halfling, Goblin and Ogre teams can take double skills for the normal skill price of 20,000

All 26 NAF approved races will be allowed, which includes Slann, Khorne and Brettonians.

Maximum of 3 duplicate skills (e.g a dwarf team can only have three players with guard)

Maximum of 50,000 in upgrades per player.

Inducements may be purchased by all teams.

Timing:
The two hour and 10 minute rounds will be enforced. You will receive ‘Time Remaining’ updates from the Tournament Organizer to help you stay on pace.

The 4 Minute turn rule will not be used unless the Tournament organizer feels your game is in danger of not completing in the time limit. He may insist on a timer being used and enforcing the 4 minute turn rule.

Scoring:
Tournament points may be gained in several ways from your matches.

Points from Game Play
Points from game play are as follows:

Game Result Tournament Points
Win 60
Tie 30
Loss 10

During the tournament, additional points may be earned. They are as follows:

Lost by 1 Touchdown = +2 pts
Caused 2 more CAS from Blocking than Opp. = +2 pts
Caused 3 or more CAS from Blocking than Opp. = +5 pts
Cleared the Pitch (1 per Match) = +5 pts
Won by 2 Touchdowns = +2 pts
Won by 3 or more Touchdowns = +5 pts
Get a One-Turn Score (1 per Match) = +5 pts

* For the sake of bonuses, only CAS sustained using blocking dice will count, Blocking into the stands or fouling does not count.

Sportsmanship:
Each coach will select their “favorite” opponent they played against following the tournament to determine overall best sportsman

Tournament Report
View Matches
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