Tournament Name | Amersfoort Amok XIII -Warpstone Contamination- |
Organizer NAF name | Amok (2714) |
Organizer | Jort Lippmann |
Variant | Classic |
Major/National | no |
Start Date (YYYY-MM-DD) | 2020-01-04 |
End Date (YYYY-MM-DD) | 2020-01-04 |
Type | OPEN |
Style | Ressurection |
Scoring | 15-7-0 +max 5 for TD and cas |
Cost | €20- |
NAF Fee Included | no |
NAF Member Discount | no |
Email | dubbelpdubbeln@gmail.com |
Webpage | |
| Tournament Statistics | Winner | The_Tyser (13625) | Human | Runner up | Mepmuff (6123) | Bretonnian | Most Touchdowns | Dave (140) | Wood Elf | Most Casualties | Yurinator (25299) | Lizardmen | Stunty Cup | Araznaroth (13119) | Halfling | Best Painted | Other Awards |
| | Tournament Location |
Address | Zalencentrum De Amershof |
| Snouckaertlaan 11 |
City | Amersfoort |
State | |
Zip | 3818 MA |
Nation | Netherlands |
Ruleset Document |
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Information |
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Location & Parking:
Zalencentrum De Amershof
Snouckaertlaan 11
3811 MA Amersfoort
Entrance to the tournament and free parking at the back of the building.
Date: Saturday January 4th 2020
Starting time 10:00 (see timetable below)
Entrance fee: €20 including lunch & free coffee, tea and water during the tournament. Other drinks are available at the bar.
What each coach should bring:
• Block Dice, a D8 and 2 D6’s.
• Models representing their team and players. Each player’s position should be easily recognizable. If you field an unpainted team your opponent gains 5 ff when rolling for FAME.
• A pitch and dug outs.
• 1 copy of your team roster.
Timetable:
Saturday January 4th
09:30 Registration
10:00 Game 1
12:30 Lunch
13:00 Game 2
15:30 Game 3
18:00 Prizes and shaking hands
Both coaches are responsible for finishing their game on time. The organization will keep you informed about the time schedule during the round. Games that are not over when the round is due may be stopped by the organization. In this case the players will have to agree on a final result, or the organization will do so.
Tournament Rules:
This is a resurrection tournament which means injuries and fatalities do not carry over from one game to the next. The rules are based on the most actual rules as specified by the NAF (see: https://www.thenaf.net/wp-content/uploads/2019/11/NAF-Rules-for-Tournaments-2020.pdf
Team Creation:
Please refer to https://www.warhammer-community.com/wp-content/uploads/2019/10/BB_Head_Coach_Handbook_63-80_Teams.pdf?utm_source=Facebook&utm_medium=Facebook&utm_campaign=BB&utm_content=BBHeadCoachupdate16thOct&fbclid=IwAR36Ti0LpHlpRsC5dhJAueopyv3XJMt2Ug75Jd9KDeulPRVUT_TZWPHXOnE
You do not require 11 normal players before adding a Star Player. The Legacy Star Players as stated by the NAF are allowed.
Tier 1: 1.100.000, 2 normal skills before each match.
Amazon, Chaos Dwarf, Dark Elves, Dwarf, Lizardmen, Norse, Orc, Skaven, Undead, Wood Elves
Tier 2: 1.150.000, 2 normal skills before each match.
Bretonnians, Chaos, Chaos Pact, Elven Union, High Elves, Humans, Khemri, Khorne, Necromantic, Nurgle, Underworld, Slann, Vampire
Tier 3: 1.200.000, 2 normal skills and 1 double (or normal) skill before each match
Goblins, Halflings and Ogres
• For inducements, please make use of the documents found at https://www.thenaf.net/tournaments/nafdocs/ as a reference.
• You do not require 11 normal players before adding a Star Player.
• Special Play Cards are NOT allowed.
• You may only induce 1 wizard.
• The CRP version of Piling On will be in effect (no RR necessary).
Warpstone Contamination:
Before you roll for weather both coaches roll a D3. The result of both these rolls is the total number of randomly selected -reroll doubles- (star)players that receive a mutation this match. You do get to pick which mutation.
Divide the outcome between the coaches. If the result was uneven, the coach that rolled highest gets the odd mutation.
Example A: Jelmer rolls a 1, Sebastiaan rolls a 3 (result 4 mutations). Both coaches get to give a mutation to 2 randomly selected players in their team.
Example B: Yuri rolls a 2, Dave rolls a 3 (result 5 mutations). Yuri gets to give a mutation to 2 randomly selected players in his team. Dave is lucky and gets to give a mutation to 3 randomly selected players in his team.
After the match the warpstone effect fades out and players lose their newly acquired mutations.
Skills:
Skills are given after resolving mutations. Skills can be stacked.
Tier 1: 2 normal skills before each match.
Tier 2 : 2 normal skills before each match.
Tier 3: 2 normal skills + 1 double (or normal)skill before each match
Pairing:
Teams will be paired at random for round 1 and after that Swiss pairing will be used.
Scoring:
Win 15 pts
Draw 7 pts
Loss 0 pts
TD’s and cas made add a max of 3 pts each (max 5 together).
Only blocking cas count towards scoring points.
Tiebreakers in the following order: Net TD’s + Net CAS -> TD made -> CAS made -> who pees the furthest.
Prizes:
There will be at least a NAF trophy for the winner and a prize for best stunty (if there are at least 3 stunty teams). Other prizes depend on the number of coaches, so make sure to bring your league mates!
How to register:
Send an email to dubbelpdubbeln@gmail.com stating you wish to attend. Please register before December 31st to allow for a smooth organization of the lunch.
Payment:
Please pay cash at the venue during registration. |
Tournament Report |
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