Tournament Name | Jingle Bowl 2019: Jingle All the Day |
Organizer NAF name | KidRichard (24415) |
Organizer | KidRichard |
Variant | Classic |
Major/National | no |
Start Date (YYYY-MM-DD) | 2019-12-07 |
End Date (YYYY-MM-DD) | 2019-12-07 |
Type | OPEN |
Style | Swiss |
Scoring | 6/3/1 |
Cost | $20 CAD |
NAF Fee Included | no |
NAF Member Discount | no |
Email | thompson.derek@outlook.com |
Webpage | |
| Tournament Statistics | Winner | grant85 (6482) | Lizardmen | Beater of the stunties! |
| Runner up | Most Touchdowns | Catleesi (26640) | Amazon | Take the ball, and put it in the endzone. Repeat! |
| Most Casualties | RumbleFish (25334) | Shambling Undead | Brutality |
| Stunty Cup | Grither (10904) | Ogre | It's all ogre now. |
| Best Painted | Other Awards | TrevCraig (23648) | Nurgle | Best Sport! |
| bennybooms (20582) | Halfling | Coal, or Spoon! |
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| | Tournament Location |
Address | 124 Union St. E |
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City | Waterloo |
State | ON |
Zip | |
Nation | Canada |
Ruleset Document |
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Information |
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Have some punch and Jingle All the Day!
SAVE THE DATE!
1 Day Charity Tournament - 4 Games
Date & Location
Jingle Bowl is a one-day four-game Blood Bowl tournament taking place on Saturday, December 7th, 2019 at my house in Waterloo, Ontario.
Registration
The cost for the tournament is $20 ($5.00 to The Food Bank of Waterloo Region) which will include 2D6 & door prize raffle ticket. Cash on the day of the event is great so you can buy more tickets!
Registration limited to 16 participants due to space.
1 Day Charity Tournament
Date & Location
Jingle Bowl is a one-day four-game Blood Bowl tournament taking place on Saturday December 7th 2019 in Waterloo, Ont
Registration
The cost for the tournament is $20 ($5.00 to The Food Bank of Waterloo Region) which will include 2D6 & door prize raffle ticket.
Schedule
Saturday December 7th
Registration/Arrival 9am
Game #1 9:30am - 11:30am
Lunch Break 11:30am - 12:15pm
Game #2 12:15pm - 2:15pm
Game #3 2:20 - 4:20pm
Games #4 4:30pm - 6:30pm
Awards 6:40pm
Roster Building
1,100,000gp to build your team including: skills, inducements, re-rolls, star players, fan factor, coaches, and cheerleaders.
70,000gp extra to Stunty teams for team creation.
Apothecaries work as stated in the CRP AND they
work on the 3 Jingle Star Players.
Each player is only allowed to gain a max of 2 skills OR 1 Stat upgrade:
- Each Single Skill available to that player is 20,000GP
- Each Double Skill available to that player is 30,000GP
- Each stat increase may only be taken one by your team.
This is a resurrection tournament (all injuries will reset at the start of each game).
The first round will be randomly chosen then Swiss pairing will begin on game 2.
If you and your opponent each have the same star player they do not refuse to play. Both clones will play.
YOU MAY HAVE 9 PLAYERS AND 2 STAR PLAYERS AS THE COMPOSITION OF YOUR ROSTER.
The 2 star player max rule is in effect. All new SPIKE Stars are welcome!!!
Journeymen, Igors, Mercenaries, Wizards, cards, and new coaching staff are NOT ALLOWED.
THREE ADDITIONAL JINGLE STAR PLAYERS
Brett "Turbo" Mann - Cost 100,000GP - Plays for any team
MV ST AG AV SKILLS
7 2 4 7 Dodge, Sprint, Pro, Loner, Animosity
Arnold Shwarzenclaus Cost 80,000GP - Plays for any team
MV ST AG AV SKILLS
5 3 3 8 No Hands, Secret Weapon, Regeneration, Safe Throw, Hail Mary Pass, Bombardier, Loner
The T-1000 Snowminator - Cost 120,000GP - Plays for any team
MV ST AG AV SKILLS
4 5 1 8 Claw, Stand Firm, Frenzy, Wild Animal, Loner
Further information regarding Special Play Cards is below.
NUFFLE HOLIDAY CARD EXCHANGE
Nuffle has graciously decided that each coach will receive one, randomly chosen 50k special play card (CRP) for your use during the tournament.
However, at the end of each game both coaches exchange their special play cards. The exchange continues after each match is finished. Nuffle didn't say it would be a good exchange.
UGLY HOLIDAY SWEATERS
If a coach wears an ugly holiday sweater to Jingle Bowl their team will receive one free assistant coach and one free cheerleader.
TIMING
Games will be 2hr in length. Players should do their best to play within this timeline or risk their game being ended by the tourney organizer (not ideal). We want to keep to the time line as much as possible so coaches travelling are not inconvenienced.
ILLEGAL PROCEDURE & DICE
Only NAF or GW block dice may be used as well as the d6's provided to each coach.
In keeping with the spirit of good sportsmanship, Illegal Procedures will not be called.
SCORING
After each game you will fill in the game sheet tracking the following:
Win: 6pts
Tie: 3pts
Loss: 1pt
A sheet will be provided for you to vote for your most enjoyable opponent
and to track your touchdowns and casualties. |
Tournament Report |
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