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Tournament NameAlpha Games - Winter Bowl 22
Organizer NAF namefiskey7 (27212)
OrganizerBen Fiske
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2022-02-12
End Date (YYYY-MM-DD)2022-02-12
TypeOPEN
StyleResurrection / Swiss
Scoring
Cost£10
NAF Fee Includedno
NAF Member Discountno
Emailbjfiske7@googlemail.com
WebpageTFF

Tournament Statistics

Winner

Besters (5131)Skaven

Runner up

Myrmedon (5858)Snotling

Most Touchdowns

Besters (5131)Skaven
6 TD - won on best TD difference

Most Casualties

Myrmedon (5858)Snotling
15 CAS

Stunty Cup

Myrmedon (5858)Snotling

Best Painted

Other Awards

paulc22 (31623)Shambling Undead
Wooden Spoon
 
Tournament Location
AddressUnit 7 Shepherds Grove (West)
 Stanton
CityBury St Edmunds
StateSuffolk
ZipIP31 2AR
NationUnited Kingdom

Ruleset Document

Information
3 game resurrection tournament using new BB2020 rules. Swiss after first round.

1.15 million gold pieces for roster creation. All 29 races allowed, with tiering as per 2020 rules.

Full rules pack (in English) can be found on Talk Fantasy Football

https://www.talkfantasyfootball.org/viewtopic.php?f=59&t=46547

--------------------------------------------------

This event will be held on Saturday 12 February 2022, from 10.00 until 19.00.

Location:
Alpha Games, Unit 7 Shepherds Grove (West), Stanton, Bury St Edmunds, Suffolk, IP31 2AR

Tickets are £10 and will be available to purchase from the Alpha Games website shortly - will post link when they are available.

Format

The tournament will be a three game tournament using Blood Bowl Season Two (BB 2020) Official Rules (as clarified by the most recent official FAQ). The first game will be randomly drawn between coaches with subsequent matchups following a Swiss - Resurrection style system.

Team Building

Starting team value will be 1.15 Million gold pieces (Team Value 1150) and coaches may choose a legal roster up to this value. Rosters may be chosen from any of the teams in the Blood Bowl Rule Book, the official “Teams of Legend” pdf, the new Khorne roster from Spike Magazine 13 and the additional NAF Roster for Slann. Any additional official teams and rosters from Spike magazines released before the event will also be allowed.

SPP Budgets

This will be a resurrection format tournament (no long term injuries) and with no progression (no star player points earned). When building their roster, coaches may purchase skills for their team according to the SPP Budget allocation below for each tier (tiers are as per the 2020 rulebook adjusted by the latest official FAQ).

● Tier 1 Teams – 30 Star Player Points

Amazon, Chaos Dwarf, Dark Elf, Dwarf, High Elf, Lizardmen, Norse, Shambling Undead, Skaven, Underworld Denizens, Wood Elf

● Tier 2 Teams - 42 Star Player Points

Black Orc, Chaos Chosen, Chaos Renegade, Elven Union, Human, Imperial Nobility, Khorne, Necromantic Horror, Nurgle, Old World Alliance,
Orc, Slann, Tomb Kings, Vampires

● Tier 3 Teams - 60 Star Player Points

Goblin, Halfling, Ogre, Snotling

Only chosen primary skills (6 Star Player Points) or chosen secondary skills (12 Star Player Points) may be selected, randomly chosen skills are not allowed. Characteristic increases are not allowed. Players on Tier 1 & 2 teams can only have one additional skill each. Players on Tier 3 teams can have up to two additional skills each, however the second additional skill will cost an extra 2 Star Player Points.

Inducements

Any inducements from the list of “common inducements” on page 89 of the Blood Bowl rulebook can be taken, with the following changes:

● 0-2 Star Players may be hired as listed in the 2020 Rulebook, Death Zone and from Spike Magazines from issue 11 onwards released before the
event, and any official GW star players released before the event whose rules are published with the relevant model, but in all cases only after
a roster of at least 11 ordinary players has been hired, and subject to the SPP tax explained below.
● Legacy Star Players are not allowed.
● Wizards, Biased Referees, Mercenaries and Special Play card inducements are not allowed.
● The following additional inducement rules from the “Death Zone” supplement are allowed:
● (In)Famous Coaching Staff
● Other Inducements from p36-39, excluding Medicinal Unguent and Side Bet.
● Any additional inducements published in any official Spike magazine prior to the date of the event (excluding any from the excluded categories
listed above e.g. Wizards).
● A special inducement “Little Brown Envelope” is available to all coaches for the price of 5,000 gold pieces. This enables the coach to re-roll an
“argue the call” roll once per game. Coaches are only allowed to purchase this inducement once.

Star Players and SPP Tax

If a team hires any Star Players then as well as paying the cost in gold pieces it must also deduct the relevant “SPP Tax” from its SPP Budget available to purchase skills for the team’s other players. If a team hires 2 Star Players then it must pay the SPP tax for each player. For example, a Tier 3 Team starts with an SPP budget of 60 Star Player Points. If it decides to hire Deeproot Strongbranch, this will cost 24 SPP from their initial 60 SPP allocation, leaving 36 SPP for them to use on additional skills for their normal players.

SPP Tax.PNG
Weather

As this tournament will be played during winter, the usual weather table will be replaced by the Winter Weather Table detailed on page 78 of the Death Zone supplement (copies of this weather table will be provided at the event for those who do not have Death Zone).

Scoring and Prizes

The scoring system will be 30 points for a win, 15 points for a draw and zero points for a loss. Bonus points will be awarded for each casualty caused (including casualties caused via foul or crowd surf) and touchdowns scored, to a maximum of 3 points for each. Tiebreakers will be Strength of Schedule followed by Total Touchdowns and then Total Casualties.

There will be spot prizes available on the day for the winner of particular challenges each round!

Schedule for the day

Each round should be played within a time limit of 2hrs 15 minutes. Timing reminders will be shouted out to help coaches stay within the time window for each round.

Registration and Round 1 draw 10.00 – 10.30
Round 1 10.30 – 12.45
Lunch 12.45 – 13.30
Round 2 13.30 – 15.45
Round 3 16.00 – 18.15
Results and Prizes 18.15 – 18.30

Tournament Report
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