Tournament Name | Chimera Cup 2 |
Organizer NAF name | maxaphelion (25422) |
Organizer | Brenden Smith |
Variant | Blood Bowl 2020 |
Major/National | no |
Start Date (YYYY-MM-DD) | 2022-05-28 |
End Date (YYYY-MM-DD) | 2022-05-28 |
Type | OPEN |
Style | Team Swiss |
Scoring | |
Cost | $25, $20 Earlybird |
NAF Fee Included | no |
NAF Member Discount | no |
Email | Springfieldbloodbowl@gmail.com |
Webpage | |
| Tournament Statistics | Winner | ScottBroadhead (32121) | Necromantic Horror | Brownstone (19196) | Chaos Dwarf | DanSprayberry (32122) | Skaven | Runner up | maxaphelion (25422) | Ogre | terrance42 (25945) | Chaos Dwarf | icks (25946) | Skaven | Most Touchdowns | DanSprayberry (32122) | Skaven | Most Casualties | scottprime (11678) | Dwarf | Stunty Cup | prophetryu (31156) | Ogre | Best Painted | lelund (26361) | Goblin | Other Awards | scottprime (11678) | Dwarf | Third Place Team |
| Mastric85 (28634) | Orc | Third Place Team |
| furril (22987) | Shambling Undead | Third Place Team |
| jenprime (23584) | Ogre | Fan Favorite |
| Brownstone (19196) | Chaos Dwarf | Largest Overall Points |
| jake_shealy (32132) | Dwarf | Best Defense |
| lelund (26361) | Goblin | Wooden Spoon |
|
| | Tournament Location |
Address | 3309 E Sunshine St Suite A |
| |
City | Springfield |
State | Missouri |
Zip | 65804 |
Nation | United States |
Ruleset Document |
---|
Information |
---|
https://1drv.ms/w/s!As6N6_Vt2uhsn17Z8AOUKRQ_V6H2?e=4r95DR
Chimera Cup II
May 28, 2022
at
MetaGames Unlimited LLC
3309 E Sunshine St
Springfield, MO, 65804
Cost
EARLY BIRD SPECIAL Pre-register by May 15, 2022
$20 – per player Chimera Cup (Only)
$40 – per player Chimera Cup & Mystery Bowl (Both Events)
AT THE DOOR
$25– per player at the door the day of the event.
All Events can be signed up and paid for through
https://www.eventbrite.com/e/blood-bowl-super-weekend-with-chimera-cup-mystery-bowl-tickets-269248297907?aff=ebdssbdestsearch
Rosters
All coaches that pre-register for Chimera Cup are required to send in their Roster by May 21, 2022.
Players can email their Roster to Springfieldbloodbowl@gmail.com
Tournament Schedule
8:00 – Registration Starts
8:15 – Registration Ends
8:30 – Round 1 (Random)
10:30 – Break
10:45 – Round 2 (Swiss)
12:45 – Lunch (one hour)
– Painting Competition Voting
2:00 – Round 3 (Swiss)
4:30 – Results/Awards
What you should bring
Your Painted Blood Bowl Team
4 Copies of your Team Roster (one for each round) and one for you
Blood Bowl Field/Dugouts/Templates
GW or NAF Block Dice, D8 and D16
Things we will provide
Pen
Match Sheet
Custom Dice
Awards
Tournament Rules:
All games of the Chimera Cup will be played using the rules from the Blood Bowl 2020 Rulebook and available teams include those in the 2020 Rulebook and NAF additional tournament teams (Slaan, Khorne).
NAF Rules for Tournaments
NAF 2021 Download
Resurrection style – all injuries/deaths are healed in between games.
TEAM TOURNAMENT – You will either register in a team of 3 Players, or be assigned a team at the door.
Roster Creation:
You are given 1,200,000 gold pieces to build your team. You may purchase players, rerolls, fan factor, coaches, and cheerleaders as normal with this money.
Wizards, Journeymen, Special Play cards, and Mercenaries are NOT allowed
You may purchase any other inducements for your team, including Star Players (see below), as described in the Blood Bowl 2020 rulebook or Deathzone supplement.
STAR PLAYERS
If you are including a Star Player, you must have 11 players on your team BEFORE hiring them.
You cannot use Igors or Apothecaries on Star Players.
HIGHLANDER: If both players attempt to field the same Star Player, they are both thrown out of the match.
TRIPLE HIGHLANDER: Since this is a team tournament, Star Players are considered to be unique across allied teams. Only one copy of any Star Player may be registered per squad. (Example: If Coach 1 rosters Deeproot and Griff onto their team, Coaches 2 and 3 may not take Deeproot or Griff but may still choose from other available Stars)
**All new star players from the Second Season Edition and subsequent Spike Journals will be allowed. Second Season Edition has given Star Players each their own "Special Rule". If you have a Star Player on your roster, you are expected to explain the "Special Rule" to your opponent.
Player Advancements
You may also choose to spend up to an additional 200,000 gold pieces to purchase player advancements of your choice:
Normal skills may be chosen for 20,000 gold coins
Secondary skills may be chosen for 40,000 gold coins
No player may be given more than two additional skills.
No Random skills may be chosen.
No Skill may be taken more than 3 times.
No stat increases may be taken.
Star players may not be given any skills or stat increases.
CHIMERA PLAYER: Each coach must assign 1 unskilled lineman positional (0-12 or 0-16 positional) on their roster as their “Chimera”. This player will roll on the Chimera Cup Advancement Table before EACH game. These advancements are permanent for the duration of this tournament. (They are recorded on the match report). Both coaches roll separately for this advancement.
If, for any reason the Chimera rolls either a skill/trait already known by the player, or rolls a skill/trait they cannot legally take… they instead undergo a Grotesque Mutation and gain all of these skill/traits: (Projectile Vomit, Decay, and Plague-Ridden).
Chimera Cup Table
Game 1 - Lion
Game 2 - Goat
Game 3 - Snake
D8
Skill/Trait
D8
Skill/Trait
D8
Skill/Trait
1
Claws
1
Horns
1
Dirty Player
2
Dauntless
2
Thick Skull
2
Sneaky Git
3
Defensive
3
Leap
3
Stab
4
Pro
4
Sure Feet
4
Shadowing
5
Break Tackle
5
Juggernaut
5
Prehensile Tail
6
Foul Appearance
6
Jump-Up
6
Chainsaw*
7
Brawler
7
Kick
7
Bombardier*
8
Leader
8
Stand Firm
8
Regeneration
*Chainsaw and Bombardier also come with Secret Weapon Trait
NAF Tournament Info
This is a NAF approved tournament. You may register onsite for $10.
More information can be found at TheNAF.net
Timing
The game round time limit WILL be strictly enforced. You will receive ‘Time Remaining’ updates from the Tournament Organizer to help you stay on pace.
The 4 Minute turn rule will not be used unless the Tournament organizer feels your game is in danger of not completing in the two hour timelimit. He may insist on a timer being used and enforcing the 4 minute turn rule.
When time is called, you will play until each coach has had equal number of turns.
Dice
Only GW or NAF Block Dice may be used and only the Chimera Cup D6’s received at registration may be used. We discourage sharing dice, but that is between you and your opponent.
Scoring
After each round you will fill out both the game sheet and the etiquette sheet based on the game just completed.
EACH WIN is worth 60pts
EACH DRAW is worth 30pts
EACH LOSS is worth 10pts
EACH TOUCHDOWN is worth +2 bonus pts
EACH CAS from Blocking is worth +1 bonus pts
EACH TOUCHDOWN or CAS (for ANY reason) with the CHIMERA player is worth +1 bonus pts
Pairing
Random pairing will be used for the first round, followed by Swiss pairing on rounds 2 and 3. Coaches on each squad will be paired against opponents based on individual records. (The best player on squad 1 will face off against the best player from squad 2)
Overtime
There will be no overtime played. If your game ends in a draw, it’s a draw.
Tiebreakers
The Scoring system has been setup to hopefully get the most accurate representation of how everyone has performed. If, by chance there is a tie in Tournament points, the ties will be broken in this order:
Winning Percentage
Head to Head record
Net Touchdowns
Net Casualties
Total TDs plus Total CAS
Chimera Duel to the Death (Each Team picks one of their Chimeras to Duel, then roll armor/injury until one dies)
If it is still a tie at that point, the tournament organizer will use his best judgment in finding a way to break the tie.
Painting
All teams are expected to meet the minimum painted guidelines. They must have 3 colors on them and have had some attempt at making them appear finished. If this is an issue, please advise us. Some discretion will be provided for new players or especially thematic teams.
Sportsmanship
We are here for the fun of the game. Sportsmanship is not encouraged from the coaches it is required!
Fouling 16 turns in a row and running up the score is not poor sportsmanship, but gloating and ridiculing your opponent while doing so is.
The tournament Organizer will strictly enforce the “Don’t be a Douche” policy. Basically, it consists of not performing any acts of Douchebaggery.
Awards
To be eligible for an award, you must have played all 4 rounds of the tournament and stay for the awards ceremony, unless there is a legitimate reason provided by the coach and they notify the organizers before leaving.
The following trophies will be given out after the last round:
The Chimera Cup Pride- Most tournament points earned as a team
The Chimera Cup Pit- 2nd most tournament points earned as a team
The Chimera Cup Herd - 3rd most tournament points earned
Biggest Plumage - Best overall individual record based on tournament points earned
Swiftest Hooves - Coach that scored the most TDs
Adamant Skin - Coach that allowed the fewest TDs
Sharpest Fangs - Coach that inflicted the most Casualties from Blocking
Stunty Cup– The Stunty Team (Halflings, Goblins, Ogre, Snotlings) with the most tournament points earned
Fan Favorite - Fan Favorite is will be voted on by all participating players to decide their favorite team. It could be based on anything, but your vote counts!
Best Chimera - *Chimera Lineman Painting Competition* voted on by the players during lunch break
Wooden Spoon - Individual that finished with lowest number of Tournament pts
Spread The Wealth
Once 6+ teams have registered, we will implement the Spread the Wealth rule:
Individual coaches may only win one award. If they are in line to win more than one award, they will be asked which one they would prefer and the next coach in line will be given the other award. Tournament organizers reserve the right to adjust the awards based on previously explained reasons or extenuating circumstances. |
Tournament Report |
---|
|
|