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Tournament NameMayhem in the Midlands
Organizer NAF namemrmoose (30907)
OrganizerRob Morris
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2022-11-20
End Date (YYYY-MM-DD)2022-11-20
TypeOPEN
StyleSwiss
ScoringWin 60, Draw 30, Loss 10
Cost15
NAF Fee Includedno
NAF Member Discountno
Emailrob.moose.morris@gmail.com
Webpage

Tournament Statistics

Winner

Runner up

Most Touchdowns

Most Casualties

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
AddressBoad in Brum
 
CityWalsall
StateWest Midlands
ZipWV12 5QU
NationUnited Kingdom

Ruleset Document

Information
WEATHER for all games will be set to clear, unless the changing weather kick-event is rolled.
MAYHEM IN THE MIDLANDS: After all the coaches have registered, one each of the 50,000 Special Play cards will be laid out face down and you will pick one at random. You may use the card as per instructions on the card during one of your games. After the card is used, you MUST give the card to your opponent for them to use in future matches at the tournament. They cannot use it in the same match they receive it in. If a card is not used, then the owning player may keep it. You may only use one special play card per game, so you may end up with leftover cards after the tournament.

Coaches are given a starting gold allowance of 1,150,000gps for the purposes of selecting players, re-rolls, sideline staff and purchasing any inducements permitted. This is separate from the inclusion of additional skills, which will be covered below.
The only inducements permitted are Bloodweiser Kegs, Halfling Master Chefs, Bribes, and Star Players which are paid for out of the 1,150,000 gold pieces referenced above prior to the tournament. No inducements are able to be purchased at the table, so spend that gold
Tiers: We will be using the Tier system as outlined in the BB 2020 rulebook and modified by the FAQ. The tier to which your team belongs will determine the number of additional skills and Star Players you may have on your roster. As a reminder, the tiers are as follows:
Tier 1: Amazon, Chaos Dwarf, Dark Elf, Dwarf, High Elf, Lizardman, Norse, Shambling Undead, Skaven, Underworld Denizens, Wood Elf
Tier 2: Black Orc, Chaos Chosen, Chaos Renegade, Daemons of Khorne, Elven Union, Human, Imperial Nobility, Khorne, Necromantic Horror, Nurgle, Old World Alliance, Orc, Slann, Tomb Kings, Vampire
Tier 3: Goblin, Halfling, Ogre, Snotlings

Tier 1 Teams may not purchase Star Players and may add 3 primary skills to players, with no single player having more than 2 skills added.
Tier 2 Teams may purchase one Star Player and may add 4 primary skills and 1 secondary skill, with no single player having more than 2 skills added.
Tier 3 Teams may purchase two Star Players and may add 5 primary skills and 2 secondary skills, with no single player having more than 2 skills added.

ADDITIONAL BONUS PTS:
+5 points if you won by 3 or more Touchdowns
+2 points if you won by 2 Touchdowns
+5 points if you lost by 1 Touchdown
+5 points if you caused 2 or more Casualties from Blocking than opponent
+2 points if you caused 1 more Casualties from Blocking than your opponent (Note: Casualties from Weapons, Crowd, Failed Dodge, Failed GFI, Fouls, etc., do not count!)

Tournament Report
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