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Tournament NameMOAB 2022
Organizer NAF nameLuisito2036 (26560)
OrganizerLuis Vrinat
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2022-10-01
End Date (YYYY-MM-DD)2022-10-02
TypeOPEN
StyleSwiss
ScoringWin 500, Draw 200 & Loss 50
Cost$55
NAF Fee Includedno
NAF Member Discountno
Emailjunior_2036@hotmail.com
Webpage

Tournament Statistics

Winner

Peter7685 (33344)Orc

Runner up

georgiechristo (19848)Underworld Denizens

Most Touchdowns

Vimes (7729)High Elf

Most Casualties

GardenGnome (7037)Halfling

Stunty Cup

GardenGnome (7037)Halfling

Best Painted

Other Awards

 
Tournament Location
AddressSylvania Heights Community and Youth Club, Box Road
 
CitySylvania
StateNSW
Zip2224
NationAustralia

Ruleset Document

Information
MOAB 2022 Blood Bowl

October 1st & 2nd
2 day event

Register at https://www.motherofallbattles.org/tournaments/#BB

Format: 2 Days, 6 Games (3/3)

Rules:

1) Rosters
All rosters to be submitted 1 week prior (Sat 24th September) for checking.

2) Division of Races (Tiers)
The different races will be divided the races into four tiers.

Tier 1:
Amazons, Black Orcs, Chaos Dwarves, Dark
Elves, Dwarves, Imperial Nobility, Norse, Old World Alliance, Skaven, Undead & Wood Elves

Tier 2:
Chaos Renegades, Elf Union, High Elves, Humans, Lizardmen, Orcs, Khemri, Necromantic & Underworld Denizens

Tier 3:
Daemons of Khorne, Chaos, Nurgle’s Rotters, Slann, Vampires

Tier 4:
Goblins, Halflings, Ogres & Snotlings

3) Team Creation
The composition of all teams and all improvements to be taken must be submitted before the tournament, indicating which order (when) the skills are to be taken in.

Team Building
Coaches must spend a minimum of 1,100,000 gold pieces when building their team. All Teams approved by NAF for Tournament use are permitted. When building your team, you may buy:

• At least 11 standard roster players before any star player
• Maximum of 1 star player for Tiers 1-3 teams
• 0-8 Re-Rolls
• Assistant coaches
• Cheerleaders
• Apothecary or Igor, depending on race
• 0-9 Fan Factor
• Inducements.... The cost will be as following and will count for all 6 games:
o Bloodweiser Kegs for each 50 kgp
o Bribes for each 100 kgp, for Goblins only for each 50 kgp
o Masterchef for 300 kgp, for Halflings only 100 kgp
o NAF-approved star players for their regular cost

**Wizards, (in)famous coaching staff and/or Special Play Cards are NOT permitted**

Prayers to Nuffle will only use the first 8 options.

Additional Cash
Each team receives additional funding based on their tier. Starting cash can be used for team building (as above) or used to buy skills or a mixture of both.

Cash for Games 3 and 5 can only be spent on skills in advance of those days.


Cash Given before indicated Game:
• Tier 1:
o Starting: 1,160,000 o Game 3: 40,000
o Game 5: 40,000
• Tier 2:
o Starting: 1,200,000 o Game 3: 50,000
o Game 5: 40,000
• Tier 3:
o Starting: 1,250,000 o Game 3: 50,000
o Game 5: 40,000
• Tier 4:
o Starting: 1,250,000 o Game 3: 70,000
o Game 5: 40,000

• A ‘normal’ skill costs 20k
• A ‘double’ skill costs 30k
• Random Skills will be available at the cost of a normal skill but will be rolled for by TO and results will be messaged to the coach
• The same skill can only be taken by a maximum of 3 players.
• General skills have no maximum limit on how many players may take them.
• Tiers 1-3 are limited to one double skill during the tournament
• Tier 4 may have more than one double skill
• Your roster can have one player that has two additional skills. Both skills must be normal skills and the second skill has a cost of 30,000 gold pieces. These skills can be added at different times in the event.
• Tier 4 may buy a single stat upgrade. This cannot be combined with any other additional skill.
• + MA / AV costs 40,000 gold pieces,
• + AG 50,000 gold pieces and
• + ST 60,000 gold pieces.
• Star players may not receive additional skills or stat upgrades
• All gold left unspent is lost and does not carry over. You will not receive additional inducements due to difference in TV with opponents. The correct TV will be entered into NAF for records and Ranking Points calculations.

4) Pairings
Random first round and then paired using modified Swiss.

5) Scoring

Win: 500 Points
Tie: 200 Points
Loss: 50 Points

Bonus Points:
Net TD: +/- Differential
Net CAS: +/- Differential

For determining the final standing the bonus points will be removed:
• Head-to-head result
• Avg Opponent score
• Net touchdowns
• Net casualties

6) Awards
1st
2nd
3rd
Stunty Jug Champion
Sports
Painting

Rosters are due by 24/09/2022
Please send them to junior_2036@hotmail.com

Tournament Report
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