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Tournament NameNopat & Taktiikka Winterbowl 2023
Organizer NAF namenysse (33231)
Organizernysse (33231)
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2023-03-04
End Date (YYYY-MM-DD)2023-03-05
TypeOPEN
StyleSwiss
Scoring
Cost45€
NAF Fee Includedno
NAF Member Discountno
Emailsamuli.salovaara@iki.fi
WebpageTournament registration

Tournament Statistics

Winner

Naama (23844)Shambling Undead

Runner up

RatOgre (22007)Dark Elf

Most Touchdowns

N3Rk (27124)Skaven

Most Casualties

Stunty Cup

Best Painted

Tonalt (7503)Orc

Other Awards

EvilSmoothie (28783)Dwarf
3rd Place
 
Tournament Location
AddressSörnäistenrantatie 22
 
CityHelsinki
StateUusimaa
Zip00540
NationFinland

Ruleset Document

Information
Tournament rules and basic information
Nopat & Taktiikka Winterbowl 2023 is run using Bloodbowl Second Season (2020) ruleset using Swiss System for pairing. Participants are restricted to 40 people.

Tournament will be held over the weekend between 4th and 5th of March 2023. Location is Kattilahalli in Helsinki. Sörnäistenrantatie 22, Helsinki. Plenty of accommodation and refreshment possibilities close by for those travelling from further away.

Tournament cost 45€. Participation will only be confirmed when a ticket has been purchased through the tournaments main ticket sales system: https://kide.app/events/e07f7ab0-2708-4428-9b01-a35077792626?fbclid=IwAR1yKYcEZZoqAat7kFxNCnN6ssotEUdNndMRiNRyngEXwZxum2cPRHE_2F0

All teams are to be registered to the tournament site on Tourplay and all game results are to be logged there by the players themselves. Some mobile device or computer will be needed to access the tournament system. Please ensure that your NAF user number and username are correctly inputted into your user details at Tourplay as NAF reporting will be done through the site automatically. https://tourplay.net/en/blood-bowl/nopat--taktiikka-winterbowl-2023/news

Team registration deadline 1.3.

The tournament is also part of the Finnish Championship series for 2023.

Tournament organizer will provide a few boards to the venue, but players are expected to bring their own. If you are unable to bring a board, please send an e-mail to the tournament organizer beforehand.

Any questions to be directed to the tournament organizer. samuli [dot] salovaara [at] iki [dot] fi. +358 40 090 3934

Tournament schedule
Saturday
09:00 Doors open
09:15 Brief to players
09:30 - 11:45 Round 1
12:00 - 14:15 Round 2
14:15 - 15:45 Lunch
15:45 - 18:00 Round 3
18:15 - 20:30 Round 4
21:00 Doors close

Sunday
09:00 Doors open
10:00 - 12:15 Round 5
12:15 - 13:45 Lunch
13:45 - 16:00 Round 6
16:15 Awards

Tournament rules: https://docs.google.com/document/d/1_psOP1Z4y1PecRgADK6TZ8ZeiGEZW1S5bW6A79EgHuM/edit
Tournament facebook event: https://www.facebook.com/events/1290257868411812

Team Building
Each Team has a total of 1,150,000gp to spend on roster creation and must hire a minimum of 11 Players.

Any GP unspent at roster creation are lost and all Teams are considered to have the same Current Team Value (CTV) for the purpose of inducements and prayers to Nuffle.

This is a resurrection tournament, no SPP are gained, and injuries, casualties or deaths do not carry on from one game to the next.

Players added to a Team roster mid game as a result of the Masters of Undeath or Plague Ridden special rule are removed from the roster at the end of the game and do not carry on to the next.

Permitted inducements are:
• Halfling Master Chef 0-1
• Bloodweiser Kegs 0-2
• Bribes 0-3 (Bribes cannot be taken in a Team with a Player that starts with, or is given the Sneaky Git Skill. Bribes gained from the ‘Get The Ref’ kick-off result are still allowed.)
• Wandering Apothecaries 0-2
• Mortuary Assistant 0-1
• Plague Doctor 0-1
• Rioutous Rookies 0-1


All other inducements including Star Players are not permitted unless indicated by the Tier Restrictions below.

Teams are separated into 1 of 5 Tiers and offered Tier specific skills packs (labeled A to D).

Each Team is permitted to stack 2 Primary Skills on a maximum of 1 Player at the cost of both 1 Primary Skill and 1 Secondary Skill. This can only be done once.
All skills must be chosen and cannot be random.

A Player who is assigned a secondary skill may choose to take a primary skill instead.

For Skill packs which allow star Players, the following Star Players have an additional skill cost as specified below:

• Griff Oberwald, Morg’N’Thorg: 3 Primary Skills
• Deeproot Strongbranch, Hakflem Skuttlespike, Kreek Rustgouger, Wilhelm Chaney: 1 Primary Skill

If the Team does not have enough skills available in the chosen skill pack to pay the above skill cost, that star Player cannot be taken.

Each star Player may only be included once in a Squad.

Star Players can only be induced after 11 Players have already been rostered.

Tier 1
Chaos Dwarf, Dark Elf, Dwarf, Lizardmen, Orcs, Shambling Undead, Wood Elf:
A. 6 Primary Skills
B. 4 Primary Skills + 1 Secondary Skills
C. 3 Primary Skills + Access to 1 Star Player
D. 0 Primary Skill + Access to 2 Star Players

Tier 2
Amazon, Human, Necromantic Horror, Norse, Skaven, Underworld Denizens:
A. 7 Primary Skills
B. 5 Primary Skills + 1 Secondary Skill
C. 4 Primary Skills + Access to 1 Star Player
D. 1 Primary Skills + Access to 2 Star Players

Tier 3
Black Orc, Chaos Chosen, Elven Union, Imperial Nobility, Khorne, Nurgle, Slann, Tomb Kings:
A. 7 Primary Skills + 1 Secondary Skill
B. 5 Primary Skills + 2 Secondary Skills
C. 5 Primary Skills + Access to 1 Star Player
D. 2 Primary Skills + Access to 2 Star Players

Tier 4
Chaos Renegades, High Elf, Old World Alliance, Vampire:
A. 8 Primary Skills + 1 Secondary Skill
B. 6 Primary Skills + 2 Secondary Skill
C. 6 Primary Skills + Access to 1 Star Player
D. 3 Primary Skills + Access to 2 Star Players

Tier 5
Goblin, Halfling, Ogre, Snotling:
A. 8 Primary Skills + 2 Secondary Skills
B. 6 Primary Skills + 3 Secondary Skill
C. 6 Primary Skills + Access to 1 Star Player
D. 3 Primary Skills + Access to 2 Star Players

Scoring
Win = 3 points
Draw = 1 point
Lose = 0 points
Bye round or forced rest = 3 points

Tiebreakers
1. Head-to-Head result
2. Strength of schedule (opponents total score)
3. TD difference (global)
4. CAS difference (global)

Timekeeping
With a tight tournament schedule using a chess clock or similar for timekeeping is strongly recommended

When time is up if the game is still on going the players have 5 minutes to play until both players have played the same amount of turns.

If one of the two Coaches facing off requests that a chess clock is implemented this must be implemented immediately dividing the remaining minutes (rounding down) by 2.

We strongly recommend that a chess clock is implemented immediately if 60 minutes or less are left and at least one Coach is not in the 2nd turn of the 2nd half.

Once implemented chess clocks can only be paused by a referee.

Should a Coach’s time run out on the chess clock, during their turn, that Coach can only stand-up Players and turn stunned Players to the prone position.

If a Coach suspects that their opponent is wasting time, they are to call a referee immediately.

Tournament Report
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