Tournament Name | Darkness Fouls... VII @ NoVA Open 2023 |
Organizer NAF name | bastion01 (20259) |
Organizer | |
Variant | Blood Bowl 2020 |
Major/National | no |
Start Date (YYYY-MM-DD) | 2023-09-01 |
End Date (YYYY-MM-DD) | 2023-09-03 |
Type | OPEN |
Style | Resurrection |
Scoring | custom |
Cost | see convention website |
NAF Fee Included | no |
NAF Member Discount | no |
Email | novabbowl@gmail.com |
Webpage | NoVA Open |
| Tournament Statistics | Winner | roshanritter (32553) | Dark Elf | Runner up | Schlegeldash (35146) | Chaos Renegade | Most Touchdowns | Most Casualties | dadbod (34123) | Norse | 'Call a Lawyer!' |
| Stunty Cup | Best Painted | Other Awards | trolldrengi (4736) | Chaos Dwarf | Ya Got Have Heart! (best defense/fewest TDA) |
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| | Tournament Location |
Address | Washington Hilton |
| 1919 Connecticut Avenue |
City | Washington |
State | District of Columbia |
Zip | |
Nation | United States |
Ruleset Document |
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Information |
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Darkness Fouls... VII
Friday (Sep. 1st) & Saturday (Sep 2nd)
Check-in Begins: 7:00pm Friday
Game 1 & 2(Fri) : 8:00pm & 10:30pm
Game 3 & 4(Sat) : 8:15pm & 10:45pm
New Kick-Off Events! New Bonus Skill options! New Team Tier List! New Venue!
If you find kicking people when their down and cracking skulls your cup o tea then this is the tournament for you!
The Inducements and KO Table are tailored just for you!
This is a four game Resurrection style tournament using the BB2020 re-re-release as the framework.
There are two games Friday night in the wee hours and two games Saturday night into the Wee-er hours(just in time to get crazy).
YOU ARE REQUIRED TO BRING THE FOLLOWING:
Your team (preferably painted but it's not a deal breaker).
All players should be clearly identifiable and all bonus skill assignments should be clearly marked.
Block Dice, 2D6, 1D8, and 1D12 or higher for random player rolls.
Team Creation/Roster Building:
- Coaches have 1,100,000 gold to build their team(players, Rerolls, Cheerleaders, Ass. Coaches, F.Factor and Apoth).
- Every team must include at least eleven(11) players.
- Each coach roster should clearly show which skills were assigned as part of the Tier/Bonus packages
- Star players are not available to be included in team rosters for this tournament.
Please note: The gold is for team creation only and is not to be used to purchase skill upgrades.
Bonus skill assignment Team Tiers:
Tier 1 : Amazon, Black Orc, Chaos Dwarf, Dwarf, Human, Norse, Orc, Skaven, Necromantic
Tier 2 : Chaos Chosen, Elven Union(pro), High Elf, Lizardman, Imperial Nobility, Shambling Undead, Wood Elf, Dark Elf, Slann, Daemons of Khorne
Tier 3 : Chaos Renegade, Nurgle, Old World Alliance, Snotling, Tomb Kings, Underworld, Vampire
Tier 4 : Goblin, Halfling, Ogre
Extra Skills per Tier:
Tier 1: 4 Primary Skills
Tier 2: 3 Primary Skills, 2 Secondary Skills
Tier 3: 4 Primary Skills, 2 Secondary Skills
Tier 4: 5 Primary Skills, 3 Secondary Skills
** No “Traits” can be chosen.
** Mutation upgrades can only be chosen if your player could take them as a 'Primary' or 'Secondary' choice.
** These are the only improvements you may choose.
** Any player may be given any amount of upgrades until you run out of Skill Choices
** “Secondary” Skill choices may be used to select Primary skills instead.
Inducements
0-1 Master Chef - 300,000 (100k for Halflings!)
0-1 Igor - 100,000
0-2 Bloodweiser Babes/Kegs - 50,000
0-2 Wandering Apothecaries - 50,000
0-3 Bribes - 50,000 (30k for Goblins)
Star Players are not allowed as inducement in the Darkness Fouls... tournament.
In addition to the Inducements above a coach may purchase ONE of the following:
- 50K GP - Acme All-Purpose “Hole” : This inexplicable oddity is hand-delivered to a specific player on the field at the exact moment specified by the coach for use.
The selected player plops the ‘hole’ on the ground and leaps into it vanishing immediately! The coach selects a square anywhere on the pitch not currently occupied then
scatters from there 1d6 spaces in a random direction. The chosen player pops back up into existence through the hole in that square. If the scatter lands on an occupied square:
Both players are knocked prone(Armor & Injury rolls apply). If the scatter lands off the pitch: Roll for Injury as if the player had been pushed into the crowd.
The selected player's turn is finished in that square once he/she emerges from the hole.
1) Select player 2) Select destination 3) scatter(d8+1d6) and apply results 4) put player in new square
- 75K GP - Acme “Desert-Dwellers” Special dynamite bundle :
A random inventory audit has uncovered a stash of Acme dynamite bundles quickly aging their way into very dangerous territory.
This is an “Everything-must-go!” sale. Get em while they last! The coach selects a square on the pitch to throw the ‘package’ to.
Roll a 1d6: on a 1 the ‘package’ lands at the feet of the very surprised coach and he will be considered unavailable for the remainder
of the half as though he’d been ejected. The throwing coach rolls d8 scatter TWICE to determine the final landing square.
Any model in that square and every adjacent square around it become Knocked Down on a roll of 3+ (Armor checks/injuries apply as normal).
Things NOT covered above:
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Unique Kick-Off Table with NoVA-Centric themes
Awards
Tournament Scoring
and more!
Full Tournament Ruleset available at:
https://novapublic.blob.core.windows.net/event-primers/2023/Nova-Open-2023--Blood-Bowl-Darkness-Fouls-Primer.pdf
PLEASE SUBMIT ALL ROSTERS BY AUG 31st to : novabbowl@gmail.com
Question? Feel free to reach out!
novabbowl@gmail.com
customerservice@novaopen.com
Full Convention Details and Registration at https://novaopen.com |
Tournament Report |
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