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Tournament Name"The Greatest" Merc Bowl 7s
Organizer NAF namehouseblackfyre (28534)
OrganizerSean Cowley
VariantSevens
Major/Nationalno
Start Date (YYYY-MM-DD)2023-03-04
End Date (YYYY-MM-DD)2023-03-04
TypeOPEN
Style
Scoring
CostFree to NAF Members
NAF Fee Includedno
NAF Member Discountyes
Emailseanmcowley@gmail.com
Webpage

Tournament Statistics

Winner

paperbagfox (16506)Chaos Dwarf

Runner up

keshdr (20048)Tomb Kings

Most Touchdowns

Hellfish (25050)Wood Elf

Most Casualties

houseblackfyre (28534)Imperial Nobility

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
Address2430 Harris
 
CityFerndale
StateMI
Zip48220
NationUnited States

Ruleset Document

Information
Are you The Greatest? Can you design "The Greatest" player to compliment your team? Then come float like a butterfly, sting like a bee at "The Greatest" Merc Bowl 7s!

Blood Bowl Sevens is a shorter, quicker version of the sport played on a smaller pitch by players who weren’t quite good enough to make it into the big leagues.

Each team will be given slightly more money than a normal 7s team (650k), and the opportunity to build a mercenary player of their choice, from the Death Zone "Fabulous Freebooters" rules (pp.40-51), subject to the following limitations:
- If you don't take a merc, you don't get the extra 50k
- The merc is 1 of your 4 allowed positionals
- No skills from your separate skill budget below can be added to the merc (you have to do it, and pay for it, in the merc building process)
- You have to abide by whatever race-specific rules the merc rules have (some teams can't take specific types of merc players)
- No Stat reductions allowed to reduce merc costs
- No Mighty Blow +2 or Dirty Player +2 skills are allowed
- Don't have access to a Death Zone? Contact the TO, and we can walk through them together to build you a player.

Otherwise, we will be using the official Second Season 7s rules from the 2021 Death Zone, as well as that manual's pricing for inducements (including desperate measures if someone wants to purchase one or more of them).

IN SHORT:
- All Blood Bowl 2020 races & rosters available from the Second Season Rulebook, Teams of Legend pdf, as well as the NAF-approved roster for Slaan. The updated 2020 Khorne roster is approved for this tourney, as well as the new Norse and Amazon rosters. No 2016 rosters or outdated Khorne, Norse or Amazon rosters
are available.
- No star players are allowed
- 650,000 gp to spend on your team, unless you don't take a merc, in which case you get the usual 600k
- You must hire 7 and up to 11 players, and only 4 non-linemen types allowed (mercs are a positional)
- Re-rolls cost double (they’re amateurs)
- Inducements must be bought at team creation, at the pricing provided in the Death Zone manual. Desperate measures may also be rostered as an inducement, but a new roll on the table will be required before each game. No wizards, infamous coaching staff, or other inducements not listed in the Sevens Rules may be induced (see Death Zone p.93 for a full list of allowed inducements).


SKILLS:
- Each team is allowed to give some players additional skills within the restrictions below.
- Each team chooses 1 player to be the Team Captain - they gain the Leader skill. The Team Captain can swap the Leader skill for any primary skill if they so choose.
- Teams will have a number of additional skills based on the Team Tier ratings.
- No player can be given more than 1 additional skill as discussed below (this includes the Team Captain, who already has his or her additional skill). And the Merc cannot be given any of these skills, only through the building process where you are paying for them in cash.
- Tier 1: 1 skill, must be a primary
- Tier 2: 2 skills, up to 1 of which may be a secondary.
- Tier 3 (Includes Lizards with no Saurus, Black Orcs with no Black Orcs and Underworld with no Skaven): 3 skills, up to 2 of which may be a secondary.

Weather table: Normal

SCHEDULE:
9:00 - 9:30 Registration
9:30-10:45 Game 1
11:00-12:15 Game 2
12:15-1:00 LUNCH
1:15-2:30 Game 3
2:45-4:00 Game 4
4:15-5:30 Game 5
5:30 Awards Presentation

PAIRING AND SCORING:
The first round of matches will be randomized. Each following round will be determined through Swiss pairings. Points are awarded as follows:
Win - 3 points
Draw - 1 point
Loss - 0 points
Tiebreakers are as follows: TD for, CAS for, TD differential, CAS differential, Nuffle (coin flip)

PRIZES:
1st Place
2nd Place
Most Touchdowns
Most Casualties
Stunty Cup (Tier 3)


THINGS TO BRING:
Your Blood Bowl Team (painted if you please - borrowing a team is also possible, email me)
Dice (extra sets will be on hand)
7 copies of your roster (one for tournament records, one for you, one for each opponent)

In honor of "The Greatest" theme, each player will receive a model of a certain Louisville slugger, to either use at the event or simply to take home.

Tournament Report
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