NAF Logo
leftstar Apr 29, 2024 - 05:15 AM
capleft
spacer
NAF World Headquarters
home forum rankings tourneys nyleague faq
Inside every Troll, ders a lil gobo trying da get out. rightstar
capright
Tournament NameTritex Challenge 2008
Organizer NAF nameTritex (6852)
OrganizerJason Thornton (Tritex)
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2008-11-01
End Date (YYYY-MM-DD)2008-11-02
TypeOPEN
StyleSwiss
Scoring
Cost25
NAF Fee Includedno
NAF Member Discountno
Email
WebpageGame 08

Tournament Statistics

Winner

Wightlord (3615)Shambling Undead

Runner up

J_R_Hartley (10421)Lizardmen
Purplegoo (11777)Wood Elf

Most Touchdowns

Don_Vito (10434)Wood Elf

Most Casualties

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
AddressThe Armitage Centre
 Moseley Road
CityManchester
State
ZipM14 6HE
NationUnited Kingdom

Ruleset Document

Information
PLEASE NOTE WE CURRENTLY HAVE ONLY 32 SEATS AVAILABLE WHICH WILL GO TO FIRST BOOKED. If more become available after this time will advise.

Schedule

Saturday
09:30- 10:30 Registration
11:00 - 13:00 Game 1
13:00 - 14:00 Lunch
14:00 - 16:00 Game 2
16:00 - 16:30 Break
16:30 - 18:30 Game 3

Sunday
09:30 - 11.30 Game 4
11:30 - 12:30 Lunch
12:30 - 14:30 Game 5
14:30 - 16:30 Game 6
16:30 - 17:00 Results Tallied
17:00 Awards Ceremony

The venue is open all of Saturday night for other gaming

Scoring
9 Pts for a win by more than 2 TD???s
7 pts for win
3 for tie
0 for loss
Injuries: 1 pt for each injury caused up to a (Max of 3pts) All injuries count
Touchdowns: 1 pt for each TD scored up to a (Max of 3 pts)
This means a possible 15 points may be awarded each round.

The first round's opponents will be assigned randomly. Each round after that, Coaches will be sorted by total points. The top two Coaches will play each other, then the 3rd and 4th, 5th and 6th, and so on. Ties will be broken first by TD differential and then CAS differential. No Coach should play the same opponent twice, except possibly for the top two in the final round.
The top 2 Coaches in the final round will be playing for 1st and 2nd place.

Awards
All Players will receive a free exclusive miniature:
???Roxxi??? Sculpted by Kev White at Hasslefree Miniatures. This figure is exclusive to Tritex Games and these tournaments are the only place that this model will be made available. (Note: all attendees of Game 07 also are entitled to a miniature which was not cast in time so if attending will receive a 2nd on the day or contact me and will arrange delivery)

Aside from random spot prizes every round the Top performers will be rewarded as follows:

Tritex Challenge Cup Champion: Trophy + Certificate + £100 Gift Voucher + Bragging Rights
Runner Up: Certificate + £50 Gift Voucher
Most Touchdowns: Trophy + Certificate + £20 Gift Voucher
Most Casualties: Trophy + Certificate + £20 Gift Voucher
League Champion: (Awarded to highest achiever in league outside of top 2 finalists) Certificate + £20 Gift Voucher
Special reward for Best Looking Team: Certificate £20 Gift Voucher
*Nominations for best painted teams will be voted on by all the Coaches. The actual painter of the team must be present to win.
Stunty Cup: Stunty Mug Certificate ??? For best performing Stunty team (see separate rules pertaining to eligible teams) £20 Gift Voucher
Wooden Spoon (Last Place)

Please note that a Coach may only win one of the prizes for 'Winner', 'Runner up', Most TD, Most BH. If a player wins one of these in ascending order - next player in the ranking order will win the prize. (Gives more players a chance to walk away with more prizes)

Injuries and Winnings
Teams will reset after each game. So all injuries are healed (including deaths) and any players raised by Undead Coaches are lost. Since teams reset there will be no Star Player Points, or Winnings rolls Etc.

Skill Advancements
Before the first game: A normally accessible skill may be given to 1 player.
Before game 2 a normally accessible skill may be given to 2 players.
Before game 3 1 player may receive a skill as if they received a doubles roll or 2 players may be given a normally accessible skill.
Before game 4 1 player may receive a Stat increase STR, AG, AV or MV (this cannot be a player who has already received a skill thus far) or 2 players may receive a skill as if a doubles roll or 3 players may be given a normally accessible skill.
Before game 5 One player may receive a 2nd normally accessible skill (I.e. 1 player only may now have 2 skills) or 1 player may receive a skill as if they received a doubles roll.
Before game 6 1 player may receive a skill as if they received a doubles roll or 2 players may be given a normally accessible skill.

Other than in round 5 as noted a skill may NOT be given to a player that has already received a skill this tournament. These skills need to be chosen before commencing next round and cannot be changed from round to round.
Using the system above it is possible for all 11 to have a skill or 4 players to have a doubles skill and 5 to have normal skills unless you want to opt for maxing players with stat increases and 2 skills as listed above.
These skills carry over throughout the entire tournament and do not reset with the team after each game.

Rules
We will be using the LRB 5 Rules
This is a TR 110 tournament. This means you may build your team with 1,100,000 Gold Coins
The Illegal Procedure rule will only be used if both Coaches agree to use it before the game
The 4 minute rule will not be in effect. Although if game is not complete after 2 hours both teams will be allowed to even up number of turns they have taken and then the result will stand as it is after this round.
Be prepared to share your dice and throw/scatter templates.

Star Players:
Star players in this tournament will be allowed as per standard costs and restrictions. No star player may receive any incremental skills as listed above.

Wizards/ inducements are not allowed. With exception of Halflings who may hire a master chef.

Apothecaries:
As Per LRB5

Stunty Cup:
For those of you that haven't heard of it yet the Stunty Cup runs 'inside' other tournaments and is simply there to give the Stunty coaches something to aim for with the Cup going to the highest placed Stunty team.
OK Official Stunty teams allowed are:
Halflings
Goblins
Ogres
Lizardmen (Only Count as a Stunty Team if it consists of all Skinks and 1 Krox)

What to Need to Bring
Blood Bowl Boards & Dug-outs. I will have some on hand as spares but would prefer if many of you brought boards.
Your painted team
3 copies of your roster
Throwing /Scatter Templates
Blocking Dice, 2d6, and 1d8
A copy of the LRB 5.0 for reference

If you have any questions about the rules or the tournament in particular feel free to contact me.

Are you Game?

Tournament Report
View Matches
Back to tournament list