Tournament Name | Summer of Lustria 2023: The Road To The World Carp |
Organizer NAF name | mrcushtie (26269) |
Organizer | |
Variant | Specialist |
Major/National | no |
Start Date (YYYY-MM-DD) | 2023-09-09 |
End Date (YYYY-MM-DD) | 2023-09-09 |
Type | OPEN |
Style | Swiss |
Scoring | |
Cost | 20 |
NAF Fee Included | yes |
NAF Member Discount | yes |
Email | james@cushtie.com |
Webpage | cushtie.com |
| Tournament Statistics | Winner | Runner up | Most Touchdowns | Most Casualties | Stunty Cup | Best Painted | Other Awards |
| | Tournament Location |
Address | Evergreen Lanes & Restaurant |
| 5111 Claremont Way |
City | Everett |
State | Washington |
Zip | 98203 |
Nation | United States |
Ruleset Document |
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Information |
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Every four years, Blood Bowl players from around the world travel to the most prestigious competition known to man, beast, and beastman, competing to see who will win that most prized trophy, the World Carp.
This renowned fish, a holy relic of the Old Ones and definitely not just a piranha that somebody covered with gold spray paint, is the glittering prize that every team wants to get their sweaty mitts on.
Owing to some tragic miscommunication, many teams went in the wrong direction, taking slow boats, donkeys, or flying on the backs of highly expensive eagles to Ali’s Cantina on the sunny coast of Estalia. But all true Blood Bowl players know the place to fight for the World Carp is in its home, Lustria…
Lustrian teams are preferrred for play in the Summer of Lustria – other teams may be able to compete, but often struggle to be competitive, beset as they are by the long and arduous journey from the rest of the world.
All teams must roster at least 11 players before rostering any Star Players. Only Star Players available to your team, that have the Lustrian Superleague or Underworld Challenge keywords can be chosen. (The rest are refusing to travel south for such a nonsensical event as a tournament on top of a temple…)
Tier 1
Amazons, Elven Union, Lizardmen, Norse, Slann, Skaven, Vampires
(Those are the teams where there’s a historical record of settlements in Lustria. Yes, we know the Citadel of Dusk is reputedly full of High Elves, but it’s hot down there and so they’ve stripped off a lot of their armour in order to keep cool.)
1150 base team build before skills.
Choose from:
6 normal skills
4 normal skills + 1 secondary skill
3 normal skills + 1 star player
Tier 2
Everything else, except Stunty and Tier 1
1000 base team build before skills.
4 normal skills
Stunty
Goblins, Halflings, Snotlings, Ogres. None of that nonsense about Black Orc teams without any Black Orcs, because that would just be ‘…’ teams. Behave!
1000 base team build before skills.
No random skills. No two players can have the same additional skills (so you can’t take 6 Guard players, but you could do Guard + Stand Firm, Guard + Mighty Blow, Guard + Thick Skull). No player can have more than 2 additional skills.
Inducements
No Wizards, no Mercs, no Special Play cards.
All other inducements (up and included in the 2022 Almanac or any Spike published prior to July 1, 2023) are available as part of your team budget.
TOURNAMENT SPECIFIC RULES
Pitch conditions
Blood Bowl played on top of ancient stone temples can be harder on players' bodies. Apply an additional +1 to any armour roll when a player is Knocked Down.
Weather
It’s swelteringly hot in the jungles of Lustria, and so get used to the wonderful weather. The Sweltering Jungle weather table from Spike! 15 is used.
Surfing
The matches in the Summer of Lustria are played on top of an enormous stone temple, and that makes being pushed off the side of the pitch much more hazardous than you would normally expect.
On a successful push into the crowd, roll D6+6 for injury. Apothecaries cannot be used on injuries due to crowd surfing, because the player is spread across too much of the jungle. KO’s may be rolled as normal at the end of the half, as a KO’d player has had time to travel back to the top of the temple to play. |
Tournament Report |
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