Tournament Name | Walleye Classic |
Organizer NAF name | andrewbudgell (30318) |
Organizer | Andrew Budgell |
Variant | Blood Bowl 2020 |
Major/National | no |
Start Date (YYYY-MM-DD) | 2023-09-23 |
End Date (YYYY-MM-DD) | 2023-09-24 |
Type | OPEN |
Style | Swiss |
Scoring | 65-25-0 |
Cost | $50 |
NAF Fee Included | no |
NAF Member Discount | no |
Email | ywg_budgell@hotmail.com |
Webpage | |
| Tournament Statistics | Winner | IamIronman (34025) | Lizardmen | Runner up | dustyfries (32144) | Dwarf | Most Touchdowns | Oropher (36285) | Skaven | Most Casualties | Innerdemon (18998) | Tomb Kings | Stunty Cup | Best Painted | Ty_lepko (23207) | Slann | Other Awards | Mase (34029) | Dwarf | Best Defense |
| pizzadragon (32273) | Norse | Sporting Conduct |
| dms (33968) | Elf Union | Wooden Spoon |
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| | Tournament Location |
Address | Lord Roberts Community Centre |
| 725 Kylemore Ave. |
City | Winnipeg |
State | Manitoba |
Zip | R3L 1B8 |
Nation | Canada |
Ruleset Document |
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Information |
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The Walleye Classic is a five round 2 day Swiss-Style Resurrection Blood Bowl Tournament. The first game will be determined by a random matchup. The remaining games will be determined by tournament points. Seating will be limited to 30 coaches.
SCHEDULE
Saturday:
Registration: 9:00-9:30
Game 1: 9:45-12:00
Lunch Break: 12:00-1:00
Game 2: 1:00-3:15
Round Pairing: 3:15-3:30
Game 3: 3:30-5:45
Sunday:
Game 4: 9:30-11:45
Lunch Break: 11:45-12:45
Game 5: 12:45-3:00
Tournament Calculations/Awards Presentation: 3:00 - 3:30
When time is called at the end of the round, dice are down and the game ends.
REGISTRATION & ROSTER SUBMISSION
Early Bird Registration (Closes August 23rd): $40, 45$ for non-NAF members
Registration: $50, 55$ for non-NAF members
Non-NAF members will receive a one year membership to the NAF
Rosters must be submitted by September 13th to ywg_budgell@hotmail.com
THINGS TO BRING
Your Painted Blood Bowl Team
Block Dice, D6,D8, D16, Ball and Templates
Turn, Re-roll and TD markers
Rule book and other publications relevant to your team
A pitch to play on
WHAT IS PROVIDED
Rosters for you and your opponents
A pair of custom 6 sided event dice
Bands to mark skills
BASIC RULES & TEAM CREATION:
All Blood Bowl 2020 teams from the Second Season Rulebook, Teams of Legend pdf, as well as Spike! Journal teams that have Blood Bowl 2020 rules may be used. The Slann team approved by the NAF may be used as well. This is a resurrection style tournament. No SPP will be earned during games and injuries will not carry over to the next game. Your team will reset to your initial roster at the start of each match.
You have 1,300,000 gp to spend on your team this includes skills and stat increases
-Star players may not be hired
-Teams can purchase Rerolls, Apothecaries (if allowed), Assistant Coaches, Cheerleaders and Dedicated Fans
-0-2 Bloodweiser Kegs may be purchased
-0-3 Bribes may be purchased
-Only Halfings may hire a Halfling Master Chef
-Riotous Rookies may be taken by teams with the Low Cost Linemen Special rule
-Primary Skills cost 20,000 gold
-Secondary Skills cost 40,000 gold
-+1 AV 10,000 gold
-+1 MA/+1 PA 20,000 gold
-+1 AG 40,000 gold
-+1 ST 80,000 gold
-Stat increases cannot be improved beyond MA 9, ST 8, PA 1+, AG 1+ and AV 11+
-Individual Players cannot take more than 3 upgrades (Skills and Stat increases each count as an upgrade)
-Upgrade total cannot exceed 80,000 gold per player
-No Skill may be taken more than 3 times
-No Stat increase may be taken more than twice
-Max one stat increase per player
-Tier 1 teams receive no bonus gold
-Tier 2 teams receive a bonus 20,000 gold to their treasury to spend
-Tier 3 teams receive a bonus 40,000 gold to their treasury to spend
-Tier 4 teams receive a bonus 60,000 gold to their treasury to spend
Tier one teams: Amazon, Chaos Dwarf, Dark Elf, Dwarf, High Elf, Lizardmen, Norse, Orc, Shambling Undead, Skaven, Underworld Denizens and Wood Elves.
Tier two teams: Chaos Renegades, Elven Union, Human, Imperial Nobility, Necromantic Horror, Old World Alliance and Tomb Kings
Tier Three: Black Orc, Chaos Chosen, Khorne, Nurgle, Slann and Vampires
Tier Four: Goblin, Halfling, Ogre, Snotlings, Stunty Lizardmen (No Saurus), Stunty Underworld Denizens (Goblins, Snotlings and Big Guys only) and Stunty Black Orcs (No Black Orcs)
PAIRING AND SCORING
The first round of matches will be randomized. Each following round will be determined through Swiss pairings. Points are awarded as follows:
Win - 65 points
Draw - 25 points
Loss - 0 points
TIE BREAKERS
TD Differential
Total Casualties
Total TD’s
Casualty Differential
CASUALTIES
The following skills/actions count as Casualties:
Blocks
Fouls
Pushing a player into the crowd
Projectile Vomit
Stabs
Chainsaws
Bombardier
Ball and Chain
Diving Tackle
Thrown/Kicked team-mate hitting an opposition player
Arm Bar
Did your player use an active/passive skill that led to a casualty, then it counts for casualty tracking.
PRIZES
1st Place
Runner-up
Best Offense
Best Defense
Most Casualties
Top Youngblood (Under 18)
Best Stunty Coach (3 stunty teams required)
Best Sportsmanship - Voted on by the players.
Golden Gladiator - Best presentation as voted on by the players
Wooden Spoon - Lowest tournament points
Share the Wealth Rules - No coach can win multiple prizes except for Wooden Spoon, Golden Gladiator and Best Sportsmanship
QUESTIONS
Questions can be sent to ywg_budgell@hotmail.com |
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