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Tournament NameThor's Hammer Slam 3
Organizer NAF nameMagma (28306)
OrganizerDarcy Dirks
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2023-12-09
End Date (YYYY-MM-DD)2023-12-10
TypeOPEN
StyleResurrection Swis
ScoringWin 65 - Tie 25 - Loss 0
Cost40.00
NAF Fee Includedno
NAF Member Discountno
Emaildarcy.m.dirks@gmail.com
WebpageFacebook Event

Tournament Statistics

Winner

Coolice (19016)Orc

Runner up

Da_Scum (113)Ogre

Most Touchdowns

Bastich (19152)Elf Union
11 Touchdowns in 3 games

Most Casualties

Ty_lepko (23207)Tomb Kings

Stunty Cup

Best Painted

Big_Shawn (27626)Dwarf

Other Awards

AdamNordquist (31146)Dwarf
Wooden Spoon
BulletTooth_Tony (23534)Norse
Sportsmanship
Sazooman (21378)Black Orc
Best Defense
 
Tournament Location
AddressOgre’s Den Gaming Club
 #23 3220 5th Ave NE
CityCalgary
StateAlberta
ZipT2A 5N1
NationCanada

Ruleset Document

Information
Thor’s Hammer Slam 3!!
What a better time to raid the Icey northern realms and send some players packing bags to Valhalla! The Old Gods have spoken and they will randomly show up each match to help with the mayhem!!
*****THE ELECTRIC BOOGALO EDITON*****

Location: Ogre’s Den Gaming Club
#23 3220 5th Ave NE Calgary, AB T2A 5N1
Cost: $35 pre-registration before Nov. 1st $40 at the door

A current NAF membership is required, Lair Ashmead is the NAF contact to set this up.

Tournament Organizer: Darcy Dirks darcy.m.dirks@gmail.com
Updates: Check out the event page on Facebook.

Tournament schedule:

The tournament will be a two day, 5 game swiss style tournament.

Dec. 9 – Day 1 will run 3 matches
9AM: Registration begins
9:30 AM: First game
12:00 PM : Lunch
1:00 PM : Second Game
3:30 PM: Third Game
6:00 PM – Day One Ends

Dec.10 – Day 2 will have 2 matches
9:00 AM : Forth Game
11:30 - 12:30 - Painting Judging
11:30 PM: Lunch
12:30 PM: Fifth Game

3:00 – Conclusion of Matches
3:30 – 4:00 - TO calculations
4:00 – 4:30 - Awards and Conclusion
4:30 – Tournament Finished

What to bring:
- Painted team with suitable models.
- Skill rings or another appropriate way to identify skills/positions
- Block dice
- D6s, d8, d12/16/20
- 3 copies of your team roster including skill purchases and inducements

Tournament Rules:
- Standard NAF Rules 2020, Errata, Current Spike editions released before November 15 2023 will be used.

Rules Not Allowed
NO STAR PLAYERS AT ALL
No Golden Era Star Players
No Legacy Star Players
NO WIZARDS
No referees
No Special Play Cards
No Special Weather tables
No Special Balls
No Infamous Coaches

- Teams will resurrect at the end of each games. No SPPs, injuries or any roster changes carry over between games
- Illegal Procedure and the 4 minute time limit will not be enforced.
- Games will have a maximum length of 2 hours 30 minutes. Turn time limits or chess clocks may be imposed if a game is at risk of going over the 2.5 hour time limit. When Time is called the dice are down and the match is over. There will be no OT.

- Players must agree on cocked die rules, the use of dice cups at the start of the match. NO dice sharing will be allowed.

- If there are any disagreements or rules disputes, tournament directors will be standing by to assist.
- Teams with the ability to raise killed players will not be allowed to.

Team Building
-30 NAF Sactioned Teams
-1200 TV Value
-Star players can NOT be purchased AT ALL
- Teams must play with a minimum of 11 players *Giants Count as 1 of the 11 players*
- Teams can purchase Rerolls, apothecaries (if allowed), coaches, cheerleaders or fan factor.
- Teams may also include bribes as part of the roster as per the standard inducement cost.
- Chefs can only be purchased by halfling teams.
- No other inducements may be purchased (including , cards, extra apothecaries, mercenaries, etc).
- Teams can select one of the following skill packages:

Tier System

Tier 1 – Amazon, Chaos Dwarf, Dark Elf, Dwarves, Lizardmen, Norse, Skaven, Shambling Undead, Wood Elf

Tier 2 – Imperial Nobility, Old World Alliance, Chaos Renegades, Elf Union, High Elf, Human, Khemri Tomb Kings, Necromantic Horrors, Underworld Denizens, Orc

Tier 3 – Black Orcs, Khorne, Chaos Chosen, Nurgle's' Rotters, Slann, Vampires,

Tier 4 - Halfling, Goblin, Snottlings, Ogre, Lizardmen Stunty (No Saurus)

No STAT increases will be allowed.

Regular Skill: 6 SPP
Secondary Access 12 SPP

Tier 1 – 36 SPP
Tier 2 – 42 SPP
Tier 3 – 48 SPP
Teir 4 – 54 SPP may stack 2 skills on up to three models

- One extra skill maximum per player

RULES TAKEN FROM SPIKE ISSUE #14 (Norse)
Harsh Tundra Weather Table
2 Wind Chill - The cold wind is enough to force some players off the pitch seeking shelter from the cold. At the end of step 1 of the start of drive sequence, both coaches roll a d6. Who ever rolls lowest ( In the event of a tie both coaches) Randomly select a player on the pitch. Remove that player and set them in the reserves box.
3 Freezing Fog - The cold makes hands and fingers numb. - 1 to all Catch, Pick Up, Passing and Interference and Interception rolls.
4 - 10 - Perfect Blood Bowl Weather
11 - Hail Shower - At the start of each team's turn randomly select one player. They are struck with a giant ball of hail. Make an immediate armour roll . If the armour roll is successful, do not make a injury roll. The player is instead placed stunned. This will not cause a turn over, even if the player was holding the ball.
12 White Out - The snow is blowing and pass actions can NOT be attempted. Additionally a blitz action can not be performed against an opposing player if they are more than 3 squares away.

**Hammer of Legend Ball**
When ever a player attempts to pick up this ball roll a d6 before the agility roll. On a 1 the player is not worthy to pick up the ball. Place the player in the square they occupied before entering the square with the ball. That player's activation ends immediately

**STAR PLAYERS**
At the start of each game each coach will roll a d8 to select the star player that will play for them, these stars will play for each team until the end of the game after which they return to Valhalla with the possibility of being summoned again in the next match.

On a roll of a D8 the stars are as follows
1. Loki
Dodge, Stunty, Right Stuff, Dirty Player (+1), Sneaky Git, Loner (5+)
MA 6, ST 3, AG 3+, PA 4+, AV 8+

2. Thor
Loner (5+), Mighty Blow (2+), Brawler
MA 5, ST 4, AG 4+, PA 6+, AV 9+

3. Odin
Bone Headed, Loner (4+), Mighty Blow (+1), Throw Team-Mate, Guard
MA 6, ST 5, AG 4+, PA 5+, AV 9+

4. Freya
Loner (5+), Sure Hands, Side Step, Hypnotic Gaze
MA 6, ST 3, AG 2+, PA 3+, AV 8+

5. Baulder
Unchannelled Fury, Loner (4+), Mighty Blow (+1), Frenzy, Horns, Block
MA 4, ST 5, AG 4+, PA 5+, AV 9+

6. Heimdall
Loner (4+), Guard, Stand Firm, Fend
MA 4, ST 4, AG 4+, PA 6+, AV 9+

7. Hel
Loner (4+), Dauntless, Foul Appearance, Disturbing Presence
MA 6, ST 3, AG 3+, PA 4+, AV 9+

8. Yggdrasil (World Tree)
Take Root, Loner (4+), Mighty Blow (+1), Throw Team-Mate, Stand Firm
MA 4, ST 5, AG 4+, PA 6+, AV 10+

ALL TEAMS MUST ROSTER FOR FREE
****Pipsqueak Pete!****
Movement 4
Strength 2
Agility 2+
Passing N/A
Armour 6+
Stunty, Dodge, Pick-Me Up (Mead Edition), Antlers (uses the Stab rules), No Hands
He moves through the ball and chain template at the START of the turn. If he contacts a player on the pitch, he performs a stab action to break Armour.
Pick Me up Mead Edition. At the end of his movement ANY (This means BOTH teams) downed within 3 squares may stand up on a roll of 6 on a D6.
If Pipsqueak is killed both coaches will roll a D6. If the result of both dice is 10 or greater BOTH Pipsqueaks will become Sporting Giants for the next Drive.

Tournament Scoring:

Win = 65
Loss = 0
Tie = 25

Scoring Bonus:
Each TD is worth 1 point
Each Cas is worth 5 points.

Casualty Award – Every Casualty counts towards this, failed dodges, failed GFI, crowd pushes, fouls.
*Killing Pipsqueak does not count

Tie Breakers
Head to Head (If Applicable), should it be more than a 2 way tie move to the next tie breaker
Win Percentage
Net TD
Net Casualties


Stunty cup:
- Stunty teams will play for their own cup while still participating in the main tournament.


Glittering prizes:
- Champion - The team with the most tournament points.
- Stunty Cup - The stunty team with the most tournament points
- Best Painted Team
- Wooden spoon - The team with the lowest overall tournament points
- Best Offense (Most TD’s)
- Most Casualties
- Best Defense (Least amount of touchdowns scored against)
- Sportsmanship
- Share the wealth. Coaches may only win 1 trophy

Tournament Report
View Matches
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