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leftstar Apr 27, 2024 - 10:44 AM
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Tournament NamePiglet Pot III
Organizer NAF nameTrevCraig (23648)
Organizer
VariantSpecialist
Major/Nationalno
Start Date (YYYY-MM-DD)2023-10-01
End Date (YYYY-MM-DD)2023-10-01
TypeOPEN
StyleSwiss & Resurrection
Scoring
Cost25
NAF Fee Includedno
NAF Member Discountno
Emailcommish@thehobble.com
Webpage

Tournament Statistics

Winner

seanh1986 (23461)Nurgle
Overall Champion

Runner up

BrainSap (32041)Elf Union
2nd Place
Spazzfist (5675)Amazon
3rd Place

Most Touchdowns

Most Casualties

Da5id (11292)Black Orc

Stunty Cup

KidRichard (24415)Snotling

Best Painted

resolutespore (30637)Orc

Other Awards

deffheaddice (31127)Wood Elf
Wooden Spoon
 
Tournament Location
AddressSteadfast Brewery
 301 Lansdowne Ave
CityToronto
StateON
ZipM6K 2W5
NationCanada

Ruleset Document

Information
The Piglet Pot is back with a roadshow of Hogtown's finest stadiums!

ROSTER CREATION
- 1.15 million gp for roster builds.
- All official teams plus Slann can be played.
- Rosters will be constructed according to the GW Matched Play Guide (feel free to email if any questions about this).
- Teams must have a minimum 11 players before star players or inducements.
- Teams may purchase the following team goods: team rerolls, assistant coaches, cheerleaders, dedicated fans, apothecary/igor.
- Teams can also purchase the following inducements: bribes (0-3), Halfling Master Chef, Riotous Rookies, Bloodweiser kegs.

***Please email rosters no later than Wed, September 27.****
BB Roster is a good, easy to use program to email rosters: https://bbroster.com/

GENERAL RULES
- 3 rounds, first round randomized, 2nd and 3rd rounds are Swiss.
- Tourney points awarded as follows:
★Per Win: +30 Points
★Per Draw: +10 Points
★Per Loss: +0 Points
★Per TD: +1 Point (max +3 pts per Match)
★Per CAS**: +1 Point (max +3 pts per Match)
★Perfect D: +3 Points (No TDs Against Allowed)

** All casualties caused to your opponent's team during your turn count to the CAS tally (blocks, fouls, crowd surfs, secret weapons, etc).

- Tiebreakers will be:
1. TD differential
2. CAS differential
3. TDs for
4 CAS for
5. Fouls for

SCHEDULE
9am: Registration
9:15-11:30: Round 1
11:30-12 noon: Lunch break, voting on Best Painted
12 noon-2:15: Round 2
2:15 - 2:30: Break
2:30-5pm: Round 3 (extra time allotted to account for special Stadium rules)
5:15: Awards and wrap-up

AWARDS
- Piglet Pot Champions (1st Place)
- Roxanna Darknail's Best Dressed (Best Painted, as voted by the coaches)
- Reikland Medical Association Award for Most Organ Donations Caused (More CAS For)
- Bloodweiser 'This Blood's For You' (Most Sporting, as voted by the coaches)
- The Norscan Chef's Wodden Spoon (last place)

Other awards may be given depending on number of participation coaches.

SANCTIONED STADIUMS
Each round, all matches will take place in one of Hogtown's iconic stadiums as specified below:

Round 1: CHRISTIE PITS PIGLET PEN
The piglets are free! Some lazy gobbo forgot to lock the pig pen properly, and angry little porkers trained to find the ball are scurrying around the field.

At the start of any player's turn where the ball is on the ground, a piglet picks it up and moves it 1 square in a random direction. If the ball would end up in an occupied square, scatter it again until it rests in an empty square. All attempts to pick-up a ball on the ground suffer an additional -1 penalty as the ball must be wrestled away from its tiny guardian. For clarity, attempts to catch the ball don't suffer this penalty. If a piglet moves the ball off the pitch, the crowd grabs the ball and scatters back into play the usual way (while the piglet likely ends up on a BBQ...)

ROUND 2: YE OLDE STOCKYARDS' STOCKYARDS
Once Hogtown's largest swine processing facility, the Stockyards is the city's preeminent Blood Bowl field, where fans are made for life!

Once per game, each coach is allowed to declare ONE of the following special plays:

> Miraculous Recovery! Declare immediately after one of your players was KO'd or CAS'd, but before rolling for Apothecary or Regeneration. Ignore the KO or injury, place the player in the Reserves instead.

> Adrenaline Rush! Declare immediately before activating a player. Until the end of this coach's turn, that player gains Jump Up, Juggernaut, and Dauntless.

> Form Up! Declare at the start of any of your turns, before activating any player. You may not declare a Blitz action this turn. In your opponent's turn, every player on your team is treated as having the Stand Firm skill.

> Jeering Fans! Declare at the end of any of your turns, even if it ended in a Turnover. Pick an opposing player: for the remainder of this drive, that players gains the Loner (2+) trait.

ROUND 3: SWANSEA SLAUGHTERHOUSE
This field is actually a massive conveyor belt where the receiving team is not only fighting to move the ball to the endzone, but to keep away from the grinding jaws of death!

At the start of each of the Receiving Team's turns **except the first turn of that drive**, ALL models on the pitch are automatically moved one square closer (directly back) towards the Receiving Team's endzone - this represents the slowly moving conveyor belt.

Any model that would be moved (or pushed!) off the field from the Receiving Team's endzone must immediately make an unmodified Ag test to avoid being ground into a fine paste. If the test is passed, put the player in the Reserves box. If failed, they are immediately removed as a Casualty (regeneration and apothecaries can be used as normal). Players who are Knocked Down, Prone or Stunned when taken off the endzone automatically fail this test.

If the ball moves off the field in this way, scatter a new ball into play as normal.

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