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Tournament NameWinterbowl 2024
Organizer NAF namenysse (33231)
OrganizerNopat ja Taktiikka
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2024-03-16
End Date (YYYY-MM-DD)2024-03-17
TypeOPEN
StyleSwiss
Scoring
Cost30€ Early Bird/40€ regular
NAF Fee Includedno
NAF Member Discountno
Emailsamuli.salovaara@iki.fi
WebpageTournament ruleset

Tournament Statistics

Winner

brutopatia (26969)Skaven

Runner up

Paisti (29673)Amazon

Most Touchdowns

RatOgre (22007)Vampire

Most Casualties

striget (36015)Norse

Stunty Cup

Best Painted

Rhag (34689)High Elf

Other Awards

neimless (34693)Underworld Denizens
 
Tournament Location
AddressKattilahalli
 
CityHelsinki
StateUusimaa
Zip
NationFinland

Ruleset Document

Information
Approval pending ruleset.
Stimme

//

Nopat & Taktiikka Winterbowl 2024 is run using Bloodbowl Second Season (2020) ruleset using Swiss System for pairing. Participants are restricted to 40 people. The tournament is an individual competition.

Tournament is NAF approved and it is also part of the Finnish Championship series for 2024!

Main tournament facebook event: https://www.facebook.com/events/1289784508338381
Ticket sales: https://kide.app/events/cd5a90ab-27b5-49f2-98ac-f909dd2d31c3?fbclid=IwAR29KOR9K_Ei2iQHK2PscdmuDBS0FSMILZkwRykLvZ_u2R9D7z_kGur5In4


Tournament will be held over the weekend between 16th and 17th of March 2024. Location is Kattilahalli in Helsinki. Sörnäistenrantatie 22, Helsinki. Plenty of accommodation and refreshment possibilities close by for those travelling from further away.

Tournament cost 30€ early bird and 40€ starting 1st of December 2024. Participation will only be confirmed when a ticket has been purchased through the tournaments main ticket sales system.

Tournament price does not include food or beverages at the location. Location will have a bar serving alcoholic and non-alcoholic drinks. Whole area is considered a service area so own alcoholic drinks are not allowed. Food is available from multiple restaurants within short walking distance of the venue.

All teams are to be registered to the tournament site on Tourplay and all game results are to be logged there by the players themselves. Some mobile device or computer will be needed to access the tournament system. Please ensure that your NAF user number and username are correctly inputted into your user details at Tourplay as NAF reporting will be done through the site automatically.

Tourplay site: https://tourplay.net/en/blood-bowl/winterbowl-24/news

Deadline for team registration is 10.3.

Tournament schedule
Friday
17:00 Doors open and venue can be visited to play games, bring your miniatures etc.
21:00 Doors close

Saturday
09:00 Doors open
09:15 Brief to players
09:30 - 11:45 Round 1
12:00 - 14:15 Round 2
14:15 - 15:15 Lunch
15:15 - 17:30 Round 3
17:45 - 20:00 Round 4
21:00 Doors close

Sunday
09:00 Doors open
10:00 - 12:15 Round 5
12:30 - 14:45 Round 6
15:00 Awards



Team Building
Team Building rules will follow Eurobowl 2024.

Each player may pick a team from the list below with available TV and skills per team detailed below. Any unspent gold and SP are considered lost and teams are considered to be with even TV. Only inducements bought with starting gold can be used.

Tier 1: Chaos Dwarves, Dark Elves, Dwarves, Lizardmen, Shambling Undead, Underworld Denizens.
Tier 2: Amazons, Norse, Orcs, Skaven, Wood Elves
Tier 3: High Elves, Humans, Necromantic Horror, Tomb Kings, Elven Union, Vampires.
Tier 4: Chaos Renegades, Khorne, Old World Alliance, Slann.
Tier 5: Black Orcs, Chaos Chosen, Imperial Nobility, Nurgle.
Tier 6: Goblins, Ogres, Halflings, Snotlings.

Team building rules: A coach must take the appropriate Starting Gold and Skill Points (SP), according to his/her Tier. Taken skills do not count towards the TV of the team and TV can exceed starting gold after skills
Tier 1: 1150k & 06 SP,maximum 1 secondary skill
Tier 2: 1160k & 07 SP, maximum 1 secondary skill
Tier 3: 1170k & 08 SP, maximum 2 secondary skills
Tier 4: 1180k & 09 SP, maximum 2 secondary skills
Tier 5: 1190k & 10 SP, maximum 3 secondary skills
Tier 6: 1200k & 11 SP, unlimited secondary skills
Primary Skill = 1 SP
Secondary Skill = 2 SP
0-8 Re-Rolls, cost depending on race.
0-6 Assistant coaches for 10k.
0-12 Cheerleaders for 10k.
0-1 Apothecary, depending on race.
1-6 Dedicated fans for 10k, Be aware that every team begins with 0 in Dedicated fans.

Inducements
0-1 Team Mascot for 30k available to all teams.
0-1 Weather Mage for 30k available to all teams.
0-2 Bloodweiser Kegs each for 50k available to all teams.
0-3 Bribes for 100k each, for "Bribery and Corruption" teams 50k each.
0-1 Josef Bugman for 100k available to all teams.
0-1 Mortuary Assistant for 100k available to teams with the "Sylvanian Spotlight" special rule.
0-1 Plague Doctor for 100k available to teams with the "Favored of Nurgle" special rule.
0-2 Wandering Apothecaries for 100k available to teams that can include an apothecary.
0-1 Master Chef for 300k, for 100k available to teams with the "Halfling Thimble Cup" special rule.

Bribes:
A roster cannot induce bribes if there is a player with the Sneaky Git skill AND/OR the Secret Weapon skill. Goblin and Snotling teams have managed to find a "legal" way to avoid this rule, so they can induce bribes while their roster contains players with the Secret Weapon skill BUT NOT the Sneaky Git skill.

A Coach MAY choose only one of the following Blessings.

No blessings (Vanilla Roster)
The roster is created with all the above rules.

Extra gold
One or more Skill Points can be exchanged for gold at a ratio of 30k per 1SP that will not be used. This MUST NOT take team value above 1200K before added skills.

Skill stacking
By losing a Skill Point, you are able to stack skills to players in your roster, limiting the use according to the tier.
1 Skill Stack for Tier 1-2,
2 Skill Stacks for Tier 3-4,
3 Skill Stacks for Tier 5-6.
Additional Primary Skills = 1 SP (Skill Stacking)
Additional Secondary Skills = 2 SP (Skill Stacking)
You only lose ONE Skill point regardless of the tier you have chosen.

Example: A High Elf team (tier 3) would lose 1 skill point to put 2 skill stackings on the roster.

Star Players
One (1) Star Player can be rostered for Tier 1-4 teams, up to two (2) Star Players can be rostered for Tier 5-6 teams.
Star Players in couples count as two Star Players for the roster.
For every Star Player acquired additional Skill Points cost as follows:
Star player cost:000-099k, lose 1 Skill point.
Star player cost:100-199k, lose 2 Skill points.
Star player cost:200-299k, lose 3 Skill points.
Star player cost:300k-399k, lose 4 skill points.

Banned Star Players
Griff Oberwald, Hakflem Skuttlespike, Morg 'n' Thorg, Bomber Dribblesnot, Cindy Piewhistle, Deeproot Strongbranch, Kreek Rustgouger, Estelle La Veneaux,Dribl & Drull, Varag Ghoul-Chewer. Any star players released after ruleset has come out (November 2023) will be considered banned.

The same Star Players cannot play in a game where both coaches have rostered them.

Extra skill point
One extra Skill Point is gained, as long as the usage of the Skill Points from the coach does not exceed in total 3 times that skill in the roster (including built-in skills). This extra skill should not exceed in total 3 times that skill in the roster too.

Example: A dark elf team with 4 blitzers, 2 witches and 5 LineElves can have this extra skill as long as the Skill Points from the tier and the extra Skill Point from the blessing do not add the Block skill because there are already more than 3 but not from the skill point usage, and can add maximum 1 more Dodge skill because there are already 2 in the roster and by spending 1 Skill Point the total number reaches 3.



Scoring
Win = 3 points
Draw = 1 point
Lose = 0 points
Bye round or forced rest = 3 points

Tiebreakers
1. Head-to-Head result
2. Strength of schedule (opponents total score)
3. TD difference (global)
4. CAS difference (global)

Timekeeping
With a tight tournament schedule using a chess clock or similar for timekeeping is strongly recommended

When time is up if the game is still on going the players have 5 minutes to play until both players have played the same amount of turns.

If one of the two Coaches facing off requests that a chess clock is implemented this must be implemented immediately dividing the remaining minutes (rounding down) by 2.

We strongly recommend that a chess clock is implemented immediately if 60 minutes or less are left and at least one Coach is not in the 2nd turn of the 2nd half.

Once implemented chess clocks can only be paused by a referee.

Should a Coach’s time run out on the chess clock, during their turn, that Coach can only stand-up Players and turn stunned Players to the prone position.

If a Coach suspects that their opponent is wasting time, they are to call a referee immediately.

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