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Tournament NameWinter Wipeout
Organizer NAF nameChukie (25163)
OrganizerJukka Teräs
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2023-12-09
End Date (YYYY-MM-DD)2023-12-09
TypeOPEN
StyleResurrection
Scoring3/1/0
Cost15€
NAF Fee Includedno
NAF Member Discountno
Emailjpteras@gmail.com
WebpageSotavasara.net - Finnish wargaming forum

Tournament Statistics

Winner

EvilSmoothie (28783)Khorne

Runner up

RatOgre (22007)Shambling Undead

Most Touchdowns

EvilSmoothie (28783)Khorne
8 Touchdowns

Most Casualties

EvilSmoothie (28783)Khorne
12 Casualties

Stunty Cup

Best Painted

Rhag (34689)Elf Union
Tied for best painted with Le Lapin Troll's Nugle, both were Awarded!

Other Awards

Le_Lapin_Troll (26589)Nurgle
Tied for best painted with Rhag's Elven Union, both were Awarded!
 
Tournament Location
AddressAleksanterinkatu 22
 
CityPorvoo
StateUusimaa
Zip06100
NationFinland

Ruleset Document

Information
our rounds of Blood Bowl in picturesque Porvoo!

Recently established Porvoo Game Club will hold a tournament in their club house on Saturday 9.12.2023. You can register for the event by sending your name and email address (and possible NAF info) by email to porvoogameclub@gmail.com. Please use ”Winter Wipeout 2023” as the title of your email. (Email addresses of the participants are collected for tournament communication purposes only.)

A registration is final once the entry fee has been paid to the association’s bank account. Registrations are taken in on first come first served basis. Entry fee is 15€.

The tournament will be NAF ranked. You can find more info on The NAF and join the association here.

The last day to register is 5.12.2023. Max. capacity is 20 players.

Entry fee payment info
Recipient’s account number: FI37 4210 0010 1953 35
Recipient’s name: Porvoo Game Club ry
Message: Own name and Winter Wipeout. E.g.: "Jukka Teräs Winter Wipeout"
Amount: 15€

Entry fee is non-refundable but you can pass/sell your spot on to someone else. Switching the registrant can be done by the original registrant. He/she should send an email to porvoogameclub@gmail.com. Entry fee may be refunded if a participant pays their entry but the event is already full. (The list is maintained as often as possible though.) The event will be held if minimum of 6 players participate. (But the prices will be reviewed in that case though.)

The venue is PGC club house, located close to the Porvoo town center. The address is Aleksanterinkatu 22, Porvoo. The space is only a few blocks away from the market square, where the busses from Helsinki and elsewhere arrive. There are plenty of shops & restaurants closeby, and there’s also a Christmas market at the market square on the same weekend. Despite the location there’s plenty of free street parking available close to the club. The club has a toilet, small kitchen with basic equipment, including a fridge, coffee maker and a microwave oven. There’s free coffee with milk & oat drink available for the participants.

What to bring with you to the event:
- Team roster sheet (printed, with all necessary info included)
- Models for your team. They don’t have to be official GW miniatures but different positions should be clearly defined. Special skills should be marked on the models.
- Dice, templates, ball, tokens for turn, re-rolls & score, and a board. (The hosts can’t supply enough boards for everyone.)

Schedule (Sat, 9.12.):
09:00 Doors open and registration onsite
09:30 Game 1 (2h 30min)
12:00 Lunch break (1h 15min)
13:15 Game 2 (2h 30min)
15:45 Game 3 (2h 30min + a 15min break)
18:30 Game 4 (2h 30min)
21:15 Awards ceremony

The tournament champion, runner up, and the best painted team will be awarded with 20€ gift cards.

Säännöt / Rules (EuroBowl 2024):

Winter Wipeout is run using Bloodbowl Second Season (2020) Exhibition play rules. The English version will be used to settle any discrepancies in the rules or rules pack between versions in different languages. The tournament is an individual competition. Swiss System is used for pairing. Tournament is NAF approved. This is a resurrection tournament, no SPP are gained, and injuries, casualties or deaths do not carry on from one game to the next.

All teams are to be registered to the tournament site on Tourplay (link to be added a bit closer to the event) and all game results are to be logged there by the players themselves. Some mobile device or computer will be needed to access the tournament system. Please ensure that your NAF user number and username are correctly inputted into your user details at Tourplay as NAF reporting will be done through the site automatically.

Team Building
Team Building rules will follow Eurobowl 2024.

Each player may pick a team from the list below with available TV and skills per team detailed below. Any unspent gold and SP are considered lost and teams are considered to be with even TV. Only inducements bought with starting gold can be used.

Tier 1: Chaos Dwarves, Dark Elves, Dwarves, Lizardmen, Shambling Undead, Underworld Denizens.
Tier 2: Amazons, Norse, Orcs, Skaven, Wood Elves
Tier 3: High Elves, Humans, Necromantic Horror, Tomb Kings, Elven Union, Vampires.
Tier 4: Chaos Renegades, Khorne, Old World Alliance, Slann.
Tier 5: Black Orcs, Chaos Chosen, Imperial Nobility, Nurgle.
Tier 6: Goblins, Ogres, Halflings, Snotlings.

Team building rules
A coach must take the appropriate Starting Gold and Skill Points (SP), according to his/her Tier. Taken skills do not count towards the TV of the team and TV can exceed starting gold after skills.

Tier 1: 1150k & 06 SP, maximum 1 secondary skill
Tier 2: 1160k & 07 SP, maximum 1 secondary skill
Tier 3: 1170k & 08 SP, maximum 2 secondary skills
Tier 4: 1180k & 09 SP, maximum 2 secondary skills
Tier 5: 1190k & 10 SP, maximum 3 secondary skills
Tier 6: 1200k & 11 SP, unlimited secondary skills

Primary Skill = 1 SP
Secondary Skill = 2 SP

0-8 Re-Rolls, cost depending on race.
0-6 Assistant coaches for 10k.
0-12 Cheerleaders for 10k.
0-1 Apothecary, depending on race.
1-6 Dedicated fans for 10k, Be aware that every team begins with 0 in Dedicated fans.

Inducements
0-1 Team Mascot for 30k available to all teams.
0-1 Weather Mage for 30k available to all teams.
0-2 Bloodweiser Kegs each for 50k available to all teams.
0-3 Bribes for 100k each, for "Bribery and Corruption" teams 50k each.
0-1 Josef Bugman for 100k available to all teams.
0-1 Mortuary Assistant for 100k available to teams with the "Sylvanian Spotlight" special rule.
0-1 Plague Doctor for 100k available to teams with the "Favored of Nurgle" special rule.
0-2 Wandering Apothecaries for 100k available to teams that can include an apothecary.
0-1 Master Chef for 300k, for 100k available to teams with the "Halfling Thimble Cup" special rule.

Bribes
A roster cannot induce bribes if there is a player with the Sneaky Git skill AND/OR the Secret Weapon skill. Goblin and Snotling teams have managed to find a "legal" way to avoid this rule, so they can induce bribes while their roster contains players with the Secret Weapon skill BUT NOT the Sneaky Git skill.

Blessings
A Coach MAY choose only one of the following five Blessings.

1. No Blessings (Vanilla Roster)
The roster is created with all the above rules.

2. Extra gold
One or more Skill Points can be exchanged for gold at a ratio of 30k per 1SP that will not be used. This MUST NOT take team value above 1200K before added skills.

3. Skill stacking
By losing a Skill Point, you are able to stack skills to players in your roster, limiting the use according to the tier.
1 Skill Stack for Tier 1-2,
2 Skill Stacks for Tier 3-4,
3 Skill Stacks for Tier 5-6.
Additional Primary Skills = 1 SP (Skill Stacking)
Additional Secondary Skills = 2 SP (Skill Stacking)
You only lose ONE Skill point regardless of the tier you have chosen.

Example: A High Elf team (tier 3) would lose 1 skill point to put 2 skill stackings on the roster.

4. Star Players
One (1) Star Player can be rostered for Tier 1-4 teams, up to two (2) Star Players can be rostered for Tier 5-6 teams.
Star Players in couples count as two Star Players for the roster.
For every Star Player acquired additional Skill Points cost as follows:
Star player cost:000-099k, lose 1 Skill point.
Star player cost:100-199k, lose 2 Skill points.
Star player cost:200-299k, lose 3 Skill points.
Star player cost:300k-399k, lose 4 skill points.

Banned Star Players
Griff Oberwald, Hakflem Skuttlespike, Morg 'n' Thorg, Bomber Dribblesnot, Cindy Piewhistle, Deeproot Strongbranch, Kreek Rustgouger, Estelle La Veneaux,Dribl & Drull, Varag Ghoul-Chewer.

The same Star Players cannot play in a game where both coaches have rostered them.

5. Extra skill point
One extra Skill Point is gained, as long as the usage of the Skill Points from the coach does not exceed in total 3 times that skill in the roster (including built-in skills). This extra skill should not exceed in total 3 times that skill in the roster too.

Example: A dark elf team with 4 blitzers, 2 witches and 5 LineElves can have this extra skill as long as the Skill Points from the tier and the extra Skill Point from the blessing do not add the Block skill because there are already more than 3 but not from the skill point usage, and can add maximum 1 more Dodge skill because there are already 2 in the roster and by spending 1 Skill Point the total number reaches 3.

Scoring
Win = 3 points
Draw = 1 point
Lose = 0 points
Bye round or forced rest = 3 points

Tiebreakers
1. Head-to-Head result
2. Strength of schedule (opponents total score)
3. TD difference (global)
4. CAS difference (global)

Timekeeping
- With a tight tournament schedule using a chess clock or similar for timekeeping is strongly recommended. (Players must bring their own chess clock or use a chess clock application on their mobile device.)
- When time is up if the game is still on going the players have 5 minutes to play until both players have played the same amount of turns.
- If one of the two Coaches facing off requests that a chess clock is implemented this must be implemented immediately dividing the remaining minutes (rounding down) by 2.
- We strongly recommend that a chess clock is implemented immediately if 60 minutes or less are left and at least one Coach is not in the 2nd turn of the 2nd half.
- Once implemented chess clocks can only be paused by a referee.
- Should a Coach’s time run out on the chess clock, during their turn, that Coach can only stand-up Players and turn stunned Players to the prone position.
- If a Coach suspects that their opponent is wasting time, they are to call a referee immediately.

Tournament Report
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