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Tournament NameThe Bloodbonnet Bowl Classic 2024
Organizer NAF nameFACESTOMP (24606)
OrganizerDave Hanrath
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2024-02-24
End Date (YYYY-MM-DD)2024-02-24
TypeOPEN
StyleSwiss
ScoringDuring each round, you will fill out a score sheet to track your progress. At the end of the match, you will add up the scoring as follows: • A WIN is worth 60pts • A DRAW is worth 30pts • A LOSS is worth 10pts • If you lose by 1 Touchdown, you earn +2 bonus pts • If you caused 1 more CAS from Blocking than opp you earn +2 bonus pts • If you caused 2 or more CAS from Blocking than opp you earn +5 bonus pts • If you clear the pitch you earn +5 bonus pts (Once per game) • If you won by 2 Touchdowns you earn +2 bonus pts • If you won by 3 or more Touchdowns you earn +5 bonus pts • If you finished the game by using all turns +3 bonus pts Please note that casualties counted toward the above include those from blocks, fouls, chainsaws, bombs, stabs, thrown players landing on an opposing player, and Crowd Surfing. If they are from your opponents own teammates, failed dodges, failed rushes, or directly from a kickoff event they do not count. There is a no championship game the standings will solely be determined by total points
Cost$35 (We are ordering shirts on February 2nd, 2024 – Please register by this date to ensure that we can order your shirt. If you register after the deadline, we cannot guarantee that you will receive a shirt. You will still receive a pint glass, dice, and an exclusive mini.) NAF Membership is required. We will have someone onsite that will help get you signed up at the discounted price of $5. To pay: Send your registration fee via PayPal (davehanrath@gmail.com), along with your Name, e-mail address, NAF number, and NAF Name if you are currently member. Make sure you use “For friends and family” option, instead of “For goods and services.”
NAF Fee Includedno
NAF Member Discountyes
Emaildavehanrath@gmail.com
WebpageGREATER HOUSTON BLOODBOWL LEAGUE

Tournament Statistics

Winner

thomasonbush (32233)Shambling Undead
Bloodbonnet Bowl Champ

Runner up

horns_up (22063)Underworld Denizens
Bloodbonnet Bowl Runner-Up
cyberedelf (19538)Dark Elf
Bloodbonnet Bowl Third Place

Most Touchdowns

jrock (20508)Necromantic Horror

Most Casualties

offwhiteknight (27897)Dwarf

Stunty Cup

timoswan (33982)Goblin

Best Painted

Macbeth9 (20290)Norse
Bugman’s Best – Best team decided by Judges

Other Awards

mrbrightside (35331)Lizardmen
This Ain’t My First Rodeo – Highest Tournament Points among all participants who have played in Five or less NAF sanctioned 11’s tournaments
exyledtoelswyr (30882)Norse
Best Defense
Grotbreaker (34619)Dwarf
FACESTOMP Award – Most Casualties caused by Fouling your opponent
PunkDonkey (37692)Lizardmen
The John Henry “You My Friend” Award
 
Tournament Location
Address21155A Tomball Pkwy
 
CityHouston
StateTX
Zip77070
NationUnited States

Ruleset Document

Information
Los Cool Arrows are holding the fourth annual Bloodbonnet Bowl in honor of Dave, aka Coach FACESTOMP’s 41st birthday. Having recently returned from the Chaos Cup; and since not all of the teams from the city of Screwston could go, they’re bringing a little Chaos home for everyone!

Tournament Schedule:
• 10:00 to 10:20 – Registration
• 10:30 to 12:45 – Round 1
• 12:45 to 1:45 – Break/Lunch
• 1:45 to 4:00 – Round 2
• 4:00 to 4:15 – Break
• 4:15 to 6:30 – Round 3 (Chaos Round)
• 6:30 to 6:45 – Break
• 6:45 – Awards

Tournament Rules:
We will be using the following documents as the baseline ruleset:
• Current “2nd Season” rules for BloodBowl including Deathzone.
• Spike Magazines 11 to 16.
• The Current GW Official Errata & Designer’s Commentary from May 2023. (If a new errata is released before the tournament, we will use the updated rules)
• The Teams of Legend Document for the Chaos Dwarf, High Elf, and Tomb King Rosters.
• The NAF Rules for Tournaments Document from January 2023 for the Slann Roster.
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Optional Rules/Clarifications:
• Special Play cards will NOT be allowed.
• The Illegal Procedure rule will not be in use, nor is the 4-minute “timer” rule. However at the request of either coach a chess clock may be used to get the match on pace to finish on time.
• Normal resurrection rules are in effect, meaning that SPPs are not recorded and injuries do not carry over between games.
• f a new team is released in between now and the tournament, we will review the rules and update the participants.
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Team Building Rules:
• Each team has a total of 1,200,000 gp to spend on roster creation and must hire a minimum of 11 players. Any unspent cash at roster creation will be lost and all teams will be considered having the same Current Team Value (CTV) for the purpose of inducements and prayers to Nuffle.
• Cash given is also used to buy rerolls, assistant coaches, cheerleaders, apothecary and so on.
• The Bloodbonnet Bowl Classic is a resurrection tournament, so no SPP are gained, and injuries, casualties or deaths do not carry on from one game to other.
• Undead, Necromantic and Nurgle teams are allowed to apply the Masters of Undeath and Plague Ridden special rules. Players added to a team roster through a game as a result of those special rules are removed from the roster at the end of that game.
• Teams will consist of a minimum of 11 players and a maximum of 16 players.
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Tiers and Skill Sets:
Teams are separated in five different tiers and offered different skill sets to choose from. Each team is permitted to stack 2 Primary Skills on a maximum of 1 player at the cost of both 1 Primary Skill and 1 Secondary Skill. If your team and skill set do not allow you to give Secondary Skills to your players, you’re not allowed to stack skills. No more than four of the same skill is allowed to be chosen from your skills package.

Tier I
Chaos Dwarves, Dark Elves, Dwarves, Humans, Lizardmen, Orcs, Skaven, Undead, Underworld Denizens, Wood Elves.
• A. 6 Primary Skills
• B. 4 Primary Skills + 1 Secondary Skill

Tier II
Amazon, Elven Union, High Elves, Necromantic Horror, Norse, Vampires.
• A. 7 Primary Skills
• B. 5 Primary Skills + 1 Secondary Skill

Tier III
Black Orcs, Chaos Chosen, Imperial Nobility, Khorne, Nurgle, Slann, Tomb Kings.
• A. 7 Primary Skills + 1 Secondary Skill
• B. 5 Primary Skills + 2 Secondary Skills.

Tier IV
Chaos Renegades, Old World Alliance, Snotlings.
• A. 8 Primary Skills + 1 Secondary Skill
• B. 6 Primary Skills + 2 Secondary Skills

Tier V
Halflings, Goblins, Ogres.
• A. 8 Primary Skills + 2 Secondary Skills
• B. 6 Primary Skills + 3 Secondary Skills

Allowed inducements:
You can buy certain inducements with the cash you get to create your team. Some inducements are restricted to specific teams, as per Blood Bowl rulebook. No Death Zone inducements are allowed.
• 0-1 Halfling Master Chef (300k, 100k for halfling teams)
• 0-2 Bloodweiser Kegs (50k)
• 0-3 Bribes 100k (Bribery & Corruption teams, 50k)
• 0-2 Wandering Apothecaries (100k)
• 0-1 Morgue Assistant (100k)
• 0-1 Plague Doctor (100k)
• 0-1 Riotous Rookies (100k)
Nothing else is allowed, be it a Blood Bowl Rulebook or Death Zone inducement

Star Players Invite:
It’s the biggest Blood Bowl tournament in Texas. All of the star players have been invited to the party and there isn’t enough money to pay them to miss the event. No star players will be allowed to be purchased for the event.
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Oh No, Dave’s Drunk!!
Before the tournament, each player will receive “Dave aka FACESTOMP” mini. Since it’s Dave’s Birthday Bash, the Slann mages holding the watch party wanted him to watch the game, as they do, and cast the Zapp! Spell on him turning him into a frog… However, the same as last year, he’s drunk by the third game and decided to storm the fields in the final round to relive his glory days. Everyone will get a chance to field Coach FACESTOMP on the pitch. He will have the following stats:

MA 6, ST 3, AG 3+, PA 4+, AV 9+, Drunkard, Dirty Player (+1), Pogo Stick, Very Long Legs

Chaos Round:
Before Round 3, but after you know who you are playing, you may award 1 mutation to your team
• The player gaining the mutation must be the lineman position type (0-12 or 0-16) on your team and cannot have been given an additional skill increase for the tournament already
• You must clearly mark which player has the mutation and make sure your opponent knows what you have chosen before the game begins
• If your team race is a CHAOS, CHAOS PACT, NURGLE, or KHORNE team, you are an exception to the above “Linemen only” rule for awarding mutation. You can still only award a mutation to a player that has not yet received an upgrade, but it can be any player type, not just 0-12 / 0-16

NAF Tournament Info:
This will be a NAF approved tournament. If you wish to receive limited edition yearly gift and have your tournament progress tracked, there will be a NAF official onsite accepting registration for the cost of $5/year. More information can be found at TheNAF.net
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Timing:
The time limit WILL be strictly enforced. You will receive ‘Time Remaining’ updates from the Tournament Organizer to help you stay on pace.
When time is called, you will play “even turns”. If you just started turn 7(for example), then you and your opponent each finish turn 7. If the inactive player has already played the current turn the game ends upon completion of the active player’s current turn.
As stated above a chess clock may be requested by either coach after the 1 hour mark.
_______________________________________

Dice:
Only GW, NAF, or Texas Block Dice will be allowed. You are required to share dice with your opponent if requested.
_______________________________________

Scoring:
During each round, you will fill out a score sheet to track your progress. At the end of the match, you will add up the scoring as follows:
• A WIN is worth 60pts
• A DRAW is worth 30pts
• A LOSS is worth 10pts
• If you lose by 1 Touchdown, you earn +2 bonus pts
• If you caused 1 more CAS from Blocking than opp you earn +2 bonus pts
• If you caused 2 or more CAS from Blocking than opp you earn +5 bonus pts
• If you clear the pitch you earn +5 bonus pts (Once per game)
• If you won by 2 Touchdowns you earn +2 bonus pts
• If you won by 3 or more Touchdowns you earn +5 bonus pts
• If you finished the game by using all turns +3 bonus pts
Please note that casualties counted toward the above include those from blocks, fouls, chainsaws, bombs, stabs, thrown players landing on an opposing player, and Crowd Surfing. If they are from your opponents own teammates, failed dodges, failed rushes, or directly from a kickoff event they do not count.
There is a no championship game the standings will solely be determined by total points
_______________________________________

Overtime:
There will be no overtime played. If your game ends in a draw, it’s draw.
_______________________________________

Tiebreakers:
The scoring system has been setup to hopefully get the most accurate representation of how everyone has performed. If, by chance there is a tie in Tournament points, the ties will be broken in this order:
• Winning Percentage
• Head to Head
• TD Diff + Cas Diff
• TD Diff
• Rat Ogre Ball
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Painting:
All teams are expected to meet the minimum painted guidelines. They must have 3 colors on them and have had some attempt at making them appear finished.
_______________________________________

Sportsmanship:
We are here to enjoy the game of Blood Bowl. We expect good sportsmanship. Note that:
Fouling 16 turns in a row and running up the score is not poor sportsmanship, but gloating and ridiculing your opponent while doing so is.
_______________________________________

Awards:
In order to qualify for any award, the coach must complete all 3 rounds.
The following awards will be given out after the last round:
• Bloodbonnet Bowl Champ – Most Tournament Points.
• Bloodbonnet Bowl Runner-Up – Second Most Tournament Points.
• Bloodbonnet Bowl Third Place – Third Most Tournament Points.
• Best Offense – Most TDs scored
• Best Defense – Least TDs scored on you
• Most Casualties – Most Casualties
• FACESTOMP Award – Most Casualties caused by Fouling your opponent.
• Stunty Award– Highest rated Stunty Team (Halflings, Goblins, Ogre, Snotling) in the standings
• Bugman’s Best – Best team as decided by the participants of the event. Tournament Organizer will break ties.
• The JH “You My Friend” Award – Best Sportsman (as decided by participants. Tournament Organizer will break ties.)
• This Ain’t My First Rodeo – Highest Tournament Points among all participants who have played in Five or less NAF sanctioned 11’s tournaments, including this event.
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Trickle-down Awardonomics:
Coaches will only be eligible for one award. Tournament Organizer will trickle-down an award to the next eligible player. Exceptions are Bugmans Best and the JH "You My Friend" award, which are voted upon by your peers.

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