Tournament Name | BGL presents: Gutter Conflict |
Organizer NAF name | HurriKane (30546) |
Organizer | Nicholas Casavant |
Variant | Gutter Bowl |
Major/National | no |
Start Date (YYYY-MM-DD) | 2024-01-27 |
End Date (YYYY-MM-DD) | 2024-01-27 |
Type | OPEN |
Style | Swiss pairings then points |
Scoring | Points based |
Cost | $15 for NAF, $20 for not NAF |
NAF Fee Included | no |
NAF Member Discount | no |
Email | nacasavant96@gmail.com |
Webpage | Florida Blood Bowl |
| Tournament Statistics | Winner | FloridaMan (24677) | Vampire | Runner up | BLUEWING711 (23576) | Snotling | Most Touchdowns | SpoonMan (29970) | Chaos Dwarf | Most Casualties | aalon102 (34179) | Khorne | Stunty Cup | BLUEWING711 (23576) | Snotling | Best Painted | Other Awards | Jogrenaut (22460) | Ogre | BEST DEFENSE |
| slith (28093) | Chaos Chosen | WOODEN SPOON |
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| | Tournament Location |
Address | 620 Barnes Blvd |
| |
City | Rockledge |
State | FL |
Zip | 32955 |
Nation | United States |
Ruleset Document |
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Information |
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Kicking off the year in the STREETS (or SEWERS) of Blood Bowl. This will be a 5 round Gutter Bowl tournament!
Entry Fee is $15 if you are signed up for NAF ($20 if not to cover NAF fee)
Each round will be 75 minutes in length
Registration: 9 AM - 9:30 AM
Rules overview for newer players to Gutter Bowl: 9:30 - 10 AM
Round one: 10 AM - 11:15 AM
Round two: 11:20 AM - 12:35 PM
Round three: 12:40 PM - 1:55 PM
LUNCH: 2 PM
Round four: 3 PM - 4:15 PM
Round five: 4:20 PM - 5:35 PM
Awards: 5:45 PM
WHAT YOU GET
5 games of Gutter Bowl
Store Credit prizes for 1st, Stunty (if not Stunty then 2nd place), Most TDs, and Most CAS
Tournament DICE
Random SWAG given out during rounds
Team Building: Tiers determined by the most current GW FAQ. Gold will be given out to teams depending on what tier you fall into
Tier 1: 700k
Tier 2: 750k
Tier 3: 800k
Minimum 7 rostered players, MAX 16 players, and MAX 5 positionals, the rest MUST be linemen
Skill points will be given out to teams depending on tier (1 skill = 1 skill point), and secondary skills allowed will be dependent based on tier.
Tier 1: 3 skill points, 0 secondary
Tier 2: 4 skill points, max of 1 secondary
Tier 3: 5 skill points, max of 2 secondary
No player may have more than 1 skill, and no more than 2 of one skill may be chosen.
INDUCEMENTS
The only inducements allowed will be the ones from the Gutter Bowl rulebook which include:
Re-rolls: 100k for everybody
Lesser magic potions: 50k each
Superior magic potions: 100k each
(0-1) Sawbones: 50k
(0-1) Snack Stand: 100k
(0-1) Novice Wizard: 100k
There are TWO Gutter Bowl pitches; the city marketplace and the sewer tunnels under the city. Each side of the pitch has it's own weather and kick-off event table. Rounds will be played as follows:
Round one: Sewer
Round two: Marketplace
Round three: Sewer
Round four: Marketplace
Round five: Sewer
Scoring: Win 30 points, Draw 15 points, Loss 5 points, Concede -5 points. TD 1 point, CAS 1 point from fouls, crowd surfs, and failed dodges IF because of a skill your player has (diving tackle, arm bar, prehensile tail) and normal blocks COUNT.
Tiebreaker will be NET TD followed by NET CAS
Special Rules:
Gutter Bowl deserves more than just a normal ball...so as described on pg. 72 of the Death Zone supplement, every game will have the Extra Spiky Ball in play! |
Tournament Report |
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