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Tournament NameKrolm Bowl
Organizer NAF nameMarkusNord (24711)
OrganizerMarkusNord
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2024-01-13
End Date (YYYY-MM-DD)2024-01-13
TypeOPEN
Styleindividual
Scoring2/1/0
Cost30 PLN
NAF Fee Includedno
NAF Member Discountno
Email3citybb@gmail.com
WebpageKrolm

Tournament Statistics

Winner

Dzyndzel (24933)Shambling Undead

Runner up

Reszka (21573)Imperial Nobility

Most Touchdowns

Reszka (21573)Imperial Nobility

Most Casualties

Annatar (37378)Lizardmen

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
AddressKROLM - Stary Rynek Oliwski 7
 80-324
CityGdańsk
StatePomorskie
Zip
NationPoland

Ruleset Document

Information
SCHEDULE
Warm-up 10:00 - 10:15
Match I 10:15 - 12:35
Match II 12:40 – 15:00
lunch break 15:00 – 15:40 (we will order pizza or some burgers)
Match III 15:40 – 18:00
Prize giving 18:00 – 18:15
After Party – 18:15+

REGISTRATION and PAYMENT
Through the TourPlay platform - https://tourplay.net/en/blood-bowl/krolm-bowl

Krolm website - https://krolm.pl/pl/rezerwacje

RULES
1) SCORING
Win: 2 Pts
Draw: 1 Pts
Lose: 0 Pts

2) TIEBREAKERS
1. Opponent Score - Sonneborn-Berger
2. TD netto + CAS netto

3) TIME RULES
If you are late for the match:
15 – 30 minutes - the opponent automatically rolls 3 on D3 for Fan Factor and chooses which team is kicking. 30 – 60 minutes - the opponent leads 1-0, automatically rolls 3 on D3 for Fan Factor, and the match starts from the second half, with the opponent choosing which team is kicking. Delay longer than 60 minutes - W/O (loss 0 - 1).

If both coaches agree, they may use chess clock, where the one coach has more time than another.

Clocks and slow games:
If both players agree, they can play with a chess clock (can be an app). If there is a risk that the game will not finish on time, the referee may order the game to be played with a clock, dividing the
remaining time in the round equally between both players. In the event that the game extends beyond the time frame of the round, the referee have the right to determine until which turn players
continue or to end the game immediately. The referee's decisions are final and indisputable.

4) TOURPLAY
Tournament will be using TourPlay as its host platform. You will enter all touchdowns and casualities on TourPlay (there is no need to enter them on the player that was the actual scorer). All rounds except first will be paired fully by TourPlay. In order to be able to use TourPlay in real time, you need to have charged mobile phone on you. If you have any questions regarding TourPlay or you will not have mobile phone at the tournament – please contact us.

5) TEAM CREATION
A coach may choose one team race form one tier below:

Tier1: Chaos Dwarves, Dark Elves, Dwarves, Lizardmen, Shambling Undead, Underworld Denizens.
Tier2: Amazons, Norse, Orcs, Skaven, Wood Elves.
Tier3: High Elves, Humans, Necromantic Horror, Tomb Kings, Elven Union, Vampires.
Tier4: Chaos Renegades, Khorne, Old World Alliance, Slann.
Tier5: Black Orcs, Chaos Chosen, Imperial Nobility, Nurgle.
Tier6: Goblins, Ogres, Halflings, Snotlings.

Coach must take the appropriate Starting Gold and Skill Points (SP), according to his/her Tier:

Tier 1: 1150k & 06 SP, maximum 1 secondary skill
Tier 2: 1160k & 07 SP, maximum 1 secondary skill
Tier 3: 1170k & 08 SP, maximum 2 secondary skills
Tier 4: 1180k & 09 SP, maximum 2 secondary skills
Tier 5: 1190k & 10 SP, maximum 3 secondary skills
Tier 6: 1200k & 11 SP, unlimited secondary skills
Primary Skill = 1 SP
Secondary Skill = 2 SP

0-8 Re-Rolls, cost depending on race.
0-6 Assistant coaches for 10k.
0-12 Cheerleaders for 10k.
0-1 Apothecary, depending on race.
1-6 Dedicated fans for 10k,
be aware that every team begins with 0 in Dedicated fans.

Inducements:
0-1 Team Mascot for 30k available to all teams.
0-1 Weather Mage for 30k available to all teams.
0-2 Bloodweiser Kegs each for 50k available to all teams.
0-3 Bribes for 100k each, for "Bribery and Corruption" teams 50k each.
0-1 Josef Bugman for 100k available to all teams.
0-1 Mortuary Assistant for 100k available to teams with the "Sylvanian Spotlight" special rule.
0-1 Plague Doctor for 100k available to teams with the "Favored of Nurgle" special rule.
0-2 Wandering Apothecaries for 100k available to teams that can include an apothecary.
0-1 Master Chef for 300k, for 100k available to teams with the
"Halfling Thimble Cup" special rule.

A roster cannot induce bribes if there is a player with the Sneaky Git skill AND/OR the Secret Weapon skill. Goblin and Snotling teams have managed to find a "legal" way to avoid this rule, so they can induce bribes while their roster contains players with the Secret Weapon skill BUT NOT the Sneaky Git skill.

Improvement packs:
Coach MAY choose only one of the following improvement packs:

a) Vanilla
The roster is created with all the above rules.

b) Skill stacking
By losing a Skill Point, you are able to stack skills to players in your roster, limiting the use according to the tier. Skill stacking refers to a player with 2 skills added to their profile.
1 Skill Stack for Tier 1-2,
2 Skill Stacks for Tier 3-4,
3 Skill Stacks for Tier 5-6.
Additional Primary Skills = 1 SP (Skill Stacking)
Additional Secondary Skills = 2 SP (Skill Stacking)
You only lose ONE Skill point regardless of the tier you have chosen.

Example: A High Elf team (tier 3) would lose 1 skill point to put 2 skill stackings on the roster and give two of their catchers both the block and dodge skill.

c) Star Players
One (1) Star Player can be rostered for Tier 1-4 teams, up to two (2) Star Players can be rostered for Tier 5-6 teams.
Star Players in couples count as two Star Players for the roster.
For every Star Player acquired additional Skill Points cost as follows:
Star player cost:000-099k, lose 1 Skill point.
Star player cost:100-199k, lose 2 Skill points.
Star player cost:200-299k, lose 3 Skill points.
Star player cost:300k-399k, lose 4 skill points.

Banned Star Players
Griff Oberwald, Hakflem Skuttlespike, Morg 'n' Thorg, Bomber Dribblesnot, Cindy Piewhistle, Deeproot Strongbranch, Kreek Rustgouger, Estelle La Veneaux,Dribl & Drull, Varag Ghoul-Chewer.

d) Extra skill point
One extra Skill Point is gained, as long as the usage of the Skill Points from the coach does not exceed in total 3 times that skill in the roster (including built-in skills). This extra skill should not exceed in total 3 times that skill in the roster too.

Example: A dark elf team with 4 blitzers, 2 witches and 5 LineElves can have this extra skill as long as the Skill Points from the tier and the extra Skill Point from the blessing do not add the Block skill because there are already more than 3 but not from the skill point usage, and can add maximum 1 more Dodge skill because there are already 2 in the roster and by spending 1 Skill Point the total number reaches 3.

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