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Tournament NameAuthentic Dungeons Blood Bowl Tournament I - Sons of the Pitch
Organizer NAF nameauthenticdungeons (38081)
OrganizerAuthentic Dungeons
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2024-05-25
End Date (YYYY-MM-DD)2024-05-25
TypeOPEN
StyleSwiss Ressurection
Scoring
Cost45
NAF Fee Includedno
NAF Member Discountno
Emailauthenticdungeons@gmail.com
WebpageFacebook Event and to buy tickets

Tournament Statistics

Winner

Runner up

Most Touchdowns

Most Casualties

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
Address16430-97 Avenue
 
CityEdmonton
StateAlberta
ZipT5P 0E8
NationCanada

Ruleset Document

Information
ELIGIBLE TEAMS

All of the teams available in the Current Blood Bowl Rulebook; including relevant White Dwarf or official publications like Spike! Magazine.

TEAM BUILD

Coaches have 1,200,000 gold with which to build their teams. All teams will be required to field at least 11 players, including Stars.

If you are including a Star Player OR a Giant, you must have 11 players on your team before hiring them, making them the 12 player.
Note: You can not have the same Star Player as your opponent. If both of you attempt to field the same player, then that star player has swindled both teams! Neither of you can field them.

All new star players from the Second Season Edition and subsequent Spike Journals will be allowed. Second Season Edition has given Star Players each their own "Special Rule". If you have a Star Player on your roster, you are expected to explain the "Special Rule" to your opponent.

We will be using tiering races and providing Star Player Points for skills based on the tier that race is in - as follows:

Tier 1 teams get 42 SPP to spend:
Amazon, Chaos Dwarf, Dark Elf, Dwarf, Human, High Elf, Lizardmen, Necromantic Horror, Norse, Orcs, Shambling Undead, Skaven, Underworld Denizens, Wood Elf

Tier 2 teams get 54 SPP to spend:
Black Orc, Chaos Chosen, Chaos Renegade, Elven Union, Imperial Nobility, Khorne, Nurgle, Old World Alliance, Slann, Snotlings, Tomb Kings, Vampire

Tier 3 teams get 66 SPP to spend:
Goblin, Halfling, Ogre

Note: Star players may not be given additional skills.

TOURNAMENT FORMAT

The tournament is played over 1 day and will use the ‘Exhibition Play’ rules (p101-103 of the official Rulebook). This means that each team remains unchanged throughout the day, no winnings, no SPP, injuries do not carry over.

Each coach will participate in 3 games, “Swiss” style. Therefore, in the first round, coaches will be randomly matched against other coaches. After that, the coaches will be allocated by win record to encourage same skill level of play. The only other rule regarding pairings is that you can never play the same opponent twice. For this reason, you may find that your opponents don’t always have a record identical to yours.

To stay on schedule, we encourage the use of chess clocks (or similar use of smartphone timers) to give each player one hour of time and while this won't be enforced it is recommended that you try to limit each turn to 3.5 minutes (210 seconds). We will also not be using the Overtime Rules in the CRP: if a game is tied at the end of two halves, it will be recorded as a tie. Each game will be two hours in length.

SCHEDULE

1:30 - Registration

2:00 - First Game

4:15 - Second Game

6:30 - Final Game

8:30 - Results and Prizes!

SCORING

After each game you will record the game results using Best Coast Pairings.

Each coach will have the opportunity to vote for thier Favourite Opponent. After your last game you will rank your opponents from most fun to play against to least and turn them into the TO.

PRIZES

To be determined based on number of participants

Items that you NEED to bring:

- Your Team of Miniatures.
- 2 physical copies of your team roster.
- D8, 2D6, D16 and a set of Block dice.
- 1 Board and at least 1 Dugout
- Some way to quickly reference all rules relevent to your team (recommended the Blood Bowl Rule Book and any relevant Spike! Magazines)

Cost: $45 (includes lunch)

Tournament Report
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