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Strategy and Tactics - Young Nurgles team: can you have too many MA increase?

SBG - Feb 04, 2013 - 11:29 PM
Post subject: Young Nurgles team: can you have too many MA increase?
Hey guys!

I'm six games through a 12-game season with a new Nurgles team. I just got three skill-up today, and needed help!

Two pestigors and a Rotter got their first skill. One Pestigor rolled a regular skills, the other two players rolled 6,4.

Here's the team:

Pest Block 8 spp
Pest Regular skill (Block?) 6 spp (MA5)
Pest [6,4] 8 spp
Pest MA7, Extra Arms, 23 spp
Rotter [6,4] 6 spp
Rotter MA 6, 6 spp
two skillless rotters (0 and 2 spp)

None of my Warriors and Beast have reached 6 spp yet.

So my question is: in a perpetual league (I'll surely play at least one other 12 games season with these guys), do I take the MA increase or go AV or Regular skill?

Fred
babass - Feb 05, 2013 - 03:46 AM
Post subject: RE: Young Nurgles team: can you have too many MA increase?
For the pestigor => Mouvement (no hesitation on this)
For the Rotter => i would take a regular skill (like block) or the AV. (with my preference on the regular skill)
Daggers - Feb 07, 2013 - 11:52 AM
Post subject: RE: Young Nurgles team: can you have too many MA increase?
Yeah, +1 with babass. Rotters are just speed-bumps, making them stay on the pitch longer just plays into that roll better.
SBG - Dec 11, 2013 - 01:32 PM
Post subject: RE: Young Nurgles team: can you have too many MA increase?
OK, a long-awaited reply to this post:

The Rotter who elected for Block on that example just rolled double 6 !!! Automatic even for a Rotter?

Fred
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