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Post subject:
Posted: Sep 24, 2004 - 01:30 PM
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Joined: Oct 24, 2003
Posts: 1671
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I've played orcs many times in the past and always followed the guidelines in my article. The only time i've done badly with them is in a playoff game against chaos where he put 10 or 11 players on the line on defense, and i decided to leave my 4 goblins on the bench and hit everything in sight. The other coaches in the league were going "wtf", including the coach in front of me who had been told to beware of my goblins. I lost that game because i left the goblins on the bench.
Of course, this is not good advice for a rookie coach, which is why i didn't mention it earlier in this thread. But in the hands of a good veteran coach, and especially under 3rd ed rules where hand offs were free and not an action, this kind of setup could do wonders. I haven't tested it under LRB yet though. |
_________________ They will slowly add bits of the vault in on each RR leading up to 2007, starting with LRB 4.0, so it will be a slow and agonising death for BB.
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Grumbledook |
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Post subject:
Posted: Sep 24, 2004 - 01:37 PM
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Joined: Feb 10, 2003
Posts: 922
Status: Offline
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i'm just ribbing you for your spike! performance, which of course is a whole diff game
anyway enough thread hijacking |
_________________ 'Boomshanker an Interception'
Jon
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Spazzfist |
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Post subject:
Posted: Sep 24, 2004 - 01:37 PM
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Joined: Aug 16, 2004
Canada
Posts: 3953
Location: Canada
Status: Offline
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My bad.
Zombie is right, I thought I had seen the articles from the blood-bowl.net link from the spsiclist game link. Oops!
But don't listen to Grumbledook - the gobbos are key players! They can get into the tight spots with their stunty ability, can score the one turn touchdown, and make good troll food when you are low on cash! Never underestimate the little guy!
Spazz |
_________________ #1 Nurgle coach in Canada (formerly the world!)
#1 Snotling coach in Canada
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