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Office_CloneOffline
Post subject: Norse Skill ?  PostPosted: Mar 20, 2006 - 02:52 PM



Joined: Feb 15, 2006
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Posts: 43
Location: Lowell, MA USA
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Newly formed league. All Rookie 100 Teams, however we are naming a Captain and they get one extra skill. There are two Human teams, an Orc team, Amazons, and a Dark Elf Team. I am making my Norse Blitzer (model with the Rhino Horn) as my captain.

What should I give him?

I have thought of the following-
Strip Ball
Leader
Pro
Horns
Spikes

What should I give him?

-OC
 
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DoubleskullsOffline
Post subject:   PostPosted: Mar 20, 2006 - 05:20 PM
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Can you have any skill at all? If so I'd almost certainly be looking at Claws or Spikes. If its a "double" then Sidestep is a great choice, or a normal skill probably Guard.

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stick_with_poo_on_the_endOffline
Post subject:   PostPosted: Mar 21, 2006 - 05:02 AM



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On a normal skill take GUARD, if its a double, STAND FIRM is cool. I you are saying he can have ANY skill then CLAW, follow this up with MIGHTY BLOW and he will be a nightmare!
 
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Office_CloneOffline
Post subject:   PostPosted: Jun 12, 2006 - 08:41 AM



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While I like the fact that I now have 2 Runners, I don't like that my Blitzers have been cut in half. Although having a Snow Troll in the middle will make for some interesting times.....

I guess I'll give my Runner Dodge as his extra skill to make it that much more hard to bring him down, next would be sure hands and we're off to the races..... well sort of.

-OC

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Darkson
Post subject:   PostPosted: Jun 12, 2006 - 09:16 AM



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Just to check, what rules are you using, as both Spikes and Horns are mutations, and not available to Norse.

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Office_CloneOffline
Post subject:   PostPosted: Jun 12, 2006 - 10:30 AM



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We were allowed to pick one skill from any list for our Captains. LRB 4.0 was what we were using.

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