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DagaronOffline
Post subject: Khemri LRB5.0 Tourney Team  PostPosted: Sep 06, 2006 - 08:13 PM



Joined: Sep 03, 2006

Posts: 12

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I'm just starting and looking to set up a team for my first tournament.

With the new LRB5.0 rules I'm having trouble figuring out what exactly I should do for my Khemri team. I get 6 skills to be used on different players 1 can be used as doubles.

Here's we go:

Mummy (Block)
Mummy (Guard)
Mummy (Guard)
Mummy (Piling On)

Blitz-Ra (Sure Hands)

Skeleton (Dirty Player)

7 x Skeleton

3RR, 2FF


EDITED due to suggestions.

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Last edited by Dagaron on Sep 07, 2006 - 04:00 AM; edited 3 times in total
 
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DoubleskullsOffline
Post subject:   PostPosted: Sep 06, 2006 - 08:37 PM
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Mummies are strength only now...

Probably give them all guard, or maybe 2 guard and 2 piling on (3 dice blocks with PO & MB Very Happy))

I'd also consider a bigger squad. 11 players gives you no depth at all - and you should expect you DPs to get sent off eventually.

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KarlLagerbottomOffline
Post subject: Re: Khemri LRB5.0 Tourney Team  PostPosted: Sep 06, 2006 - 09:32 PM



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      Dagaron wrote:

Not sure if this would be ideal though, I could put Sure Hands on a Blitz-Ra, change the Thro-Ra to another Blitz-Ra and reduce Fan Factor (Or drop a Skeleton and add 1 Fan Factor)?


I think you have the right idea here...I know of at least one coach :cough: gken1 :cough: who does this very thing. Lose the thrower and give the BlitzRa Sure Hands.

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TuernRedvenomOffline
Post subject: Re: Khemri LRB5.0 Tourney Team  PostPosted: Sep 07, 2006 - 12:42 AM



Joined: Dec 28, 2003

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      KarlLagerbottom wrote:
      Dagaron wrote:

Not sure if this would be ideal though, I could put Sure Hands on a Blitz-Ra, change the Thro-Ra to another Blitz-Ra and reduce Fan Factor (Or drop a Skeleton and add 1 Fan Factor)?


I think you have the right idea here...I know of at least one coach :cough: gken1 :cough: who does this very thing. Lose the thrower and give the BlitzRa Sure Hands.

erm, that was in the days when thro-ra's were still MA 5, but even in this case it is still an option. I would: drop the thro-ra or the blitz-ra, drop the ff and get more skellies. If you keep the Thro-ra then give it block, if you keep the blitz-ra give it sure hands.
For the mummies I'd follow Doubleskull's suggestions.
 
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