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jigplumsOffline
Post subject: trimming the fat  PostPosted: Apr 11, 2010 - 04:20 PM



Joined: Aug 03, 2009

Posts: 44

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Does anyone else "trim the Fat" regularly on your teams to keep the TR low? My brother does this alot, getting rid of re-rolls is a classic example, but also sacking skilled players and then hiring new ones etc...

I was looking at my undead team, and in particular the ghouls. I have 4 ghouls 1 with 2 skills 3 with 3. the 3 with 3 all have double skills[2 guard, pass]

now i have a lot in the treasury, enough to easy by all of them back if i fired them. the difference in TR would be down from 164 to 139 which seems a huge amount. do you thing the potential 250 you give away in inducements will make as much of a difference as the skills?
how much more likely do you think it makes a team to win?
 
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daloonieshamanOffline
Post subject: RE: trimming the fat  PostPosted: Apr 12, 2010 - 08:02 PM



Joined: Feb 28, 2003
United States of America
Posts: 883
Location: United States of America
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It makes your team more cruchable to trim
now if you have a wounded player ......
unless you are giving up 350+ inducements don't even worry about it.
Cool tactic:
Check the TV if you are at an even number say 250 drop a coach to make him waste the 40K

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smeborgOffline
Post subject: RE: trimming the fat  PostPosted: Apr 15, 2010 - 02:03 PM



Joined: Feb 16, 2003

Posts: 223

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I almost never trim TV. Instead I decide my final roster and underlying TV (i.e. before FF and skills) before the league starts. As I am inclined to go for lean TVs, this system works well for me.

On rare occasions I might sack a player because I find that I have made a bad development mistake with him. I am "allergic" to carrying crippled players on my rosters, so I usually get skill turnover and "trimming" from forcible retirements.
 
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