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DoubleskullsOffline
Post subject:   PostPosted: Dec 16, 2003 - 09:07 AM
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      SuM wrote:
Because of the High Point Cost, I could only fielded 10 High Elves...


I hope that wasn't a starting team because you have to have 11 players.

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Ian 'Double Skulls' Williams
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Post subject:   PostPosted: Dec 16, 2003 - 09:15 AM



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What, what...WHAT!!!

Is that a rule???
If so, could you please direct me to the ruling in the LRB???
Like a page??

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AGBBL, Harrisburg, PA, USA
 
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DoubleskullsOffline
Post subject:   PostPosted: Dec 16, 2003 - 09:21 AM
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LRB pp17 "your team must have at least 11 players"

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Ian 'Double Skulls' Williams
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Post subject:   PostPosted: Dec 16, 2003 - 09:45 AM



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ok...
Thank you very much Doubleskulls!!!!

I changed things for the 10th time now...heheheeeeee...
I think I have it now...

Starter Roster is now done...

1 Phoenix Warrior
2 Lion Warriors
8 Line Elves

11 Total now...

2 Rerolls
8 Fan Factor

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AGBBL, Harrisburg, PA, USA
 
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DoubleskullsOffline
Post subject:   PostPosted: Dec 16, 2003 - 10:15 AM
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Given that you are playing in a bashy league I'd not recommend starting with 2 Lion Warriors. Dragon warriors are more durable and having block helps a lot.

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neoliminalOffline
Post subject:   PostPosted: Dec 16, 2003 - 10:56 AM



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IMO, the secret to winning with High Elves is dodging with ReRolls. Start with as many RRs as you can, and dodge away from opponents as much as possible.

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Post subject:   PostPosted: Dec 17, 2003 - 12:08 PM



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I feel that the 2 Lion Warriors should be fine...
Our League it is well mixed, 16 of us, assortment of teams...

I'm definitely doing a "Air Game"...

IMHO, HE with their higher Armor is better then the WEs... WarDancers are 1 point of speed better with 7 Armor across the board... NO Thanks

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Zombie
Post subject:   PostPosted: Dec 17, 2003 - 12:22 PM



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The real strength of wood elves compared to high elves is not their extra MA, but rather their extra skills. Their blitzers have two extra skills (dodge and jump up) and their catchers have one (dodge).

However, now that high elves get 4 catchers, it's harder to tell which team is better. They're probably pretty equal right now.

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MestariOffline
Post subject:   PostPosted: Dec 18, 2003 - 02:59 AM



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I suppose you mean Leap there.

Anyhow, I'm a firm believer in starting elf teams with mostly line-elves. At AG4 they can do the positional player chores pretty well, and thus forcing most of your initial SPP's on line-elves should give you a strong, even lineup when you've been able to afford the positional players. And I'm not even mentioning the good side of having the extra rerolls.

And definitely no throwers in a beginning elf team! One or two blitzers at most, perhaps replace them with Catchers for the high elves.

And neo talks the truth: dodge a lot and don't let them hit you! Although I remember certain Douglas from the bbowl-l mailing list who often talked about how to play high elves as a bashy team, so you could try an alternative route too.

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Post subject:   PostPosted: Mar 23, 2004 - 08:29 AM



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Bashy High Elves...Hmmmmm...
Interesting...

Our League is on the Horizon...
Still thinking, what roster set up I should use...

I played last week, in a scrimmage against a Lizard man team, and I held my own against him with a 2 Lion, 1 Phoenix and 8 Line Elves, 2 Re-rolls, 8 Fan Factor..

We have a Tournie coming up, and I believe I will use that combo, but in our league, I'm changing things slightly...

League Roster:
1 Lion, 1 Phoenix and 9 Line Elves, 3 Re-rolls and 5 Fan Factor...
Fan factor comes and goes, but 100,000 for Rerolls is too steep..

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AGBBL, Harrisburg, PA, USA
 
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DoubleskullsOffline
Post subject:   PostPosted: Mar 23, 2004 - 08:36 AM
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FF should be higher... like 7+. TBH I much prefer starting with Dragon's over lions. Lions hog spps - once they are on the team hardly anyone else scores - and they are quite capable of scoring against mid TR teams too.

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Post subject:   PostPosted: Mar 23, 2004 - 09:02 AM



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DS,
Not to be a wise guy...
Could you show me a roster that you recommend???
Tides are shifting in our League, from last season, the Agile coachs are going Bashy and bashies are going Agile...

I'm going from Zons to High Elves... I need as much help as I can get...

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DoubleskullsOffline
Post subject:   PostPosted: Mar 23, 2004 - 09:12 AM
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I'd start with

A) 1 Dragon, 1 Phoenix, 9 Line, 2 RR, FF9

OR

B) 2 Dragon, 9 line, 2 RR, FF7

First off you buy the apoth, then follow that up with the 2nd dragon & phoenix(es). Lion Warriors are bought thereafter - and don't replace any line elves unless necessary to have 11 players.

Basic tactics are that line elf picks up the ball and passes to thrower/another lineelf to get the easy SPP. This means all your Line elves should get to their 1st skill fairly quickly and provide a solid bedrock to add your remaining positional players too. Also having Av8 across the board means you are less suspectible to being bashed.

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Post subject:   PostPosted: Mar 23, 2004 - 10:58 AM



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I will take your advice...
Thank you very much...

I'm gonna take the 2 Dragon Warrior Combo...

Your Logic makes soooooo much sense, its not even funny...
I'm imagining if the Dragon Warriors roll a level up on Movement, I might not even buy a Lion Warrior...
He/ she wouldn't be equal to a Lion Warrior, he/ she would be a heck of lot better...

A Line Elf leveling up on Movement, would make them equal to Dragon Warrior.
This has sooooooooooo much potential, it ain't funny...

I need the Elves' statline tho, the way I roll 1-3s...
My Dice Rolling was my Zons' Demise....

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AGBBL, Harrisburg, PA, USA
 
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smeborgOffline
Post subject:   PostPosted: Mar 24, 2004 - 12:35 PM



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The Dingly Dell Hair Salon (my pro-Elf team) are holding their own just fine against bashy teams.

They suffered a death in their first match against Humans (still won the match), lost badly to Norse, drew with Orcs and Ogres (4 Ogres with Block...).

I find they are better at pulling off high risk plays than other starting AG sides (cheap Linelves mean one more Re-roll, Blitzers and Catchers have good starting skills).

Casualty distribution has probably been fortunate - one death per match, basically, for which the Apoth has worked.

Roster growth is slow - still only 12 players including just 1 Catcher after 4 matches - some risk of going pear-shaped over the next few games. If they get through another 4 or 5 matches without excessive damage, they will be quite resilient. Last time I ran a pro-Elf side (short league) they suffered exactly the problem I now fear - after a few good matches, it was as though the roster refused to grow...

These guys are AV7, so HEs or DEs should survive OK. I suggest you should take Block as the first skill on your Linemen - once you have 2 or 3 of these, it makes quite a difference, and always put just 3 rookie Linemen on the line of scrimmage (your sacrificial lambs).

Hope this helps.

Cheers

Smeborg the Fleshless
 
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